Age of Empires II Civilization Match-up Discussion Round 9 Week 6: Lithuanians vs Malay |
- Civilization Match-up Discussion Round 9 Week 6: Lithuanians vs Malay
- Life Pro Tip: write this into Launch Options. SKIPINTRO automatically skips the intro (duh) DEBUGSPEEDS allows you to speed up games 4x and 8x (single player)
- Just finished the Age of Empires 2 Definitive Edition, Attila campaign.
- Meme
- My favourite part of playing ranked...
- "Don't worry about my dogs, they're completley harmless"
- I finally recognized the May-hem mannequin pose!
- DMWC3 (Deathmatch World Cup 3)
- I have achieved comedi
- AoEstats now also has stats on teamgames
- Wolves in AoE 2 are Sociopathic Monsters
- (Shitpost) Celebrating Viking-day, Berserkers should be given a +5 attack bonus against monks.
- When she asks about your hobbies
- Can we get an option to select which biome a map will be? Snow, desert, temperate, etc.
- Hosting a charity AoE2 tournament/livestream this Saturday for the ACLU (details in comments)
- Italian players wanted
- AOE2 DE HUD/UI Changes
- Arena tutorials
- Instant resingning?
- Using Trebs vs Rams vs BBC
- Can you spot the difference between Barracks being disabled and Archery Range being disabled? It shows the icon of Archery Ranges/Stables, but not Barracks and Palisade Defenses. Similarly noticed Trade Cart being disabled but visible and Crop Rotation being invisible. Can someone explain it to me?
- A question about build speed
- Game Freezing
- Can i build units without jumping with my screen to a building other than manually binding the building?
- Allow us to lock gates while they are still being built
Civilization Match-up Discussion Round 9 Week 6: Lithuanians vs Malay Posted: 09 Jun 2020 09:43 PM PDT Hooray! Another match up I am pretty sure I've never seen/played 11 Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Bulgarians vs Indians, and next up is the Lithuanians vs Malay! Lithuanians: Cavalry and Monk civilization
Malay: Navaland Infantry civilization
Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!
Thanks as always for participating! Next week we will continue our discussions with the Berbers vs Saracens. Hope to see you there! :) [link] [comments] | ||
Posted: 10 Jun 2020 02:31 AM PDT
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Just finished the Age of Empires 2 Definitive Edition, Attila campaign. Posted: 10 Jun 2020 02:11 AM PDT
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Posted: 09 Jun 2020 10:44 PM PDT
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My favourite part of playing ranked... Posted: 10 Jun 2020 02:51 AM PDT ... is the chatting to your opponent afterwards to dissect what's happened and offer congratulations/commiserations. I have had so many lovely post-match conversations with opponents, offering/receiving tips and asking questions about different strategies. (My ELO is around 1200) This is the friendliest gaming community I've ever found in ranked. I wonder if it's maybe because everyone is a little bit older, given it's a 20 year old game. No matter what it is, let's try not to lose that magic. [link] [comments] | ||
"Don't worry about my dogs, they're completley harmless" Posted: 09 Jun 2020 10:53 AM PDT
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I finally recognized the May-hem mannequin pose! Posted: 09 Jun 2020 06:16 PM PDT
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DMWC3 (Deathmatch World Cup 3) Posted: 10 Jun 2020 07:40 AM PDT https://www.youtube.com/watch?v=6XDtNYuwXxY [link] [comments] | ||
Posted: 09 Jun 2020 02:17 PM PDT
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AoEstats now also has stats on teamgames Posted: 10 Jun 2020 04:48 AM PDT | ||
Wolves in AoE 2 are Sociopathic Monsters Posted: 09 Jun 2020 06:55 PM PDT They stand in one spot for years on end waiting for a near defenseless villager to walk by when they suddenly make a beeline for her, ignoring everything else -even being injured itself- to go for the kill. If they do manage to kill her they don't get any sustenance from the corpse. They kill purely for the sport. Then immediately off to their next victim. These are demon dogs. [link] [comments] | ||
(Shitpost) Celebrating Viking-day, Berserkers should be given a +5 attack bonus against monks. Posted: 09 Jun 2020 12:56 PM PDT
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When she asks about your hobbies Posted: 10 Jun 2020 08:39 AM PDT
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Can we get an option to select which biome a map will be? Snow, desert, temperate, etc. Posted: 10 Jun 2020 06:58 AM PDT Desert and snow maps hurt my eyes, it's too bright. I don't like having to constantly start like 3 or 4 games to find a temperate biome. [link] [comments] | ||
Hosting a charity AoE2 tournament/livestream this Saturday for the ACLU (details in comments) Posted: 09 Jun 2020 11:02 PM PDT
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Posted: 10 Jun 2020 05:13 AM PDT Hey guys, I'm looking to find some Italian players, who want to play aoe2 and will let me practice my Italian. If anyone is interested message me and we can exchange details, cheers! [link] [comments] | ||
Posted: 10 Jun 2020 04:50 AM PDT ive been watching viper and heras games and ive noticed they have set their control groups above the minimap and the minimap in the middle [link] [comments] | ||
Posted: 09 Jun 2020 01:50 PM PDT Shalom guys. Recently i started a series on YouTube called Arena for beginners and i wanted to do some sellout and share it with you. I am doing a video to discuss every single civ in arena with build orders and strategies suited for each of them. So far we have 9 videos and i'm hoping to add 2 more every week till we get them all. You can find the full playlist here: https://www.youtube.com/playlist?list=PL7nUxQp-MGvvT-_wP1DqHsryTX3fzWXLz Sorry again for the sellout and i hope to see you in the next arena tourney Clown Cup 3 which is going to be announced soon. [link] [comments] | ||
Posted: 10 Jun 2020 01:23 AM PDT I just started playing ranked and out of my 6 games i had 3 times when my opponent resigned in a few minutes without chatting anything. Do you know any reason for that? There was no real score difference and i dont think i did anything to provoke that, most of the times i havent even scouted them. Pretty annoying since my real skill is way below 1000 elo and now my score wont go down and im stuck with playing 1000 elo guys who cripple my eco with their first wave of scout rush😀 should i also just instantly resing in a few games to lower my elo? Isnt that considered a dick move? [link] [comments] | ||
Posted: 10 Jun 2020 02:01 AM PDT When do you use trebuchets, rams or bombard canon? What are situations where one is better than the others? [link] [comments] | ||
Posted: 10 Jun 2020 01:20 AM PDT
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Posted: 10 Jun 2020 04:02 AM PDT Hi all! So I looked on the wiki and couldn't get a definitive answer on this, what's the optimal amount of villagers to build a tower? A castle? Does building HP effect build time? If so would Byzantine buildings take longer to make? And how does the Spanish civ bonus of 30% faster build rate work if multiple villagers are assigned to one building? Even an answer to one of these would be greatly appreciated! Thanks! [link] [comments] | ||
Posted: 09 Jun 2020 11:14 PM PDT Historically I haven't had any issues playing DE. But since the Hot Fix, every one of my multiplayer games freeze up - both ranked and un-ranked. The game doesn't say I dropped, or that anyone else has dropped... just freezes, and I have to quit the game in order to move on. Is it broken, or is it just me? [link] [comments] | ||
Posted: 10 Jun 2020 02:57 AM PDT | ||
Allow us to lock gates while they are still being built Posted: 10 Jun 2020 05:05 AM PDT Gate blocking a scout or drush and then having one vill stand too close to the middle or randomly path through it foiled too many mastapieces. If I was good enough to do it I would be very disappointed in my traitorous villagers Just give the gates the lock ability while building so it locks the gate directly when it finishes. [link] [comments] |
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