Age of Empires 3 Oktoberfest noises |
- Oktoberfest noises
- me irl waiting for East Asian DLC
- Whats the go to strat with the italians?
- La revolución de Baja California es muy op
- What are some of the best/most fun Revolution builds?
- Rude, why isn't he saying it back?...Oh...
- Beat the extreme AI as Malta with this deck, anything I should change?
- How to beat Dutch cannon lamers in team games?
- Ice campaing abridged - for best campaing, best attempt
- Economic analysis of the Habsburg, Wittelsbach, Phanar, and Vasa "Big Buttons" that encourage you to wait before clicking them
- Virgin Canada VS Chad South Africa
- Malta TradePost boom/Sentinel combo is really fun
- Canada revolution experience - you trade your deck for super blunderbuss
- Bumping Into Drongo's Dad in Ranked Quick Match! Even Playing Fotm, Like Father Like Son? I Kid Fellas.... A French v Italy Rumble on Great Rift! African DLC Map & Mediterranean DLC Opponent Civ for AoE3DE!
- Best unit
- Dutch Brazilians : no upgrade cards?
- A much more simpler Grand Campaign Mode Design
- Do Cruzob Infantry benefiates from Soldado cards ?
- Having trouble with the Vatican City challenge
- I want to get better. I am 1250 elo
- indian eles and camels on treaty
Posted: 05 Jun 2022 07:04 AM PDT
| ||
me irl waiting for East Asian DLC Posted: 04 Jun 2022 04:13 PM PDT
| ||
Whats the go to strat with the italians? Posted: 05 Jun 2022 04:42 AM PDT Ive played a good amount of Italy in skirmish games and teamgames. For 1v1s tho i havent figured out a good strat yet. Any recommendations or tips? [link] [comments] | ||
La revolución de Baja California es muy op Posted: 04 Jun 2022 05:39 PM PDT
| ||
What are some of the best/most fun Revolution builds? Posted: 05 Jun 2022 02:10 AM PDT I'm up to the challenge where you have to revolt 3 times and want to try some wacky strategies. I know about the US one where you can have unlimited minutemen, and the Brazil one where you can have like 20+ TCs producing revolutionaries, but I want to see if there are any other fun ones. [link] [comments] | ||
Rude, why isn't he saying it back?...Oh... Posted: 04 Jun 2022 04:22 AM PDT
| ||
Beat the extreme AI as Malta with this deck, anything I should change? Posted: 05 Jun 2022 01:44 AM PDT | ||
How to beat Dutch cannon lamers in team games? Posted: 05 Jun 2022 12:34 AM PDT How do I beat them. Its irritating they just spam cannons with bunch of ruyters protecting them and which counters the cav. I can't spam culvetins like them since I don't get free gold [link] [comments] | ||
Ice campaing abridged - for best campaing, best attempt Posted: 04 Jun 2022 12:02 PM PDT | ||
Posted: 04 Jun 2022 02:01 PM PDT TL;DR They don't really provide "more value" the longer you wait (it's just the same value over the same amount of time, stacking), and most of them produce their "free" stuff at a rate equal to 1 Villager gathering resources. When I heard you could get free stuff from native settlements I was hyped because I never use natives but love free stuff. So let's check it out! HABSBURG (Radetzsky March):
300 seconds per unit compared to the 417 American villager-seconds that would produce such a unit is 1.38 unupgraded villagers. The Habsburgs also have an Industrial tech that adds a Hungarian Grenadier to the button for every Hussar. This also works retroactively (if you already have, say, 3 Hussars in the button then researching this adds 3 Grenadiers to the button). Hungarian Grenadiers are normal Guard Grenadiers but with +6 range and automatically get Imperial stats upon reaching that age. Hungarian Grenadiers also get buffed by the "Grenade Launchers" card. The tech which adds the Grens costs 1k food/1k coin but effectively adds 0.8 base villagers worth of gather rate to the trade post (based on the normal Grenadier cost). WITTELSBACH (Alpine Horns):
150 seconds per unit compared to the 190 villager-seconds that would produce such a unit is 1.26 unupgraded villagers. PHANAR (Greek Revolution):
150 seconds per unit compared to the 172 villager-seconds that would theoretically produce such a unit is 1.14 unupgraded villagers. VASA (Order of Vasa):
I don't know about specifics of what counts as a "building trickle" and what doesn't, or about how much value any specific civ will get out of this button, but my napkin math says it's got less than 1 vill's value over time until you get 50+ vills out. Each extra Trading Post you have with the same Royal House will increase the speed at which the Big Buttons charge by 1.5x. That's all I found so far. Fascinating stuff! [link] [comments] | ||
Virgin Canada VS Chad South Africa Posted: 04 Jun 2022 06:57 AM PDT
| ||
Malta TradePost boom/Sentinel combo is really fun Posted: 04 Jun 2022 06:46 PM PDT
| ||
Canada revolution experience - you trade your deck for super blunderbuss Posted: 04 Jun 2022 05:25 AM PDT
| ||
Posted: 04 Jun 2022 05:36 AM PDT
| ||
Posted: 04 Jun 2022 12:15 AM PDT
| ||
Dutch Brazilians : no upgrade cards? Posted: 04 Jun 2022 06:21 AM PDT
| ||
A much more simpler Grand Campaign Mode Design Posted: 03 Jun 2022 11:13 PM PDT taking the feed back and toning it down for the game engine, this is a much more simpler Grand Campaign Mode Design. Starting out For this Simpler design let's use the Spanish as our starting Nation. At the Beginning you start with in Spain and a army, unlike the first design, this army only have decks and level where you can level up and unlocks cards like how you play the old Age of Empires 3. Regions In this Simpler Design Regions only have Gold as a Campaign Resource that is generated per turn by regions which varies in it's production, this Gold can be used for actions in the Campaign such as: Upgrading Army and Building Infrastructure Upgrading Armies have different effects some that has been though of are: Building Infrastructure will add some starting building when a region is attacked, such buildings are: Conclusion With this design a Grand Campaign mode will give some purpose and storyline for a battle with some unique encounter like besieging Paris who have fort walls and while you build up the French sally out to take out your Allies Base who will be important in taking on the City. [link] [comments] | ||
Do Cruzob Infantry benefiates from Soldado cards ? Posted: 04 Jun 2022 06:42 AM PDT It's not specified anywhere, but i wonder if Cruzob benefitiates from the Arsenal tech + Soldados cards like Grenade Launchers [link] [comments] | ||
Having trouble with the Vatican City challenge Posted: 04 Jun 2022 12:42 AM PDT So it says "send five unique church home city cards" I thought this meant the cards that send unique techs to your church, but it didn't do anything. I tried sending cards unique to different civs that dealt with churches, church techs, Italian church troops, and nothing works. Well one thing has so far, it says I have 1/5, but I have no idea how I got it. Can someone ease help? [link] [comments] | ||
I want to get better. I am 1250 elo Posted: 03 Jun 2022 10:46 PM PDT Here are some things I AM working on: Trying to get lots of games so that I have a general game sense and don't rely too heavily on set build orders Trying to hotkey almost everything I'll use in a game (I use legacy). I currently have 60% of what I would need to use in a game hotkeyyed and which constitutes maybe around 90% of all actions I perform in a game Lots of annoying raids with 2-7 melee cav Watching recordings of people better than me Here are some things I'm NOT working on, or not hard enough: Learning and practicing specific build orders for specific strats Learning all other civs well so that I can learn to play against them Scouting. Of course I scout as best I can; but I feel like the intel it gives me isn't very good. Perhaps I just suck at scouting. I feel like i never get the info I need when scouting. Thoughts? Any way I should shift my focus? Thanks I'm advance and have a wonderful day. YOU are awesome. Don't let the badgers badger you down. [link] [comments] | ||
indian eles and camels on treaty Posted: 04 Jun 2022 04:14 AM PDT Mahouts are underhelming and camels (specially sowars) are made of glass. What do you think they need a buff/a nerf? Which one? You can talk about the other units of course. [link] [comments] |
You are subscribed to email updates from Age of Empires 3. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment