Age of Empires II Goth barracks be like |
- Goth barracks be like
- Our suffering is acknowledged, they're working on it, and hopefully a fix is coming soon
- TheViper is ready for Clown Cup
- I only had 40 minutes to play before work - I thought he was going to hang around and refuse to resign. What a pleasant response.
- Proudly present, the Civilization League (for lack of a better name) - an AI only league which pits civilizations against each other which I plan on finishing during lockdown.
- My recreation of current game and subreddit events
- I beat hard AI for the first time today
- Don't let them hit imperial guys
- I know I failed the achievement, but you don't have to rub it in like THIS, game
- Highly (!) unhappy with the focus of the game development
- The Saracen Market or When (not) to Farm
- Oh, excuse me! Excuse me, excuse me (etc)
- Trebuchet go brrr
- Age of Empires 2 Definitive edition on sale in Steam
- JonSlow's Clown Cup 3: Serious Edition Quarterfinal #3 and #4/ Post-Match Discussions
- New game, or the one I've been playing for 20 years?
- Map voting for July 28 is open now!
- Doubt about the weight of APM
- Why are building foundations round?
- Lost point after winning a game
- Anyone's favorite civilization their own ethnicity/country?
- Why are Aztecs widely regarded as the best civ?
- TECHNOLOGY TREE IS FIXED
- DE game speed
Posted: 24 Jul 2020 07:26 AM PDT
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Our suffering is acknowledged, they're working on it, and hopefully a fix is coming soon Posted: 24 Jul 2020 03:13 AM PDT
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TheViper is ready for Clown Cup Posted: 24 Jul 2020 07:15 AM PDT
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Posted: 24 Jul 2020 09:15 AM PDT
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Posted: 24 Jul 2020 07:37 AM PDT
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My recreation of current game and subreddit events Posted: 24 Jul 2020 10:55 AM PDT
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I beat hard AI for the first time today Posted: 24 Jul 2020 11:19 AM PDT So it's just a little thing, but today I beat the Hard AI on DE for the first time. I asked for this game for Christmas in 2000, when I was 5. I remember the whole play against easy opponents, worrying whether 5 lumberjacks was too many, making massive armies of rams then "how do you turn this on" 10 times when that army died. Discovered it again in 2017 thanks to Spirit of the Law and T90 and I've loved following the pro scene ever since. I got DE when it came out and the nostalgia hit has been incredible. I started looking at build orders and improving my apm. I got to the point where I could consistently beat Moderate AI, but was just too slow to beat Hard. But today I got it for the first time. 20 years after I first picked up this game, I finally beat the hard AI, and I couldn't be more chuffed. There's been some serious value for money my folks got out of their £20 or however much AoC was in the old days Thank you to everyone in this community for bringing this game back and stronger than ever. It makes me so happy to play. I might even try playing ranked soon! [link] [comments] | |||||||||||||||||||||||||||||||||||
Don't let them hit imperial guys Posted: 23 Jul 2020 10:43 PM PDT
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I know I failed the achievement, but you don't have to rub it in like THIS, game Posted: 24 Jul 2020 04:30 AM PDT
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Highly (!) unhappy with the focus of the game development Posted: 24 Jul 2020 02:02 PM PDT Dear reddit-community, this is my first post and the reason is just pure desperation. I play AoE2: DE since February on a rather high level (1v1 ~1600 / team ~2400) and I enjoy the game a lot. Nevertheless, the servers are totally horrible. I prefer playing multiplayer-matches (3v3 and 4v4), but in most games there are drops. E.g. in my last 10 games I had 5 drops. Today, I started 3 games - 2 of those had a drop in the first minutes. Due to those experiences my interest for the game, has decreased significantly. I am not used to such drops from any other game (Diablo2, dota2, StarCraft, Star Craft 2, Age of Empires 2 HD (!), Battlefield 5 and so on). This is the only game that gives multiplayer such a horrible experience and I wonder why and how as no other game has such issues. Meanwhile I notice that the game developers do a lot - e.g. new mode on which cards can be played. This is really nice and I appreciate it. But it doesn't fix a basic requirement. Thus, I switched back to my old game dota2 and friends who started playing with me (due to Corona) again, did not buy AoE2 but play dota2 now. As a team-match player I have quite a lot steam friends who also play (or played) AoE2 DE and they also are losing the interest due to the drop rate. And this saddens me a lot as the game is amazing and it doesn't deserve such a depreciation. Thus, I would like to know why the developers do not care at all about the servers or why (if they care) this problem is totally unique to AoE2 DE while every other game has no issues with this topic and how we could bring that topic to the developers' attention? I hope, my post is not totally salty - I am just an utterly disappointed AoE2-player [link] [comments] | |||||||||||||||||||||||||||||||||||
The Saracen Market or When (not) to Farm Posted: 24 Jul 2020 08:43 AM PDT Some of you will know that I recently posted a little build order for the Saracens in this subreddit that made use of their market. It also featured 4 Dark Age farms, probably because that's what I subconciously expect from FC builds. Several of the comments suggested I could be more efficient by skipping the farms all together and simply selling wood at the market, and then buying food. And indeed! I found the build to be consistently doable at one lower pop with this version of the build: Saracens 22+2pop FC Boom This really got me think about how hard I could lean into the Saracen market to make optimal use of the highest gather rates available in the early to mid-game. Dark Age farms are pretty inefficient: apart from the 15vs construction time and 60w cost, the gather rate is relatively slow at .33f/s and the f/w is very low at 2.92. Wood is very valuable in Dark and Feudal Age, so most modern build try to avoid building them. To understand why, here's some comparisons:
Obviously, wood does not trade 1 for 1 at the market, can only be transacted in increments of 100 and the f/w decreases with each purchase. All of this makes this really complicated for me, as I am both kinda stupid and not educated in economics. For our Saracen Feudal Age situation (50 gold after loom), the market theoretically works out like this:
You'll see that for the fourth purchase of food, our 50 starting gold is not enough to buffer the raising rate for food and we have to sell wood twice. We spent a total of 500 wood for 400 food and 8 gold. The same thing occurs for 600 and 800 food. It is evident that for the first three transactions, the market method is much more efficient than farming, even without Double-Bit Axe. [Assuming that 1g = 1w for simplicity's sake; same gather rates] If we can assume Axe after the first 500 wood sold, the market method turns out break even at 700 food bought, mainly because at that point, a second lumber camp becomes necessary: So, there we have it: buying the first 600 food after huntables/herdables instead of farming it is more efficient! After that point, you should be in Castle Age anyways and there's a lot of other factors that come in to play. Can you delay farming until after Horse Collar and Wheelbarrow? Yes, you can and IMO, you should! Can you delay farming until after Heavy Plow? Maybe. I'd be grateful for any insight you have personally made playing around with the Saracens' market, especially when it comes to mining gold/stone early for food, too! I might have some really obvious oversights or mistakes, feel free to correct me! TL,DR: After animals, buying the first 600 food as Saracens is more efficient than farming it.[link] [comments] | |||||||||||||||||||||||||||||||||||
Oh, excuse me! Excuse me, excuse me (etc) Posted: 24 Jul 2020 05:18 AM PDT
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Posted: 24 Jul 2020 02:28 PM PDT
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Age of Empires 2 Definitive edition on sale in Steam Posted: 24 Jul 2020 02:43 AM PDT Age of empires definitive edition and age of empires 2 Definitive edition are currently on sale in Steam. A bundle with both these games has 53% discount. [link] [comments] | |||||||||||||||||||||||||||||||||||
JonSlow's Clown Cup 3: Serious Edition Quarterfinal #3 and #4/ Post-Match Discussions Posted: 24 Jul 2020 10:25 AM PDT JonSlow's Clown Cup 3: Serious Edition Quarterfinal 3 and 4Every match is played on Arena TheViper 3-0 BacTMATCH 1:
Winner: TheViper| in 00:54:35 MATCH 2:
Winner: TheViper| in 00:30:28 MATCH 3:
Winner: TheViper| in 00:47:46 Modri 3-1 ACCMMATCH 1:
Winner: ACCM in 00:39:02 MATCH 2:
Winner: Modri in 00:38:01 MATCH 3:
Winner: Modri in 00:36:47 MATCH 4:
Winner: Modri in 00:34:30 [link] [comments] | |||||||||||||||||||||||||||||||||||
New game, or the one I've been playing for 20 years? Posted: 23 Jul 2020 07:21 PM PDT
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Map voting for July 28 is open now! Posted: 24 Jul 2020 07:54 AM PDT | |||||||||||||||||||||||||||||||||||
Posted: 24 Jul 2020 12:24 PM PDT Hi all, I almost never played AoE 2. I'm doing a little experiment, and before to spend more time on it, I'm curious about an important thing that can make I stop directly experimenting. The doubt is mainly about the importance/weight of micro and/or APM. Why, is irrelevant, but take as an assumption that is not possible to take too much APM at all. It's possible for a player to be competitive? It's difficult to find an answer to this because you find both answers, yes, and no, and searching for known youtubers and see, well, you see almost all of them spams a lot of actions and is difficult to differentiate wich actions are real needed actions and which not. I readed there is a competitive player that is not so fast as others (Tim) but can't find or know if he has a YT channel. Thanks. [link] [comments] | |||||||||||||||||||||||||||||||||||
Why are building foundations round? Posted: 24 Jul 2020 03:47 AM PDT
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Lost point after winning a game Posted: 24 Jul 2020 02:16 PM PDT
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Anyone's favorite civilization their own ethnicity/country? Posted: 23 Jul 2020 08:04 PM PDT I'm Cambodian, but I personally am not a big fan of playing Khmer (which is also pronounced "k'mai"). I find the civ to be too eco focused, and I personally favor aggression. With that, Ethiopians are my go to because of their archer bonus and torsion engines... come on. But it's awesome to hear Cambodian in a popular video game. [link] [comments] | |||||||||||||||||||||||||||||||||||
Why are Aztecs widely regarded as the best civ? Posted: 24 Jul 2020 12:45 PM PDT Many people seem to agree that aztecs are one of the best civs. I agree that they are very powerful but I don't understand how they are so much better then Incas for example who have a very diverse amount of choice in their army composition. [link] [comments] | |||||||||||||||||||||||||||||||||||
Posted: 24 Jul 2020 05:11 AM PDT just wanted to drop a note that the tech tree doesn't default to Aztecs when you queue as a different civilization!!!!! Thanks DE. [link] [comments] | |||||||||||||||||||||||||||||||||||
Posted: 24 Jul 2020 11:58 AM PDT I don't play AOE2 but I watch AOE2 Youtube casts. Do you play the game at 1.7 speed? Or is it played at 1.0 and the replay is played at 1.7? Thanks. EDIT: ANSWERED [link] [comments] |
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