Age of Empires II Are we still doing Giga Slam memes? |
- Are we still doing Giga Slam memes?
- Frustration in AoE and how to avoid it
- Redbull's paintings about Hera, Mr. Yo and TheViper epic battles. Amazing quality of the tournament as a whole.
- Over thousands of games of AOE2, this was the craziest finish of them all!
- Goodbye downgrading. Steam will block downloading older versions of files.
- Archery Range built with Blender
- I don't think I'll ever get to 2k but I think I have a more realistic goal, be the highest ranked Jake on the ladder!
- Which is a good civilization to start with?
- I have a question does anyone use Byz or Celt paladins I wonder since I personally never Saw them in game. Also isn't it weird that celts have paladins 11.
- If my opponent disconnects, do I get their points or not?
- Any Tips on how to beat the AI on very-hard and expert mode?
- so we all know poles dont actually get that much more gold on arabia.. but has someone worked out how insanely production efficient they are on maps like gold pit? feels like im cheating, or at least as bad as playing italians on a water map vs a non naval civ..
- Am I the only one who didn't like the new DE theme song? The 2012 theme was the best one imo
- That Nili joke
- Is there any point in making Paladins as Celts or Byzantines?
- Unit reskin mod
- How to deal with being towered?
- dont know why vills randomly go forward , is that bug ?
- Is random civ actually random?
- Starting with 7/5 population?
- Vietnamese, Mayans and Byzantines for 3v3
- Trying to get the Attila achievement "Truly countless bodies" but it seems bugged!
- Need advice on how to counter this strat
- What techs are situational?
Are we still doing Giga Slam memes? Posted: 24 Sep 2021 09:57 PM PDT
| ||
Frustration in AoE and how to avoid it Posted: 25 Sep 2021 05:16 AM PDT I recently read a lot of posts of people complaining about things in the game which took away the fun for them. It made me thinking about how people get frustrated by a game and how they cope with it. In my opinion, you can impact very strongly how much fun you have with things / how much fun you lose by things that you dislike. It's not like you have to be annoyed by everything that does annoy you in the first place. Experiencing fun in a game is very much affected by how we think about the game and that is ultimately something that you can control. Soooo, I just tried to reflect on how frustration arises from the game, what types of frustration there are and how to deal with it. All of it just my own thoughts and opinions, I am no psychology expert or anything, but maybe it's useful for someone? Let's go: Frustration with certain units or strategiesOne of the most "popular" sources of frustration is probably the "I hate playing against walls"-"I hate playing against Knights"-"I hate playing against a Tower Rush"-category of being pissed. You don't only know it from yourself. Also your opponent's have that with you: Remember those guys who come at you like "you're such a noob, you only do [blahblah anything that is a core part of the game blahblah]" in the chat after you beat them? They just experienced the same but they struggle to deal with the frustration from it. The main thing to do here is, I think, to remind yourself that this is a strategy game. The purpose is to find the best strategy, the best approach to win the game in the end. The purpose is not "build a nice economy", it's not "fight a lot in Feudal Age" and it's certainly not "do something that your opponent likes". It is: "what can you do to win". When you get hit hard, when you end up in a bad situation, when your own approach fails, then your opponent didn't cheat or betray you or behaved wrongly. He just played well. Often you would get frustrated for an opponent applying a strategy that you consider dumb or bad. If it wins the game, it is probably not that bad. You are basically frustrated with yourself misjudging it. More rational would it be to be impressed that your opponent found a way to play (and win) the game which you considered impossible. And that you learned something new about the game. Other times the frustration would come from knowing just how good a certain unit is. Full Knights can be annoying. Defending Conqs on Arena can be just terrible. Then keep in mind that it's logical and it's good for the game that there are strong offensive (and also strong defensive) options. There is nothing which is unbeatable when it's not applied by a top-level-player. Your opponent gave you a problem there. Your task is to find the solution. It's a big problem? Well, cool, your opponent is not an idiot. Find the big solution. Frustration with what you consider griefingIt's a bit different though when things happen that you consider unfair play. Basically anything which you wouldn't do yourself, not because you think it is bad for winning, but because you think it is not in the spirit of the game, it basically shouldn't be in the game or shouldn't be exploited. There are people who would argue that there should be no limitations of what's allowed and not, because anything that the game gives you can be used and it's about winning. I don't agree with this point of view, I heavily advocate against laming for example, because I think it reduces the overall quality of the game and it makes everyone's experience worse. I also think that people should stick to a convention like that, with a "Gentlemen's Agreement" because it's important for a healthy community. Still, I think it's clear that there is no objective way to make rules like that, there is no way that these rules are objectively enforced and there is always a small chance that someone doesn't even know that certain things are regarded bad manners. Also, with laming for example, there are people who enjoy it, there are tournaments which allow it and therefore it must be seen as an "optional" part of the game at least. (And there is also a chance that you have a conviction of something being griefing which would the majority consider normal play. Like, some would probably be pissed about fatslob, but then again, that's just his playstyle, his strat. Maybe we will widely accept laming in the future too because it feels balanced and exciting, who knows.) So, when you happen to run into something like that, you have some ways to deal with it:
It's up to your choice how to handle that. Make the choice that makes you feel best, not what makes you feel worst. PS: Don't use these circumstances as justification to do the same and ruin games of others. The "I lame because everyone lames". It backfires. It's not a good way to approach things. Frustration from losingAll of the mentioned types of frustration are amplified by and combined with the frustration of losing the game, usually. That's the most obvious one, the most elementary one, the most universal one. As a competitive person, I would say: This one alone is fine. You play the game to win. You don't win. It's annoying. I wouldn't say it's really necessary to get rid of that as long as you enjoy being competitive. You can make it less frustrating though by reminding yourself to respect your opponent. It's not only that you lost, that you failed, it's also that they succeeded. And they're probably a decent person who deserves to win as much as you. You can also turn that frustration into motivation if you focus yourself on the "how could I have won". Every loss has a learning experience in it and if you can dig for that, you make it something positive too. Most importantly for the losing-frustration though: Don't let it disturb your thinking. Many of the other types of frustration are coping-mechanisms to deal with your losing-frustrations. "It's not my fault, it's the civ's fault, the opponent's fault, the game's fault, the whatever's fault." Losing is noones "fault", it is an undeniable part of competition. We can't get rid of it, it will always be there, so it is dumb to blame things or people for it. Understand the defeat, improve, move on. Appreciate the loss as a part of winning. You can be frustrated about it, but don't become destructive. Frustration with certain civs or civ-matchupsThere is no matchup in the game which is unwinable, there is no Civ which has nothing going for them. There are matchups which are almost unwinable in certain situation but you can always avoid the situation by mixing up the game a bit. If you have an idea of how to play the game, and you think this idea will lose the game for you, come up with a new idea. If you can't find anything, then try something out of the box, see how it goes. It's an interesting challenge. You have to be creative, you will learn something. When you consistently struggle to beat Franks, check how others do it. Check what you could have done better. Come up with a new idea. You always know that, in fact, civs are not unbeatable. If you tell yourself that they are unbeatable, you frustrate yourself. You tell yourself that you couldn't win to protect yourself from seeing your mistakes. But it's good to know your mistakes, to watch your failure. It enables you to improve, it puts you in the driver's seat. Telling yourself that it was about the civs makes you the victim of an external force and that's what's frustrating. Frustration with badluck (e.g. bad maps)Things are not fair. Not in life, not in games. It is a skill to accept randomness as part of the circumstances, part of the environment and just do your best nevertheless. I often say about football: You don't just have to beat the opponent team; you have to beat the opponent, the referee and the chance conversion (which is very luck based). If a small bit of badluck cost you the win, it was a very, very tight win. When you're really good, you will win even when you are unlucky. In the long-term, luck always evens out ("regression to the mean"). You don't tell yourself that you won games just by luck, so then also don't tell yourself that you lost only because of badluck. You remember the old meme of Viper's "map hacks", that he always got good maps in tournaments? I am 100% sure that was a perception mistake because he won so much. When he had a bad map, when the opponent had a good map, he still went on to win it nonetheless. Nobody highlights the map then. Noone talks about the guy who lost 4-2 and says "well, his maps were really lucky, otherwise he would have lost 4-0". When someone appears to be always lucky, he is probably just skilled. When someone appears to be always unlucky, it's the opposite. Frustration from not being allowed to play what you wanted to playThat's maybe game modes or civs or strats or so, but of course in AoE2 it is mostly maps. Many people are vocal about the lack of map bans, there is the Alt-F4, there is constant complaining about many maps. I want to say one thing ahead of my main point: If you play a ranked system that is designed to have a variety of maps and then you complain about the variety of maps, maybe just don't play this ranked system. You can specify very well what to play when you open a lobby. (Oh, you don't find people who want to play with you? It's almost as if there are not soooo many Age players and it would be needed to compromise a bit in order to play fair games...) Whatever. What I honestly think is that many people dislike many maps simply because they judge too quickly, they are closed minded and they blame maps for losses. If you lose a game on Arabia, you can't say "it was because of Arabia" (let's ignore the current state of Arabia at this point). When you lose on a map that's new for you, you will always be quick to blame the map for it, even then when you would have lost in the same situation on Arabia too. Maybe you just need 2-3 games more on the map too, just to figure out how it works, how it's fun. That doesn't apply to all cases of course. If you enjoy to boom up in Black Forest because you enjoy mass fights and nothing else, who am I to judge. Also, you might just not enjoy to figure out new maps. Nothing wrong about that. Still, you may find fun in other maps and playing styles if you gave them a shot. If you go into a map with the mindset of "I hate this map, I don't want to play it", then you will most probably end up with that exact same judgement too. If you go in with a mindset of "I didn't enjoy the map so far, but let's see what it offers, let's see what I can do", maybe you will actually find something that you like about it. I think, it's always a win for you, if you at least go in with a positive attitude. You can still be pissed off by the map afterwards, if it's really that bad. I can't get rid of the feeling that there is a lot of "I never tried Sushi but I hate Sushi" in these conversations. Frustration with your teammatesBeing angry about your teammates is in my eyes a severe lack of maturity. Your teammates usually do their best. You make mistakes as well. Why would you ever blame them? (Not talking about trolls obviously.) It's absolutely normal that they fail with things, that they fail to help you, that they lack knowledge or what not. You have to expect that. Especially when you're the better player, you have to expect that and you have to go into the game with the expectation that you'll need to carry. (If you're not the better player, it should be obvious why it'd be dumb to criticise your teammates.) Don't focus your mind on a lack of support, rather enjoy your own skill level. Also, if you put shit on your teammates, they usually start to play worse. And you ruin their experience. So, to communicate in a frustrated way is a full lose-lose-situation. (Only exception is when they do something fundamentally wrong to make them aware of it, but you can make them aware without being a dick.) If you're on the receiving end of that, I don't have a great case for tolerating behavior like that. I think it's appropriate that you don't want to play with people who behave like assholes. Only thing to mention is probably that there's a good chance (tbf, it might be an overwhelmingly high chance) that people who behave like assholes in a moment are not bad people in general. AoE is fast and stressful, getting destroyed is frustrating. Also it's not too easy to fully realise that other people are actual real people when you just communicate online through short chat messages. Good chance that they had a bad day, a bad moment and said something they're not proud of. Also good chance that they are able to learn better behaviour. What I usually do is to say "don't insult your teammates" or "calm down" or so and then I just play on. Not going to let my day ruined by someone's bad manners, right? Frustration with unfair matchmakingAgain, this makes sense to some degree. You want to play a fair game. Still, if I run into a very unbalanced match, it doesn't bother me too much. It's probably easier for me to say that as it doesn't happen aaaaall too often when you're 1600+ Elo, but I actually can appreciate it to play against much better players, because I get a feeling of what's possible and of what I'm missing. I can test myself to see how close I can get. And I have absolutely no pressure as I am supposed to lose anyway. It's still the same game, you do the same things, just try and when you start to get smashed, move on to the next match. (But I would be probably much more negative about that if that happened to me all the time. Which should not happen in a ranked system but ours is a bit broken.) Frustration from playing bad / not improving (in some aspect)That's maybe the toughest because it's basically frustration with yourself. You play games to get a feeling of succeeding and of being competent and to experience improvement. If you experience all the opposites, that is very hard. Good thing with Age is that it's so complex that it gives you 100 things to improve on. If you don't improve automatically, help yourself out manually:
Also it helps to have realistic expectations of yourself. AoE is an extremely difficult game. You are competent with many things, you are also incompetent with a lot of stuff. Being aware of that beforehand, you will expect mistakes which makes it easier to deal with them. Also, don't measure your performance by your peak performances but rather with your average "base" performance. Your Peak-Elo is not your real level. But it demonstrates you where you can develop to. Take it as motivation, not as expectation. Frustration with game mechanicsThat's my personal "favorite" source of frustration because it is something which you can't directly influence and it can be something, to some degree, which creates an actual argument of stop playing. If the game is just not designed well, why bother playing? If you feel that you enjoy the game generally though, it can be helpful to force your mind into the bigger picture: Don't zoom in on "villager pathing sucks", zoom out on "I am 3 vils behind and try to make a comeback happen". Because the overall game is what you enjoy. Also be aware of the things that frustrates you in the game, expect them to happen and play around them. If villager pathing or a bad hill puts you in danger of failing quickwalls, wall preemptively. If you get frustrated all the time by long queues and Alt-F4, then make sure that you do something fun while waiting for the game. If you hate how Cav Archers don't shoot if you click them away too quickly, put extra focus on the timing and learn to control them better or maybe just run further away before you shoot. If you don't accept the mechanics and react on them, you are deemed to keep being frustrated by them. I for myself really, really hate how melee units on attack stance stop targeting a certain unit when they get attacked on their way there. If you want to snipe a Treb or a Spear in a group of M@A, you have to use stand ground first, then put attack stance afterwards. That sucks. But it's doable. The other day, I lost a game where I took a disgusting engagement with 6-7 upgraded Scouts against 1 Spear, some M@A and 2 Archers. I knew before that they will struggle to snipe the Spear. I even zoomed in to click the Spearman properly. But I was already so tilted by that mechanic that I forgot to use stand ground even though I did have the thought that I should do that but I just wasn't emotionally clear enough to actually apply it. Lost the fight, left the game frustrated. What did I learn? Frustration leads to more frustration. Break the circle by sticking to constructive behavior. Zooming out: Can you use the game to learn controling your mind and emotions?While writing this I realised how most of these techniques can be also used in everyday life and how it all comes down to pretty much the same:
Applying that is obviously harder than just naming it. Being able to control your mind, to force certain thoughts, to regulate your emotions is difficult for most people. I am convinced though that this is a trainable skill too and it's surely a very valuable one. Aaaand now I feel good for making myself more aware of these factors and approaches. gl hf [link] [comments] | ||
Posted: 24 Sep 2021 11:53 AM PDT
| ||
Over thousands of games of AOE2, this was the craziest finish of them all! Posted: 24 Sep 2021 12:16 PM PDT
| ||
Goodbye downgrading. Steam will block downloading older versions of files. Posted: 25 Sep 2021 06:45 AM PDT
| ||
Archery Range built with Blender Posted: 24 Sep 2021 09:54 AM PDT | ||
Posted: 24 Sep 2021 04:36 PM PDT
| ||
Which is a good civilization to start with? Posted: 25 Sep 2021 06:58 AM PDT Hey guys! So I've been playing Age of Empires series for a while now but never with other people online 1v1. Mainly like campaign and stuff, or sometimes with friends. But now I have more time and want to get into the game more. What civilization is good to learn the mechanic and strategy of the game more? Thanks! [link] [comments] | ||
Posted: 25 Sep 2021 02:13 AM PDT | ||
If my opponent disconnects, do I get their points or not? Posted: 25 Sep 2021 04:54 AM PDT Had a couple of instances recently where I had essentially won a game and my opponent has disconnected, I assume intentionally. Does this mean no points are transferred? [link] [comments] | ||
Any Tips on how to beat the AI on very-hard and expert mode? Posted: 25 Sep 2021 08:26 AM PDT So I managed to win a match on hard yesterday, which was a shitshow on it's own, but very-hard is simply impossible for me. I got the earlygame down quite well I'd say and I'm able to keep up with the points and units - up to feudal age - the AI simply runs away at 2k points. So any Tips on civs, tactics, educational videos? I'd appreciate some help from you pros :) [link] [comments] | ||
Posted: 25 Sep 2021 08:13 AM PDT
| ||
Am I the only one who didn't like the new DE theme song? The 2012 theme was the best one imo Posted: 25 Sep 2021 07:41 AM PDT Yes, I'm most likely poisoned by nostalgia so I'm likely unqualified to say that it's a bad song, BUT the fact that they switched a couple of notes in the chorus just ruined it for me. I wish they'd just kept the initial notes for the chorus. I'm not here to hate, just to share my opinion! 😅 That isn't to say that the original is irremasterable. Infact, my favorite one was the one Vitalis made in 2012 for The Forgotten (HD edition). https://youtu.be/D5cx_WWxaow [link] [comments] | ||
Posted: 25 Sep 2021 07:22 AM PDT
| ||
Is there any point in making Paladins as Celts or Byzantines? Posted: 24 Sep 2021 07:48 PM PDT Honestly want to know. Seems like they're mostly just 'there' in the Celts and Byzantines tech tree. I never make them when I play either civ. I mean I guess its better than going infantry as Persians but still. [link] [comments] | ||
Posted: 25 Sep 2021 05:46 AM PDT Does anyone know of a good all civ reskin mod?, Because the main one with 24k downloads is outdated and doesn't work, and most of the other ones are just for individual units, is there anything else? [link] [comments] | ||
How to deal with being towered? Posted: 25 Sep 2021 04:54 AM PDT Every time I get towered I lose. I move my vills to other resources, they move up their towers, I move more, they move closer until there's a castle at my TC. I move my vills to 2nd tc, etc until we hit imp but i get treb'd first due to resource denial It's obnoxious and I wish towering wasn't a strategy like AoE3's tower having a massive negative multiplier vs vills. [link] [comments] | ||
dont know why vills randomly go forward , is that bug ? Posted: 24 Sep 2021 10:12 PM PDT i no change my rally point but i dont know why , already happened in few games so weird no one talk about this [link] [comments] | ||
Is random civ actually random? Posted: 24 Sep 2021 07:13 PM PDT Been playing random civ lately and being getting the same civs over and over. Been getting malay celts magyars etc. but no turks or tatars or spanish or other civs I've never played [link] [comments] | ||
Posted: 25 Sep 2021 03:15 AM PDT Title Thanks [link] [comments] | ||
Vietnamese, Mayans and Byzantines for 3v3 Posted: 24 Sep 2021 10:36 PM PDT Cheap strong walls and really good skirmishers. Seems like it would be a pain. Well until the siege engines come out but I rarely use those. [link] [comments] | ||
Trying to get the Attila achievement "Truly countless bodies" but it seems bugged! Posted: 25 Sep 2021 02:17 AM PDT A friend and I are trying for the Achievement truly countless bodies where you defeat all your enemies in under 30 minutes while playing the 5th Attila mission and we think it might be bugged. He has completed the scenario in under 30 minutes 3 times now and the achievement still hasn't popped. On the last time he had me time him and he got it in 20 minutes and 30 seconds. We thought maybe we weren't starting the timer correctly, but that gives nearly 10 minutes of wiggle room to make up for any timing errors. Any ideas what could be happening? [link] [comments] | ||
Need advice on how to counter this strat Posted: 25 Sep 2021 02:06 AM PDT When i play 2v2 i always 1 player go cumans and wall at 3 minutes and the other guy just taking all the hits. This cuman player becomes the most annoying passive player ever and boom until his castle where he spams 40 knights. Any idea how to counter this? [link] [comments] | ||
Posted: 24 Sep 2021 01:32 PM PDT Im at 1100 ELO I've gotten my build orders and early game strategy pretty iron tight however I'm still a little bit confused about when and what extra techs I should pick up beyond the obvious ones like Wood Farming Mining and Blacksmith. In T90's videos he always laughs that Murder Holes or the Tech that makes monks faster is superfluous, I feel like there's not a good resource that tells you any of this. I usually play Lithuanians and go Knights so I tend to pick up a lot of the monk upgrades especially Herbal Medicine that's a lifesaver for swapping knights in and out of castles. Is something like that worth it or am I wasting resources that could be spent other places. What about redemption? [link] [comments] |
You are subscribed to email updates from Age of Empires II. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment