Age of Empires II Age of Empires II: Definitive Edition — Update 41855 |
- Age of Empires II: Definitive Edition — Update 41855
- Civilization Match-up Discussion Round 10 Week 7: Bulgarians vs Spanish
- This is how Mr. Yo predicted Viper's civs
- DauTi is happier than ever :)
- Basic unit counters
- What's the point having replays, if they work only until monthly update?
- Pausing midgame
- Finally convinced two friends to buy the game
- Why are Tatars so weak according to their winrate?
- Improvement Cup Sign ups
- Monk with baby relic
- An Update from the CaptureAge Team! Capture Age UI is coming soon to a caster near you!
- Replacing the Bulgarian TC Stone discount with a more age-consistent bonus.
- Feasibility of one TC push
- We're a match made in heaven
- New Meta: Using relic as cover
- lole
- Castello di Brescia. Made me think of the Italian / Spanish / Byzantines buildings.
- When you find your opponent's sheep, do you...
- what is actually in the new DE update that it is 16 GB's ??
- I decided we should be apart of r/Layer
- Log in Xbox live from linux
- Mod loading issue
- Is there any way to host a lobby as a spectator?
- Hiding player's stats?
Age of Empires II: Definitive Edition — Update 41855 Posted: 20 Oct 2020 08:20 PM PDT
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Civilization Match-up Discussion Round 10 Week 7: Bulgarians vs Spanish Posted: 20 Oct 2020 09:42 PM PDT Crossbow? I hardly knew her! Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Burmese vs Malians, and next up is the Bulgarians vs Spanish! Bulgarians: Infantry and Cavalry civilization
Spanish: Gunpowder and Monk civilization
Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!
Thanks as always for participating! Next week we will continue our discussions with the Koreans vs Persians. Hope to see you there! :) [link] [comments] | ||
This is how Mr. Yo predicted Viper's civs Posted: 21 Oct 2020 12:17 AM PDT
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Posted: 21 Oct 2020 06:11 AM PDT
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Posted: 20 Oct 2020 11:17 AM PDT | ||
What's the point having replays, if they work only until monthly update? Posted: 21 Oct 2020 02:23 AM PDT The title says it all. I can't believe this can't be fixed. Yesterday I played some interesting games I tried to watch today, but there was a new update today and I missed my chance. So you have max 1 month to review your old replays. If you're unlucky, you don't even have a day. Or am I missing something? u/greg_stream made a tool to submit replays. Find it here: DE Replays Manager V1.3 - Free Replay Submission Service u/greg_stream how you will watch replays from some time ago? How do you solve this problem? [link] [comments] | ||
Posted: 21 Oct 2020 01:50 AM PDT How come people don't honour your pausing in a game very briefly when you clearly tell them it'll be a minute. Fair enough if it's longer then go for it but why do ppl instantly unpause to try get one on you??? [link] [comments] | ||
Finally convinced two friends to buy the game Posted: 21 Oct 2020 02:36 AM PDT
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Why are Tatars so weak according to their winrate? Posted: 21 Oct 2020 07:12 AM PDT across all elo, it seems they are around the bottom 5.
I'm new to the game and 1200elo, so I'm not trying to convince you I'm right and they are great, rather just listing that their strenghts seem quite nice to me and curious about what you all think :) [link] [comments] | ||
Posted: 21 Oct 2020 12:49 AM PDT Im hosting two 1v1 tournaments for the skill-level in between 1400-1800 1v1 de https://www.aoezone.net/threads/improvement-cup.169573/#post-699547 The prizes will be winning coaching sessions from pros and top coaches such as Vinchester, Fire, Jupe, Miguel, Modri, Nicov and several more. 📷 Which coach will be the price for which achievement will be announced in the upcoming days. I will make sure that after the group stages each match of the knockout stages will be casted. https://www.aoezone.net/threads/sign-up-until-25th-october-14-gmt.169713/ https://www.aoezone.net/threads/sign-up-until-the-25th-october.169714/ [link] [comments] | ||
Posted: 20 Oct 2020 10:38 AM PDT
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An Update from the CaptureAge Team! Capture Age UI is coming soon to a caster near you! Posted: 20 Oct 2020 02:57 PM PDT https://www.ageofempires.com/news/capture-age-preview/ Looks super elegant and less cluttered then what I ve seen use lately! [link] [comments] | ||
Replacing the Bulgarian TC Stone discount with a more age-consistent bonus. Posted: 21 Oct 2020 08:34 AM PDT Based off another thread, Bulgarians are arguably the only civilization in the game that does not get an economic bonus until the Castle Age. Considering their other bonus is free M@A, this means that if the Bulgarians don't play a M@A rush, they are essentially a civilization without bonuses until the Castle Age. Given a cursory glance at "First & Second Bulgarian Empires had relatively high population density," this is a proposal for an alternative bonus:
That is, a Bulgarian Town Center grants 6 population, a Bulgarian House grants 6 population, a Bulgarian Castle grants 21 population, while a Bulgarian Mill, Lumber Camp, Mining Camp, Barracks, etc. grants +1 Population. It would not be as obviously flashy as the Hun bonus, or as immediately apparent as the Chinese or Inca bonuses (or the Slav one). The main balancing concern would be whether Farms or Fish Traps count as their own +1 population bonus, which would have its own insane implications. [link] [comments] | ||
Posted: 21 Oct 2020 05:21 AM PDT Around 1050 ELO, I'm finding success by playing different BOs such as MAA into archers, scouts, drush etc, for now avoiding FC. The thing is, since I stopped producing multiple TCs in castle age and focused on keeping military pressure going, I've been faring much better. Watching at the replays, I rarely fall behind in vil count since the early aggression works fine, and even when I'm behind I'm causing so much idle time that it evens out. Usually the games end quite early so the opponent doesn't really have the chance to overwhelm me with his eco. So, what's going to happen when/if I get a better ELO because of this playing style? I expect to be punished for this strategy, not sure how. How do you balance things out between eco growth and military? How does it change in which circumstances? [link] [comments] | ||
Posted: 20 Oct 2020 12:05 PM PDT
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New Meta: Using relic as cover Posted: 20 Oct 2020 11:53 AM PDT
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Posted: 21 Oct 2020 06:39 AM PDT
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Castello di Brescia. Made me think of the Italian / Spanish / Byzantines buildings. Posted: 20 Oct 2020 04:55 PM PDT
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When you find your opponent's sheep, do you... Posted: 21 Oct 2020 05:20 AM PDT I know there's been several laming posts lately but I'm interested in getting a tally. I've been surprised to see so many people here claim that you shouldn't lame sheep. Personally, I'll keep my opponent's sheep because that's what almost always happens to me when the roles are reversed (1-1.3k elo). I'll feel kinda bad about it, as it gives the thief an unfair advantage, but I've learned to adjust to missing out on 2 sheep. It's not nearly as detrimental as losing a vil. [link] [comments] | ||
what is actually in the new DE update that it is 16 GB's ?? Posted: 21 Oct 2020 08:50 AM PDT
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I decided we should be apart of r/Layer Posted: 20 Oct 2020 04:01 PM PDT
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Posted: 21 Oct 2020 01:26 AM PDT Hola guys! I need some reddit help: I am playing de on ubuntu and everything works surprisingly fine, however I cannot log in my Xbox live account from the game. I did some digging and I think de assumes you have internet explorer and it uses that to log you in. I opened a bug ticket on the forum a couple of months ago but it got nowhere. Is there a quick fix that I am not aware of? [link] [comments] | ||
Posted: 21 Oct 2020 12:48 AM PDT Sorry if this has been asked before but I am at my wit's end here. I can't subscribe or browse mods through the in game menus all of a sudden. I just get an infinite "Loading Mods" and spinny wheel. This problem also happens with the events page and I can't subscribe to Mods I unlocked through the events so the progression is broken. Does anyone have a similar issue / a fix for this problem? Thanks! [link] [comments] | ||
Is there any way to host a lobby as a spectator? Posted: 21 Oct 2020 12:19 AM PDT I'm organizing a tournament between friends and would like to stream the games without participating in the tournament. But I just can't stay as a spectator in the lobbies I've created. The game requires one of the players to create the lobby and I can't even find the game afterwards to spectate. Is there any way I can host the lobby and stay as a spectator while people are playing? [link] [comments] | ||
Posted: 21 Oct 2020 02:12 AM PDT Hi guys, is there any way to hide my rank, games played, elo etc when I join a game lobby? [link] [comments] |
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