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    Age of Empires 3 New to AOE3 Online

    Age of Empires 3 New to AOE3 Online


    New to AOE3 Online

    Posted: 06 Apr 2020 11:54 PM PDT

    Wondering if anybody would be up for some games where they can critique my gameplay and give me pointers and help me lvl up my HC?
    Haven't really played a whole lot of AOE3 for many years, and am back into it now

    submitted by /u/Estequey
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    Love the war wagon needler combo

    Posted: 06 Apr 2020 07:33 AM PDT

    What do you really want to see in AoE3 DE?

    Posted: 06 Apr 2020 05:08 AM PDT

    Like Changes and improvements, I was thinking like:

    1.Changing the Grenadiers

    Make them into a somekind of a Tough Short Ranged Musketeer(8 or 10 Range might be good enough), with a Ability to throw grenade once every 20 seconds or something.

    The 10 Range could make them like the Iroquois Mantlet, always being targeted by the enemy while still having a high HP.

    2.Royal Guard is more Unique

    For Example I can think of is the Redcoat and the Gueriero Musketeers of the British and Portuguese, both upgrades gives the same +10% Attack and 10% Hit Points together with the 30% Guard giving 40% ATK and HP Total.

    Maybe it could be changed to Redcoat Upgrade gives +20% HP while the Guerieros Gives +20% Attack, making Redcoats the Tanking Frontline Force supported by Longbows, Falconet, and Hussars, while Guerieros is a much more damaging, but lower HP.

    3.Larger Population, But!

    Limit Artillery Spam, maybe every 5 Artillery Unit is queued the Cost Increase by 10%, this could stop players to spam Falconets.

    1. Mortar Units can target Land?

    it's strange that the Artillery piece that was used to hit enemies behind wall, but in this game they can't. for some reason.

    1. Allow Building outpost beyond the limit

    But every time you do that the cost increase by 10% for each one

    1. Unit Upgrades have a somekind of a Draw back

    by Draw back I mean like Units with Imperial Upgrades is much more Expensive and took longer to train, this will stop the Imperial Gendarme Spam, the Imperial Gendarme will train slowly(can be reduced with cards), and will cost more.

    7.Petards Explode when Killed

    Come on.

    1. Allow Revolution to train Pilgrims

    and make them very Limited like a 50 Pilgrim Limit, which could help when you're using a Revolution as a panic Minuteman.

    submitted by /u/Ashina999
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    LOST 4.3

    Posted: 06 Apr 2020 12:39 PM PDT

    To all you guys who have tried and/or mastered this mod.. whats the best way to go about it. For instance if one in a FFA game gets way ahead and has a monopoly on most tps and comes at you with his huge Native Army.. how do u even counter that when you are somehow lagging behind?

    Any tips and suggestions are welcome.. from Civ to Deck to BO I would take anything lol. Thanks

    submitted by /u/DocSavage93
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    De

    Posted: 06 Apr 2020 10:20 AM PDT

    Hey guys, Do you believe that DE will fix the "laggy unit control"?

    submitted by /u/CasualTreyway
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    Stuck during the installation

    Posted: 06 Apr 2020 09:23 AM PDT

    Hi,

    I am trying to install again my AoEIII CD in my laptop. It's a Windows 10 version.

    When it's in the installation, it gets stuck on "removing applications" and I am not able to install it? Does anyone already have this error?

    Thanks,

    submitted by /u/javiermorenof
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    German rush tactics ...

    Posted: 06 Apr 2020 04:23 AM PDT

    Home city lvl 10. Anything except cross-pike-ulhan.

    submitted by /u/Alcartez
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