• Breaking News

    Monday, September 30, 2019

    Age of Empires II 400$ BO7 2v2 Showmatch: Hera + Daut vs Viper + Lierrey

    Age of Empires II 400$ BO7 2v2 Showmatch: Hera + Daut vs Viper + Lierrey


    400$ BO7 2v2 Showmatch: Hera + Daut vs Viper + Lierrey

    Posted: 29 Sep 2019 06:16 PM PDT

    The feedback from the last showmatch was that the players loved the idea of teaming those that they don't usually play with for competitive events. They also mentioned that having to sit out games took out some of the excitement from the series. Taking those points into consideration, James, Oracle and I have decided to put together a 400$ Cross Secret aM Showmatch! Daut and I have played several rated games in the past few days to various degrees of success. Viper and Lierrey, while they rarely team up im 2v2 games are extremely strong on paper and have insane potential. It will be interesting to see which of these unusual combinations proves to be the strongest, and whether that will be due to individual skill or team chemistry.

    DATE:
    Friday October 4th starting at 18gmt

    TEAMS:
    A --> Daut + Hera
    B --> Viper + Lierrey

    GENERAL SETTINGS:
    - You can't send resources until you are IN the imperial age (not clicking up)
    - No restarts

    G1: ECL Arabia
    G2: HM Loser of game 1
    G3: HM of other
    G4: Gold rush
    G5: HM Loser of game 4
    G6: HM of other

    G7: ECL Arabia

    CIV SETTINGS:
    - 1 global ban for each team
    - Hidden no repeat for the games

    MAP POOL & DRAFT:
    - Desert, Cross, Mesas, Mongolia, Steppe, Team Acropolis, Prairie, Land Madness
    - bans AB
    - picks ABBA

    PRIZEPOOL:
    Winning Team: 300$
    Losing Team: 100$

    If anybody wishes to contribute towards the prize of this showmatch or is interested in sponsoring future showmatches, please message me on discord Hera#4278.

    STREAMING:
    The entire event will be streamed at twitch.tv/hera_aoc
    Other streamers are welcome to broadcast the event as long as they give proper credit to the organizer and the sponsors, as well as create a command that includes a link to my stream. They must also include my name in the stream title (Hera's showmatch, organized by Hera, etc).

    submitted by /u/Hera_Aoc
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    Happy 20th Anniversary, AoE2!

    Posted: 30 Sep 2019 05:12 AM PDT

    Today marks 20 years since September 30th 1999, the day that Age of Empires II: The Age of Kings was first released.

    What is your favorite memory of AoE2, and do you remember the time you first played the game?

    submitted by /u/infinitumz
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    Vivi Fanart

    Posted: 29 Sep 2019 09:30 PM PDT

    Age of Empires 4: “I want to see a worthy successor of AOE2”, says the best of the world

    Posted: 29 Sep 2019 10:05 AM PDT

    (Original version in Brazilian portuguese: https://www.voxel.com.br/noticias/age-of-empires-4-quero-sucessor-digno-aoe-2-diz-melhor-mundo_845893.htm)

    Text by Maximilian Rox (https://twitter.com/forkxx)
    Translation by Márcio Medeiros (https://twitter.com/colombiamarcio
    Proofreading by Robo (https://twitter.com/robo_boro_)

    Age of Empires 4 is expected by many strategy fans and we already know that it will gain more information and gameplay in November. But by then, the best player in the world wants to see one thing just for the continuation of the franchise: make it as epic as Age of Empires 2.

    In an exclusive interview with Voxel, the Norwegian Team Secret pro Ørjan "TheViper" Larsen explained his concerns and wishes for Age of Empires 4. "I want to see a worthy successor of Age of Empires 2", explains the player. "Similar gametype, similar time period, similar mechanics, just improved in every aspect and modernized".

    Although his desire is to improve what we already have in Age of Empires 2, the Norwegian mentions that there is room to bring unpublished things. "I think they would have to go for new mechanics. RTS is a genre that isn't as popular as it used to be, maybe they would have to be creative and reinvent the genre a little bit. But if it would go too far from AOE2, it would be a disappointment again", says the pro, recalling the community that left Age of Empires 3 to re-compete in the previous game in the series.

    Going back in time, TheViper recalls that Age of Empires 3 has had its problems, but the genre needs to strike the balance even more for pros and audiences to enjoy themselves in the process of deepening the game. "I think RTS is too complicated and demanding in terms of effort and skill set, that it can't compete with the less complicated, yet competitive games anymore."

    "Those games simply appeal to more people as it's easier to play, yet competitive with a high skill ceiling. Maybe sometime in the future this will change again, but I don't see it happening any time soon", he explains.

    The success, for TheViper, will also depend on how Microsoft will conduct the game along with the sports competitions. "I think the best would be if Microsoft laid down the law in terms of rules and settings for most tournaments. Then maybe there could be a cooperation between tournament hosts and Microsoft in order to make some tournaments that can be used in forms of a league/cups that score points with maybe a grand final somewhere? That would be incredible! But I hope Microsoft invests more and more into the competitive scene and makes it super interesting with AOE2:DE", he concludes.

    A bit of The Viper's career in Age of Empires

    TheViper is not an unfamiliar name for a fan of Age of Empires: he has been touted directly as the best in the world since 2012. The community knows and even jokes about it.

    "Who's #2?" was one of the community championships in August this year and brought together four of the best players in the world. And guess what: TheViper wasn't there. Obvious reasons: He is the #1.

    During the interview, TheViper also praised the Brazilians who are still present at Age of Empires international competitions. "Brazil has always had some of the best Age2 players in the world, and they're obviously very hard to beat. When I came through and started playing competitively, there was RiuT, dogao, Alive and Wrath to mention a few. Then there were also other players getting better all the time, such as F1Re, FeAge, miguel, St4rk, GoKu, etc. There are plenty more, but Brazil must be one of the countries with higher percentages of really good players", he recalls.

    He himself has had the opportunity to almost lift the cup alongside two of them, Daniel "RiuT" Lima and Helenês "F1re" Romano, at the grand final of the Clan Masters: The Final Showdown in China in 2016. But on that occasion in specific, he ended up playing very badly.

    "I remember [in this event] it being really rough on us, as all the players on our team had a pretty heavy night before. For myself it has to be one of my worst performances in a tournament. I remember throwing up 3 times before the final begun from being hungover, after 3 hours of sleep. It was just a really hard day, and it showed in my gameplay. It was still really heartwarming to see the Chinese audience and our opponents get so happy and excited. I would still prefer to have lifted the trophy myself though!", he jokes.

    And yet, he almost won that championship against the Chineses [and Brazilian, because dogao was in SY and played until the semifinal].

    "I remember we lost by a difference of one game. I was very angry. I remember that I was playing very well and precisely the Viper, who was the best in the world, did not play very well that day. And he was decisive. he's fine, we win, if not screwed", commented Brazilian RiuT on this occasion in an interview with Mais Esports.

    We have one certainty: TheViper will be one of the names to be beaten in Age of Empires 4. It remains to be seen if it will last as long as the fans' love for Age of Empires 2.

    ---

    TheViper answered more questions that were left out of the story but are worth getting published.

    The competitive scene didn't stand long on Age 3 like Age 2. What do you think Age 4 should have to attract pro players?

    TheViper: First of all it needs to be fun to play and feel competetive. Secondly, it must be fun for an audience to watch if it's going to become a proper e-sport. Thirdly, it needs investment in terms of tournaments and competitions, from Microsoft or other parties, or both!

    We have Age 2 DE, Age 4 and Warcraft 3 Reforged coming up after such a long time without competitive RTS on the mainstream. Do you think that RTS could make a comeback and attract new players?

    TheViper: I think RTS is too complicated and demanding in terms of effort and skill set, that it can't compete with the less complicated, yet competitive games anymore. Those games simply appeal to more people as it's easier to play, yet competitive with a high skill ceiling. Maybe sometime in the future this will change again, but I don't see it happening any time soon.

    What was the best moment in your entire career?

    TheViper: I've had so many great moments, it's really hard to choose. Competitively I can't really decide between winning some tournaments, such as NAC1, NAC2, ECL and World Championship in Maldives. LAN events are just something special, and being able to lift the trophy there is an incredible feeling, as you're able to celebrate and share the victory with friends and fans at the same time. I think even losing events like that is still an amazing experience.

    And the hardest match you ever played?

    TheViper: It has to be either the World Championship vs Yo in the Maldives or the KOTD1 vs Liereyy. Versus Mr_Yo I was down 0-2 in a Best of 5 in the Grand Final, and couldn't afford to lose another game. I was able to comeback and win. In the KOTD1 Grand Final, I was facing Liereyy, and after having a comfortable lead, he was able to fight his way back to a 4-4 score in a Best of 9. I was able to win that one as well, but both of them were very challenging in skill, but especially mentally, which is why I value them more.

    The community is still playing Age 2 for such a long time. What do you think that keep all these players playing the game?

    TheViper: I think Ensemble Studios simply made an amazing game that was way before its time. The gameplay never gets old, the civs are incredible well balanced considering the amount of civs, and also fun to play. Different map generations constantly make new games so that no game is ever the same. The new expansions has also freshened everything up a bit.

    On top of that there is an amazing community behind this game. Players, fans, everyone is contributing in their own way. We have some amazing people as well that help keep the game alive with their contributions. Noone mentioned, noone forgotten, but we have a lot of people to thank for keeping this game alive.

    submitted by /u/marciocolombia
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    Battle of Thermopylae, 480 BC.

    Posted: 29 Sep 2019 11:53 AM PDT

    AoE2 DE Suggstion: Program the AI to transport vils in fishing ships

    Posted: 30 Sep 2019 05:34 AM PDT

    Just a small thing, but at the moment a vast number of water maps are literally unplayable vs the ai (which represents a vast proportion of what people play) because the AI doesn't transport villagers to set up TCs on the mainland. I can't imagine this being particularly difficult to program, but would go a long way to improve the lives of the single player community.

    submitted by /u/Emberkahn
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    Have units in multiple command groups

    Posted: 30 Sep 2019 06:53 AM PDT

    Hi everyone! I just had the thought, that this might be a cool feature to add in DE. Let me elaborate. So the idea is to have units not in only one, but more command groups at the same time. An example: You have your drush in group 1, your scout in group 2 and your whole army (scout+drush) in group 3. If you want to select your scout to go scout, just hit 1 and go scout. Then, if you find a weak villager, hit three and attack with your whole army. This basic principle would apply for many different scenarios, where you divide your army into sub groups which you want to unite again at some point.

    What do you think, could this be a useful feature in AoE2:DE? I think it would be nice to have and also not a gamebreaking mechanism.

    submitted by /u/Senchanokancho
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    Looking for Steam partner 1550-1650ish range. East Coast based.

    Posted: 29 Sep 2019 08:31 PM PDT

    Hey all-- Looking for a casual AOE2HD partner. I've racked up some serious hours (1000+) but still typically rank in the 1560-1650 range. I'm looking for someone USA based, preferably east coast. Just someone I can play with now and then. Add me on steam at WalrusMan7777 and just say you saw my Reddit post. My strategy is pretty good and I know all the counters etc. My micro is alright but my hot keys are shit. Just be a normal person who isn't like some extreme asshole. (What's up with all the racist shit these days in the chat?-- what the hell is wrong with people?) I've had a few people rage quit recently after they weren't communicating with me or they just straight up forgot to wall on BF. --SMH. So I'm looking for someone who knows how to play, but isn't an allstar- Someone around 1550-1650 would be good. In the end I'm hoping to play with someone enough that they'd be comfortable talking over the phone as we play. I just think it's better for strategy. (Totally cool to keep it all online too if that's what you prefer)

    submitted by /u/Rough-Rider
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    Can you trigger a Villager to build a building in the Scenario Editor?

    Posted: 29 Sep 2019 08:19 PM PDT

    Cap'n Snek

    Posted: 29 Sep 2019 10:56 PM PDT

    Looking for some pals to play with regularly

    Posted: 29 Sep 2019 04:25 PM PDT

    -I'm not very good at the game but I really want to get at it and planning and learning a lot.

    -I enjoy talking smack and I can be very competitive.(In a very friendly way)

    • I do enjoy talking over voice chat but normal text chat is fine.

    -I'm 17 male and live in the USA. I have lots of free time so I will be able to play a lot.

    submitted by /u/mrpigerz
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    20 Huskarls in 20 Minutes

    Posted: 29 Sep 2019 10:18 AM PDT

    20 Huskarls in 20 Minutes

    Arena/Fortress Strategy with the Goths, Instead of booming you can opt for a Castle Age push with 20 Huskarls in 20 Minutes. What do you guys think?

    https://www.youtube.com/watch?v=KwbgsMB8-mw&feature=youtu.be

    submitted by /u/DruzhinaAoE
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    Which civ is better on Nomad? Persians or Malians?

    Posted: 29 Sep 2019 11:05 AM PDT

    Both civs can always get 1 fishing ship out before their TC is up, and have solid Calvary and a solid eco bonus. They seem very similar to me. Whose eco bonus is better? Which would you rather play on standard Nomad? 1v1 or Team game?

    Persians:

    • Start the game with +50 food and +50 wood.
    • TCs and Docks have double HP and work 10%/15%/20% faster in the Feudal/Castle/Imperial Age.
    • Team Bonus: Knights have +2 attack vs Archers
    • UT: Boiling Oil. Gives castles +9 damage vs rams
    • UT: Mahouts. Increases War Elephant speed by +30%
    • UU: War Elephant

    Malians:

    • Buildings cost -15% wood (except farms).
    • Barracks units have +1/+2/+3 pierce armor in the Feudal/Castle/Imperial Age.
    • Gold mining is free.
    • Team Bonus: Universities research 80% faster
    • UT: Tigui: Gives TCs an attack without garrisoned units.
    • UT: Farimba: Gives Stable units +5 attack.
    • UU: Gbeto
    submitted by /u/FNNeocon
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    What would you think about aoe2 having ranks like csgo or rocket league in place of (or in addition to) Elo?

    Posted: 29 Sep 2019 08:40 AM PDT

    How to fix lag on steam?

    Posted: 29 Sep 2019 06:11 PM PDT

    Hi everyone! Been a long time fan of AOE, played a lot as a kid and got back into the game. My girlfriend and I play together all the time via steam, and just recently we've been having waves of unbearable lag. The game worked perfectly fine a week ago but now our ping shoots up to 15k+ at times. We live close and have no lag on any other game,calls,video chat, anything at all.

    If it's because of the steam client, does that mean if I move to voobly I'll have to buy the game again? I don't know what to do. For the last few months our favorite thing is to play AOE together against some bots but we can't do that now. Any help would be greatly appreciated.

    submitted by /u/InfinityByZero
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    Would caltrops be viable?

    Posted: 29 Sep 2019 10:11 AM PDT

    Would caltrops be viable?

    These were essentially individual road spikes used in the Middle Ages that could slow down calvary, war elephants, and even other infantry. They would always have a spike facing up no matter which way it landed. Some civs are slower which often get countered by faster civs. Basically the top tier civs are fast civs and the bottom tier civs are slow more or less. Implementing this could counter the speed of fast units so slower units could catch them or buy a civ some time to produce more units/eco. Dragging a game out to play to your civ's strengths is just a viable strategy as rushing your opponent with speedy units. Thoughts?

    https://i.redd.it/jph5b6ypfkp31.png

    submitted by /u/throwitaway123718
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    How to counter gun powder?

    Posted: 29 Sep 2019 08:16 AM PDT

    I found myself in a situation today that I haven't ever before, as I don't think it's too common, but I didn't have a response and was hoping for an answer so next time I can react better.

    Today I played in a 2v2 Arabia match, I was Incas, I can't remember who my ally was or Enemy 1, but Enemy 2 was Persians.

    I harassed him the Persian player a little bit with archers but spent most the time with my ally killing Enemy 1. We destroyed their base and started moving on to the Persian player when he clicks up to imp. All this gunpowder came swarming out of his base and wiped our initial attack, we won the game but it was closer than a 2v1 should have been.

    I had been going arbalest but had started switching in to eagles when this happened.

    I understand it's all situational but in this case what do you all think the best move would have been?

    submitted by /u/Caidos101
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    Aoe 2 DE

    Posted: 29 Sep 2019 12:08 PM PDT

    Okay so as I was about to pre-order aoe 2 de on steam and check the system requirements and it says windows 10 (a specific version) or higher.

    So my question is that the game won't be running on win8.1?

    submitted by /u/Tanishq_1
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    Broken campaign AI?

    Posted: 29 Sep 2019 10:52 AM PDT

    Hey gang, been playing some of the AOE2 campaigns and noticed that the AI seems to be...off. Specifically I have played through Joan of Arc and Attila the Hun. In both campaigns (especially Attila), the enemy AI seemed content to pretty much sit back and let me have my way with them. They make little to no effort at attacking or putting pressure on me, beyond occasionally sending out the occasional 3-5 units that just run into my base and die to castle fire, which lets me quickly build up, mass heavy cavalry and trebs, and then steamroll them.

    I'm playing Age of Empires II (2013) on Steam, fully up to date, with Forgotten Empires and African Kingdoms installed. I'm playing the campaigns on standard difficulty. Is there a patch or something to make the AI actually put up a fight, or should I just increase the difficulty?

    submitted by /u/Cheesy_Bobs
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