Age of Empires II Medieval Monday: Ask Your Questions and Get Your Answers |
- Medieval Monday: Ask Your Questions and Get Your Answers
- Destroy the crops
- Just came from slam's stream. Opponent (fake) "Villese" dropped 4 castles within 5 minutes into castle age only to research spies a bit later. 1350 elo to 2130 elo in just 4 days. Game starts at 05:04 https://www.twitch.tv/videos/632240362
- Low ELO Legends TG on Black Forest
- 256x Tech Archers be like:
- If Aoe2DE had leagues like Starcraft 2
- Cheater in multiplayer, infinite ress, 305 pop, instant building. Link to replay will be in the comment.
- Apparently there are hacks for AoE2 now? This guy was in imperial age at 14 minutes...
- Cobra car goes brrr
- Memb confirms rumours for a 50K sponsor
- Interview with Memb: "Many people have worked hard to keep AoE 2 alive"
- Me watching Low Elo Legends thinking I could beat them vs me actually playing.
- So how many here have tried theViper's Slav-Siege tower strat now? How'd it go? How about other strategies you've copied from other pros, how'd those go?
- imp knight vs castle knight question
- Control Group Management Tips?
- When you return to ranked after a few days of BO practice
- sorry i can't spam more paladins im at pop cap
- Getting in contact with PROject_Belgium
- AOE2 DE ELO Distributions
- The Walls of Constantinople is such a great mission
- Need advice on 2v4 gameplay
- Is the game playing up ?
- She spawns with you at the start of the game. You take the starting sheep together, chop some trees and mine a little bit of gold. As you helplessly fall in love with her, Sebastian the ficking scout trots over and woos here away from you to go build a barrack far away from ye. What is love? You ask
Medieval Monday: Ask Your Questions and Get Your Answers Posted: 25 May 2020 08:07 AM PDT Time for another weekly round of questions. Talk about everything from build orders to advanced strategies. Whatever your questions, the community is here to answer them. So ask away! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||
Posted: 25 May 2020 11:21 PM PDT
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Posted: 26 May 2020 03:40 AM PDT
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Low ELO Legends TG on Black Forest Posted: 25 May 2020 11:22 AM PDT
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Posted: 25 May 2020 01:40 PM PDT
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If Aoe2DE had leagues like Starcraft 2 Posted: 26 May 2020 02:52 AM PDT In Starcraft 2 ranked players are not only categorized by their Match Making Rating / MMR (equivalent of elo),but also get placed in a league. The leagues are ultimately not all that meaningful, except for the top league, which in most competitions is used for qualification and seeding. It is however a fun additional motivation to grind on the ladder and to compare yourself to your friends. Aoe2DE displays a "Rank" on the online profile as well, however it appears to be either meaningless or tied to campaign achievements. I have seen players with 800 elo have the Gold rank as well as 2000+ players, so it doesnt really say anthing. What if however, there was a league system in place such as in SC2? I thought it was a fun idea and frankly the home office doesnt keep me too busy atm, so I decided to see how the league placement would like applying the SC2 distribution onto the Aoe2DE ladder. Obvioulsy there are severe differences between the two games, a big one being the much larger player base in SC2, another one being the much bigger range or ratings in the SC2 MMR compared to the Aoe2DE elo. I used the distributions of the leagues displayed on this website: https://www.rankedftw.com/stats/leagues/1v1 Using these percentages, this is what we get for AoE2DE:
There was a little bit of NiliMath involved, as I was generous in rounding the percentages. Also the elo ranges are not 100% accurate, because it was difficult to actually find a player based on rank rather than elo. I dont think the exact numbers matter too much though. It is wild to see, how large the range in Master and Diamond would be compared to the low leagues. Its similar for SC2 though. I have watched several Bronze to Grandmaster runs from top players and they always take forever to get through Diamond, because the MMR range is so massive. Anyways, I thought I'd share this. Perhaps something like this coudl be implemented at some point. Bug fixing should have priority though. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||
Posted: 26 May 2020 06:56 AM PDT
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Apparently there are hacks for AoE2 now? This guy was in imperial age at 14 minutes... Posted: 26 May 2020 12:46 AM PDT
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Posted: 25 May 2020 02:10 PM PDT
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Memb confirms rumours for a 50K sponsor Posted: 26 May 2020 05:03 AM PDT If you were wondering what next after BOA2? It seems Memb is cooking something big again. He just confirmed the rumours a sponsor from China contacted him to support another of his events. Check the link https://www.aoezone.net/threads/50k-new-sponsor-revealed.165458/ What do you guys what to see next? KotD, Nations Cup, Arena tourney or something different? Honestly I want BOA 3 after BOA2 but its unlikelly :P [link] [comments] | ||||||||||||||||||||||||||||||||||||||||
Interview with Memb: "Many people have worked hard to keep AoE 2 alive" Posted: 25 May 2020 02:06 PM PDT
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Me watching Low Elo Legends thinking I could beat them vs me actually playing. Posted: 26 May 2020 08:04 AM PDT
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Posted: 25 May 2020 11:47 PM PDT I tried the Slav-siege tower masterpiece in a 2v2 game the night after TheViper revealed it on stream (before the youtube vid) and I got called out on it right as I jumped the opponents wall. "Viper is that you?" he said 11. It didn't go well. First mistake was trying it against a Mongol opponent, he had mangudai ready to slaughter my longswords. Second mistake was being a lowly pleb and not having enough units. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||
imp knight vs castle knight question Posted: 26 May 2020 03:00 AM PDT without upgrades, same civ, are they equal 1v1 or does imp knight get a bonus? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||
Control Group Management Tips? Posted: 26 May 2020 07:49 AM PDT Ever since I started playing AoE2 20 years ago and read my strategy book, I have been using control groups to control my units. Unfortunately, the control groups I use have become so ingrained into my gameplay that it's starting to hinder me. I always use the same control groups 1 for Infantry, 2 for Archers, 3 for Cavalry, 4 for Cavalry Archers, 5 for Siege (Mangonels), 6 Siege (Trebuchets,Cannons), 7 Monks, 9 "Combat Villagers" I think these numbers are cemented into the muscle memory of my spine at this point, because I just expect those unit types to be there. However, this has several problems:
My biggest problem here is mental flexibility: I wish I could just switch it up as needed - but my brain has trouble adapting to it. How do you guys use control groups? Do you have tips for being "mentally flexible" about control groups? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||
When you return to ranked after a few days of BO practice Posted: 25 May 2020 01:16 PM PDT
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sorry i can't spam more paladins im at pop cap Posted: 25 May 2020 03:47 PM PDT
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Getting in contact with PROject_Belgium Posted: 26 May 2020 06:34 AM PDT I've looked around on the internet and found a few accounts but I can't seem to send messages on any of them. Found a T90 account, hopefully he responds my message but in the meantime i thought best to ask here! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||
Posted: 25 May 2020 02:35 PM PDT
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The Walls of Constantinople is such a great mission Posted: 25 May 2020 10:08 AM PDT
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Posted: 26 May 2020 07:34 AM PDT Sorry for not using the questions thread, but I felt I wanted a bit more complex answers and some strong advice. A friend and I have been challenged by other friends to beat them in a 2v4, with 2 of us human and their team having 3 + 1 hard AI. The team of 4 are of differing skill levels and hover between moderate-hardest AI level, while the team of 2 generally beat insane AI comfortably. Our first two games went as follows: we crush one of their players each, but then their two pockets boom up and rebuff our advance. They can stall enough for the two players to rebuild and tribute them to kickstart their economies. The team of 4 is skilled enough to do things like tower cheese and know unit counters. Our biggest trouble is pushing through layers of walls, castles. It's compounded by the fact that in a 2v4 the team of 2's map position spawns naturally mean they have poorer map control. The team of 4 also has a dedicated Frankish player who does nothing but amass Paladins and suicide them into our forces (mostly halbs and gold units), but manages to stall for considerable amounts of time. Has anybody been in a position to play outnumbered and can offer some advice? Thanks in advance [link] [comments] | ||||||||||||||||||||||||||||||||||||||||
Posted: 26 May 2020 02:57 AM PDT Anyone dealing with the game being bugged atm last 2 games i haven't seen my civ or opponent pre game and my pop count does not move and I cant see my vil creation % and when i pause I cant chat or un pause ? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||
Posted: 25 May 2020 05:19 PM PDT
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