Age of Empires II Happens all the time |
- Happens all the time
- I was wondering if it was normal to still suck that much after so many hours put into the game, so I investigated. Here is the average ELO by number of games played.
- Why villager?Why are you doing that to me?
- I updated my Town Center based on comments. Even I made a Villager!
- This marks the first time I beat Moderate AI on a normal game!
- Jesus that challenge scenario is hard!
- After all those tries I finally got the best event reward ever... pretzel launchers
- First multiplayer after 19 years
- League of Empires Season 1 Update
- Awesome community
- Roguelife's Perfectly Average tournament starts today at 4pm Central!
- Archers vs Knights
- 10 seconds more and that would be a gg
- Want some Shamfries and a Shamsoda with that Shamburger?
- How do you win on Arena when you are on the defensive?
- Viper responds to a question on Twitch
- Ancient Byzantine walls were 12 feet thick, impenetrable by invading armies for centuries.
- Anyone experience this bug w/ Korean Towers?
- The teuton brawl event is quite intensive and addictive
- Boar Jackpot! Boar Burgers are on the house tonight!
- Adjusting to new Arabia help
- How to send units close to an enemy building without hitting the attack hitbox?
Posted: 29 Sep 2020 03:25 AM PDT
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Posted: 29 Sep 2020 02:46 AM PDT
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Why villager?Why are you doing that to me? Posted: 29 Sep 2020 06:34 AM PDT
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I updated my Town Center based on comments. Even I made a Villager! Posted: 28 Sep 2020 04:17 PM PDT
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This marks the first time I beat Moderate AI on a normal game! Posted: 28 Sep 2020 08:18 PM PDT
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Jesus that challenge scenario is hard! Posted: 29 Sep 2020 04:24 AM PDT
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After all those tries I finally got the best event reward ever... pretzel launchers Posted: 28 Sep 2020 02:51 PM PDT
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First multiplayer after 19 years Posted: 29 Sep 2020 06:25 AM PDT I played my first ranked games last night, after playing aoe2 off and on for 19 years. It was a blast! The players were nice (or at worst silent), and i credit them and this community for giving me the courage to finally hit that red and black shield. Friendly players make games survive and thrive. Here's to 19 more years! [link] [comments] | ||
League of Empires Season 1 Update Posted: 29 Sep 2020 03:46 AM PDT
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Posted: 28 Sep 2020 07:01 PM PDT I was playing a 1v1 earlier today, and I had to pause the game for about a minute, to which my opponent obliged. After a minute, it turned into something that would be about 5 minutes, which I let my opponent know. I said do you mind waiting, or I'll resign right now and you get the win. To my surprise my opponent graciously waited. There are some really nice people in this community. The good ones far outweigh the bad. This is a big part of the reason I enjoy playing Aoe2. [link] [comments] | ||
Roguelife's Perfectly Average tournament starts today at 4pm Central! Posted: 29 Sep 2020 05:18 AM PDT Hello! I am The Dadgame and today I will be casting the first week games of the Perfectly Average Tournament. If you wish to check the brackets, vote for who you think will win, the link below will take you there https://challonge.com/Roguelife If you want to watch the tournament, the first game will start at 4PM/CST 10PM/GMT Today at https://www.twitch.tv/thedadgame8 the games will then be casted every following tuesday. This first week is simply a 1v1 single elimination. We have 32 competitors so the start will be brutal, but as the tournament goes on we will branch into Best of 3's Hope to see you all there! [link] [comments] | ||
Posted: 29 Sep 2020 03:51 AM PDT Hi, I'm fairly new to AOE2, enjoy it a lot but having some trouble. I'm around 1000 ELO (1v1) with about 30 ranked games played, I've managed to correct many mistakes and in my last games I was quite happy overall (lots of room for improvement but still), I'm managing to always keep an eye on my eco, have good map control, especially of the neutral gold, not allowing res to float too much etc. Started with a goth full feudal with forward barrack in dark age, had fun with it but grew old, so I'm trying the 23pop archer build, with ethiopians and mayans, so far so good, unless I play against people going for knights. In the last game I faced a similarly skilled foe who went for scouts and sort of FC>knights (is that a build?). I managed to give the first hit, did quite some damage with some vil picks (I think 4-5, and lots of idle time), ended up loosing like 7-8 archers but took some of his scouts, and most importantly I was able to prepare for his raid, ended up not losing a single vil. Then he went for skirms and I started producing eagle warriors to take care of them and keep pressuring his eco. He got to castle age earlier than me, but wasn't quick enough to hit me with his knights so I had xbows waiting and we kept going back and forth. I had all kind of advantages, gold, map control, pop and army size, but I got crushed. So, what to do with an archer build against cav? Pikes look so slow against those things, I'm sure I made a mistake going full arbalest and eagle warriors, not sustainable, but I didn't see many alternatives, pikes would get shredded by the massed skirms, cavs go too fast. Any advice? Also, how to keep your scout alive in the early stages? 3 out of 4 games I lose it by vil aggression plus opponent scout chasing etc, it's really hurting me since I don't generally go for cavalry so building a stable just for a scout doesn't look the best option. [link] [comments] | ||
10 seconds more and that would be a gg Posted: 29 Sep 2020 07:01 AM PDT
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Want some Shamfries and a Shamsoda with that Shamburger? Posted: 29 Sep 2020 07:46 AM PDT
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How do you win on Arena when you are on the defensive? Posted: 29 Sep 2020 07:36 AM PDT If you are in the situation that you have no map control, but you still have resources and are not going to starve out anytime soon. How do you win then? When I am in this situation, I face these two main problems: 1: I have no vision of what my opponent is doing. They can easily tech switch in complete secrecy. Or prepare a castle drop or something. 2: I have no room for buildings. In imp fights you need a lot of production buildings, but those can't fit inside your base. Farm space is also an issue. Or is this already gg territory? It feels silly to resign in a situation, in which I still have resources, eco and army. But I know that my opponent will replenish their losses faster. [link] [comments] | ||
Viper responds to a question on Twitch Posted: 29 Sep 2020 08:43 AM PDT
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Ancient Byzantine walls were 12 feet thick, impenetrable by invading armies for centuries. Posted: 28 Sep 2020 10:07 AM PDT
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Anyone experience this bug w/ Korean Towers? Posted: 28 Sep 2020 11:26 PM PDT Korean towers, not sure if this applies to all civs, cannot hit villagers repairing a mangonel. The arrow fires out, and does no damage. This bug has existed for at least 4 months. [link] [comments] | ||
The teuton brawl event is quite intensive and addictive Posted: 29 Sep 2020 06:21 AM PDT
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Boar Jackpot! Boar Burgers are on the house tonight! Posted: 28 Sep 2020 12:39 PM PDT
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Posted: 28 Sep 2020 08:24 PM PDT So I've been sitting comfortably at 1150-1250 (DE) for months now. I hadn't really been able to improve too much, I still struggled a lot when lamed and adjusting to bad map types. However, the new map changes to Arabia have been devestating - I dropped to 1036 in just 3 days. The strategies I felt most comfortable with were either going drush fast castle or going feudal scouts. But suddenly, these strategies are just not cutting it on Arabia for me. Has anyone else noticed a sudden shift in the meta? Is anyone else adopting a different strategy for Arabia that I'm not catching on to? [link] [comments] | ||
How to send units close to an enemy building without hitting the attack hitbox? Posted: 29 Sep 2020 05:02 AM PDT On multiple occasions now I have spotted an enemy building a forward or defensive castle/TC. Various scenarios mean I do not or cannot walk my archers around it or to the side. Therefore, I want to place them as close to the foundations of it as I can so they can attack the villagers building it. Unfortunately, it appears the hitbox on the foundation is massive (off the top of my head I would guess at 2 maybe even 3 tiles) and I can't get close enough to it to attack the villagers without attacking the foundation. Is there a way I can get around this, please? [link] [comments] |
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