Age of Empires II Medieval Monday: Ask Your Questions and Get Your Answers |
- Medieval Monday: Ask Your Questions and Get Your Answers
- "And then, as reconnaissance in force, you launch light cavalry inside!"
- Dropped a mayan castle with 2 vills
- Peep that HP ad one FB. They know what’s good.
- Daut just uploaded an extremely good coaching video, touched on a lot of important things that everyone can learn from. It's worth checking out!
- Expanding on Cracked Terrain Bonus Damage for Buildings
- 30th May: I know i'm little repetitive but i learned of Joan story thank's AoE2. Each year i remember here her death.
- Perfect build order
- Some Personal AoE2 Game Stats
- Vipers Twitch Chat be like
- Tip for African Clearing
- If you could add one tech to a civ of your choice...
- Less known in game advantages
- Complete disaster
- AOE2 DE - Runs on Mac with Wine?
- Do you ever wake up thinking about how many vills you need to assign to each task for the day just to realize that you're the only villager?
- Free Coaching for 1300 and below
- An AoE2 Vaporwave Remix for your listening pleasure. :)
- Help me I lose to moderate AI
- How to play Mod-Maps
- Free Coaching for 1300 and below
- Playing quasi-random civs, does anyone else do this?
Medieval Monday: Ask Your Questions and Get Your Answers Posted: 31 May 2021 04:00 AM PDT Time for another weekly round of questions. Talk about everything from build orders to advanced strategies. Whatever your questions, the community is here to answer them. So ask away! [link] [comments] | ||
"And then, as reconnaissance in force, you launch light cavalry inside!" Posted: 31 May 2021 01:21 AM PDT
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Dropped a mayan castle with 2 vills Posted: 30 May 2021 03:44 PM PDT
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Peep that HP ad one FB. They know what’s good. Posted: 31 May 2021 01:18 AM PDT
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Posted: 30 May 2021 09:48 PM PDT
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Expanding on Cracked Terrain Bonus Damage for Buildings Posted: 31 May 2021 03:40 AM PDT Not a huge deal by any means, but I think its kind of interesting and realistic that buildings on certain terrain types are a bit more fragile. I noticed that buildings on cracked terrain take 25% more bonus damage, are there any other terrains that do this? When watching things like hidden cup, I always thought that buildings on the swamp terrain should be somewhat more vulnerable, so that there is an interesting trade off between controlling the water with buildings, but there being a bit of a risk involved. I also think this should apply to buildings on ice. Perhaps its a silly thing to focus on, but since the mechanic is in the game, I think it would be interesting to expand upon, and become perhaps become another important part of map design for tournaments. It might be small, but it could be another interesting talking point for casters when covering the new maps for a competition. [link] [comments] | ||
Posted: 30 May 2021 09:07 AM PDT
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Posted: 31 May 2021 12:56 AM PDT
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Posted: 31 May 2021 05:06 AM PDT
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Posted: 30 May 2021 09:33 AM PDT
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Posted: 31 May 2021 02:53 AM PDT Since I played a 4v4 AC yesterday, at around 2k6 TG Elo, where 5 out of 8 players made a big mistake in the first seconds, I thought I could share this info. You have to build your starting TC at a pond. Best if the pond has extra res, or is not too far from them main wood. And you can ignore sheeps/rhinos etc just get the shore fish, build early extra mills at new ponds. I thought this was quite obvious, but maybe it helps some players that dont play this map too often. [link] [comments] | ||
If you could add one tech to a civ of your choice... Posted: 31 May 2021 07:55 AM PDT ... which one would it be? Make a civ completely op or your favourite civ even more fun to play. For example giving Franks bloodlines would make their cavalry play even stronger. The only rule is that it has to be a single tech only so for example you cant give arbalests to spanish since that would be two techs. My choice would be bracer for Malians to make them an even more well rounded civ. Or give them access to halbediers to make Malians every cavalry civs nightmare. I am curious about your ideas! [link] [comments] | ||
Posted: 30 May 2021 07:30 PM PDT I've known about the advantage of hills, and recently learned that scouts become faster and have more attack in feudal than dark age. What are some other tricks that aren't known "on paper"? [link] [comments] | ||
Posted: 30 May 2021 08:09 AM PDT
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AOE2 DE - Runs on Mac with Wine? Posted: 31 May 2021 08:27 AM PDT I currently own a MBA2020 and I want to play AOE2. I'm not sure if I should buy the HD or the DE version (from Steam). Has anyone successfully run DE on a Mac using Wine? I keep finding tutorials for the HD version, but nothing for DE. [link] [comments] | ||
Posted: 31 May 2021 07:39 AM PDT Could really use a few vills to gather gold from a job, a couple on food and atleast a dozen builders to fix up my house... [link] [comments] | ||
Free Coaching for 1300 and below Posted: 31 May 2021 07:16 AM PDT Hey guys. I will be practicing archer build on my stream now. Feel free to join me. You can also message me or send me recs if you are 1300 or below .. I believe I should be able to help you improve. [link] [comments] | ||
An AoE2 Vaporwave Remix for your listening pleasure. :) Posted: 31 May 2021 06:08 AM PDT
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Posted: 30 May 2021 01:56 PM PDT Help me I lose to moderate AI. I usually got double their eco, and way more soldiers but as I attack they take so long to die, and just micro everything so arrows never hit them, then I slowly get wittled down, and they catch back up in their score, but whenever I resign I always got way more eco, what am I doing wrong? SC2 was way easier to learn than this! [link] [comments] | ||
Posted: 31 May 2021 02:47 AM PDT I've downloaded a few maps from the mod library that is accessible from the main menu. But when I want to play them in single- or multiplayer games, I can find them nowhere. Does anybody know how to play on those kinds of maps? [link] [comments] | ||
Free Coaching for 1300 and below Posted: 31 May 2021 07:16 AM PDT Hey guys. I will be practicing archer build on my stream now. Feel free to join me. You can also message me or send me recs if you are 1300 or below .. I believe I should be able to help you improve. [link] [comments] | ||
Playing quasi-random civs, does anyone else do this? Posted: 30 May 2021 03:23 PM PDT I have some experience playing as archer civs but finally feel confident enough to branch out. Rather than picking random, I'll go into the civ menu and randomly choose one, by closing my eyes or rolling a die. Then, I can try new civs every game, but have a minute or two to look over their tech tree and make sure I have a plan for the next game. [link] [comments] |
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