Age of Empires II New tech called 'Supplies' in Definitive Edition |
- New tech called 'Supplies' in Definitive Edition
- That feeling when you random a civ with SO
- Is there a 'upgrades ranking' of some sorts?
- It was a bad decision?
- Daut: This cannot be explained
- MbL goes AFK
- TIL that Age of Empires Castle Siege shut down on May 13, 2019. This was done due to diminishing players, but also to make way for the new Age of Empires games that are coming out!
- Minimap recolor/size
New tech called 'Supplies' in Definitive Edition Posted: 29 Sep 2019 03:30 AM PDT Supplies: Militia-line units cost -15F. Cost: 150F, 100G. Available to all civilizations except Goths. Tracking removed: Effects apply to all civilizations for free upon reaching the Feudal Age. Slavs receive free Supplies instead. I believe this is an indirect nerf for Goths. Because FU champions have always been decent vs Goths and Supplies would make them even better. It would be nice if they got a small buff or something in return. In addition, unique infantry units like Berserks and Samurai may snow under when you can just build the cheap alternative: champions. I also wonder what they are going to change for Malay since 45 food swords would be kinda OP. Personally I like the idea of buffing the sword-line, but I'm not entirely sure if this will be balanced. Let me hear your thoughts on this! [link] [comments] | ||
That feeling when you random a civ with SO Posted: 28 Sep 2019 05:01 PM PDT | ||
Is there a 'upgrades ranking' of some sorts? Posted: 28 Sep 2019 11:27 PM PDT So I'm fairly new to aoe2 and I have trouble prioritizing upgrades - I always upgrade for resources but what about TC upgrades, or blacksmith or university upgrades? Which are essential and which can wait? For example: I would think that line of site upgrades at TC's are more important than gathering resources upgrades, especially in the beginning? I guess it changes in regards to the strategy of your choosing? [link] [comments] | ||
Posted: 29 Sep 2019 07:51 AM PDT BF 4v4 NPL. I was Aztec flank, while my opponent was Turks flank. I thought I had no chance late game to survive against the turks (may you confirm this is true?) so I tried to rush him. I ended with the lowest score and get the blame from the other players for having thrown away this game with my bad decision. Is this true? What should I have done instead? Boom anyway? [link] [comments] | ||
Daut: This cannot be explained Posted: 28 Sep 2019 10:26 AM PDT
| ||
Posted: 28 Sep 2019 12:40 PM PDT
| ||
Posted: 28 Sep 2019 11:17 AM PDT
| ||
Posted: 28 Sep 2019 03:13 PM PDT Hello everyone! I'm playing aoe2hd semi competitively nowadays. Here is my question; Is there a mod for making the trees in minimap more visible ? I did check workshop, but i can't quite find one. It would be also great if there is some sort of mod, that changes sizes/colors of gold/stone on minimap. I do normaly play 1v1 arabia, but we sometimes play bf tg's with friends, and it's really hard to see the chokes to wall in my little lap top at minimap. I found this: https://steamcommunity.com/sharedfiles/filedetails/?id=1302646708&searchtext=minimap tho this doesn't seem to work at all. [link] [comments] |
You are subscribed to email updates from Age of Empires II. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment