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    Age of Empires II Civilization Match-up Discussion Round 6 Week 16: Aztecs vs Celts

    Age of Empires II Civilization Match-up Discussion Round 6 Week 16: Aztecs vs Celts


    Civilization Match-up Discussion Round 6 Week 16: Aztecs vs Celts

    Posted: 10 Sep 2019 07:27 PM PDT

    And this makes 6 discussions per civ! :)

    Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Burmese vs Vietnamese, and next up is the Aztecs vs Celts!

    Aztecs: Infantry and Monk civilization

    • Villagers carry +5
    • Military units (except Monks) create +18% faster
    • Monks +5 hp per Monastery tech researched
    • Start with +50g
    • TEAM BONUS: Relics generate +33% gold
    • Unique Unit: Jaguar Warrior (Anti-Infantry infantry)
    • Castle Age Unique Tech: Atlatl (Skirmishers +1 attack, +1 range)
    • Imperial Age Unique Tech: Garland Wars (Infantry +4 attack)

    Celts: Infantryand Siege civilization

    • Infantry move +15% faster
    • Lumberjacks work +15% faster
    • Siege Weapons fire +25% faster
    • Sheep will convert to your side so long as you have units nearby
    • TEAM BONUS: Siege Workshops work +20% faster
    • Castle Age Unique Tech: Stronghold (Castles and Towers fire +25% faster)
    • Imperial Age Unique Tech: Furor Celtica (Siege Workshop units have +40% hp)

    Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!

    • Infantry and siege civs ho! So Aztecs are usually considered top of the pack when it comes to 1v1 Arabia, but Celts are no slouches themselves. Is the Celts' strong infantry, siege and eco enough to compete with the sheer speed of the Aztecs?
    • Both these civs are also quite popular on closed maps due to their strong economies and siege-lines. Aztecs have (what is essentially) faster farmers, solid siege, and the best Monks in the game, whereas Celts have faster lumberjacks, speedy halbs, and super strong siege weapons. Which is overall more potent on your Arenas, BFs, etc.?
    • So the poor Aztec Jaguar Warrior is always overshadowed by his speedier, pierce armored cousin the Eagle Warrior. However, is this match up a situation for the Jaguar to shine? Celts rely hevily on infantry themselves and lack any sort of strong archer options against the Jags.

    Thank you as always for participating! Next week we will begin round 7 with the Berbers vs Magyars. Hope to see you there! :)

    Previous discussions: Part 1 Part 2

    submitted by /u/OrnLu528
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    Bored watching 10 min Dark age? Of militias and spearmen poking each other? Want to see action from minute 1? Paladins getting flattened by massive Siege Onager shots? Then you should check out DMWC2!

    Posted: 11 Sep 2019 06:55 AM PDT

    Death Match World Cup 2 ( DMWC2) is a Death Match tournament hosted by Nili_Aoe and robo_boro and sponsored by Microsoft (2000$).

    Who?: Worlds best players like TheViper, MBL, Tatoh, Mr Yo and DM Experts like [Quendi]True, TheCode, Rubenstock, Nili_AoE. Who will prevail, the all around pros or the DM specialists? Brackets Gold League: https://challonge.com/DMWC2_Gold

    When: The tournament started this week and the finals will be on October 6th. Times for scheduled matches can be found at aoezone.net or https://aoe2calendar.com/

    Where: The tournament is open streaming, but https://www.twitch.tv/nili_aoe will be the place where most of it will be streamed. For others check again https://aoe2calendar.com/

    Prize: Min. 2000$ sponsored by Microsoft

    Additional Info**: Writeup by Clemensor and Video by Nili_AoE about first matches and some players https://www.aoezone.net/threads/dmwc-2-qualification-stage-fight-for-gold-league-write-up.159416/#post-631664 https://www.youtube.com/watch?v=ScmVWiyUq80

    So if you like big imperial battles, fast paced action, no long drafting, no restarts and expert gameplay you should definitely check some games out! Feel free to comment with questions, or your personal thoughts!

    submitted by /u/eC_Gurke
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    Khmers...

    Posted: 10 Sep 2019 05:30 PM PDT

    It do be like that

    Posted: 10 Sep 2019 08:21 PM PDT

    RiuT, Jordan, The Viper and DauT back in their TyranT days (credit: AoEZone)

    Posted: 11 Sep 2019 12:56 AM PDT

    This picture has a Teutonic Knight and a Trebuchet. Therefore - this picture is perfect.

    Posted: 11 Sep 2019 05:26 AM PDT

    A new sorcery born! ( About boar laming by MbL)

    Posted: 10 Sep 2019 07:54 PM PDT

    Britons Speaking Japanese

    Posted: 11 Sep 2019 02:01 AM PDT

    Anyone else have this problem? I haven't played the game for years, so not sure if it's a known bug, couldn't find hits on google.

    My Briton workers speak japanese 50% of the time, as opposed to the Middle English.

    ***EDIT: I tried it without the No Population Limit mod and the bug was not present. I then verified cache, all validated. Reloaded the modded save, and now there is no Japanese... So I guess it's fixed.

    submitted by /u/CMDR_RobynHighart
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    What competitive ruleset do you use?

    Posted: 11 Sep 2019 03:43 AM PDT

    I'm helping run tournaments at a big LAN party in a few weeks and we're having an AOE2 HD tournament. It could be quite big as Logitech have donated a bunch of prizes.

    What rules do you use for competitive play? Ideally not something too long as we may need to get through a few rounds to get to a winner.

    submitted by /u/ILiveInAVillage
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    Having an option to make custom scenario editor units in Definitive Edition

    Posted: 11 Sep 2019 05:15 AM PDT

    I know that there are a lot of scenario editor units available in game but still we want to have our own custom graphics for our own custom units. My proposal is to make it available via scripting or inbuilt custom unit editor. First it'll copy unit data from an existing unit and assign it to reserved unit IDs. A scenario designer can add graphics file with the scenario file itself and an option to assign them in units. For example a unit I copied is Archer and I assigned it to new ID like 1345. I have a custom Archer graphics which I want to include in the scenario file itself instead of a mod. To assign graphics to Archer I want to assign new graphics ID in units via custom unit editor in scenario editor. What I said is a bit unclear but I hope scenario designer will have some idea what I want to say.

    submitted by /u/Bigbossbro08
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    AOE2 DE Achivements

    Posted: 10 Sep 2019 01:20 PM PDT

    Any word on the achievements list for AOE2 DE? I found the AOE DE achievement list to be small (playing through that now). I hope the achievements from AOE2 HD are included in DE, if not more.

    submitted by /u/justworkingmovealong
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    Noobquestion

    Posted: 10 Sep 2019 09:01 AM PDT

    Recently bought AOE2 HD, and I was wondering, is there a way to have some sort of map where you are completely cut off from all enemies because of a forest or something?

    Basically, I want to play 2v8 with AI on hardest, and just be able to boom in peace for a good hour orso, unable to be attacked by any enemies, and then cut down the trees with an onager when I'm 100% ready and just have some casual fun

    submitted by /u/flesjewater1
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    EULC Adm vs Druz! en Directo

    Posted: 10 Sep 2019 01:27 PM PDT

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