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    Wednesday, October 30, 2019

    Age of Empires II Adopt a Noob Tournament!

    Age of Empires II Adopt a Noob Tournament!


    Adopt a Noob Tournament!

    Posted: 29 Oct 2019 01:23 PM PDT

    Hello everyone, Tatoh and I are pleased to present a brand new tournament, the Adopt a Noob Cup! This 2v2 tourney aims to pair together players with a significant gap in skill to hopefully allow newer players to get involved and learn from those that are more experienced. Upon sign up, players will be asked which captain they want to fight under (Hera or Tatoh), those undecided can choose to fight under either and we will assign them to a side. The theme of the event will be a battle between Hera and Tatoh's discords to see which one will reign supreme and become the Adopt a Noob Champion!
    Players of all levels are eligible and encouraged to sign up to this awesome community event, and we shall make the brackets based on the number of sign ups received. You can sign up as a team of 2 or simply sign up alone and we will pair you up accordingly. All information and sign ups will take place in discord, if you want to play you must join both discords and stay up to date with the rules and settings!

    submitted by /u/Hera_Aoc
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    Civilization Match-up Discussion WEEK 100!!!: Malians vs Mongols

    Posted: 29 Oct 2019 07:28 PM PDT

    Wtf I've literally done one of these every Wednesday for the past 100 weeks LUL. Quick message at the end of the post.

    Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Italians vs Vikings, and next up is the Malians vs Mongols!

    Malians: Infantry Balanced civilization

    • Buildings cost -15% wood (except Farms)
    • Barracks units +0/+1 armor per Age starting in Feudal Age
    • Gold Mining upgrade free
    • TEAM BONUS: University works +80% faster
    • Unique Unit: Gbeto (Fast, fragile ranged infantry with high attack)
    • Castle Age Unique Tech: Tigui (Town Centers fire +5 arrows - even when empty)
    • Imperial Age Unique Tech: Farimba (Cavalry +5 attack)

    Mongols: Cavalry Archer civilization

    • Cavalry Archers fire +25% faster
    • Light Cavalry and Hussar +30% hp
    • Hunters work +50% faster
    • TEAM BONUS: Scout-line +2 LoS
    • Unique Unit: Mangudai (Deadly cavalry archer with bonus attack vs siege)
    • Castle Age Unique Tech: Nomads (Destroyed houses do not lose you population limit)
    • Imperial Age Unique Tech: Drill (Siege Workshop units move +50% faster)

    Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!

    • For 1v1 Arabia, Malians are absolutely top tier due to their powerful early game economy and incredible mid-game tech tree. Mongols are no slouches themselves however, and can potentially hit Malians hard and fast. To me, this match up comes down to Castle Age, where Malians have a massive edge over Mongols. How would Malians best deal with Mongols in the midgame to prevent the Mongols' terrifyingly strong late game from ever happening?
    • An interesting consideration with these two civs is on hybrid land/water maps, where both see very frequent play (Continental, Medi, etc.) due to power early game navies and flexible midgame armies. Do you prefer Mongols' super fast uptime to take an early lead, or would you rather have Malians' extra wood in gold for ship-building?
    • In pretty much any team game setting, both civs are at least going to be fairly powerful on almost every single position on most maps, but where do you see these civs shining in particular? Team games are more likely to go long, which is good for Mongols, but does the Malians' flexibility ever give them the edge?

    Thank you as always for participating! When I started doing these 100 weeks ago now, it was with the intention of creating some actual, solid, gameplay discussion at least once a week that might force people to think outside the box with match ups not often seen. I had no idea how well this would be received or for how long I'd do it, but every week seems to generate good discussion so I just keep doing them. Obviously we are not even 25% done with all the match ups, but so long as you guys keep responding to these discussions, I'll keep doing them. Thanks! ornluaWolf

    Aaaaaaanyway, next week we will continue our discussions with the Ethiopians vs Huns. Hope to see you there! ornluaWolf

    (Quick shout-out to /u/Majike03 for pretty regularly updating the previous discussions pages!!! <3)

    Previous discussions: Part 1 Part 2

    submitted by /u/OrnLu528
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    Visiting the japanese wonder

    Posted: 29 Oct 2019 11:14 PM PDT

    Public Release SOON™

    Posted: 30 Oct 2019 05:51 AM PDT

    AoE2 DE Soundset

    Posted: 30 Oct 2019 07:52 AM PDT

    Is it me, or does the DE use Age of Empires I's melee and archer attack sounds? Saw a clip where that seemed to be the case, which I would consider quite a pity! I also notice that some of the units don't feel perfectly represented -- Cataphracts and Light Cavalry so far.

    I don't have the beta so can't confirm myself.

    submitted by /u/RheimsNZ
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    Aoe 2 this Nov Or Aoe 3

    Posted: 29 Oct 2019 11:41 PM PDT

    I haven't try Aoe3 is it good enough? why there many love for Aoe2 than the latest?

    submitted by /u/Recklast
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    I can’t download the beta for aoe 2 definitive edition...

    Posted: 30 Oct 2019 01:41 AM PDT

    So I got the email a couple of days ago and I followed all of the instructions but when I get to the part when I am redirected to the windows store page it says I need an admins approval despite it saying I own the game. My windows is fully updated I'm using the right account and I meet the system requirements.

    submitted by /u/hallowed-rick
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    Cost-Benefit Analysis Rushes (Request)

    Posted: 29 Oct 2019 02:02 PM PDT

    Hey,

    Was just wondering if anyone had done any analysis on what would qualify as a successful rush.

    E.g. Archer Rush with 5 archers = X amount of resources. Therefore, you have to kill at least Y amount of villagers to break even.

    The same could analysis could be applied with men at arms rushes, tower rushes, scout rushes.

    I'd just be really curious to know how little resources one needs to spend for a rush to be considered worth your time.

    submitted by /u/manofmanyfaces697
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    What's your longest win or lose streak?

    Posted: 29 Oct 2019 01:42 PM PDT

    Boarlaming de-agression issue

    Posted: 29 Oct 2019 09:29 AM PDT

    Tested on HD.

    I tried to lame a boar the exact same way as 500 times before with a normal scout, played as turks. I hit the boar twice, the boar hit me twice. It started hunting my scout for like half a second but then it instantly lost aggression and i never saw that before. Played on HC2 Arabia. Am i missing something essential here or does that happen because of the HC2 map script? Tell me please, it kinda messed up my game plan and i feel like thats not normal ^^

    submitted by /u/erichmuellerofficial
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