Age of Empires II F1ReAoE's wolf rush |
- F1ReAoE's wolf rush
- The most beautiful song in the world
- Historians Now Believe Roman Empire Fell Because You Didn't Build a Tower Right Here
- when the map has run out of resources, you've destroyed about ten tcs and created an entire fleet of cobras but the ai refuses to resign
- Which campaigns/missions are missing in the Definitive Edition?
- Made by Teuton gang
- Leitis and Attack Bonuses
- How do you command units to move at their native speeds?
- Does anyone else feel like the matchmaking screen is... very poor for 2019?
- Adding mercenary units
- Is there an Aoe2 De api
- How is Tsar of the Bulgars (Hard) in the Ivalyo Campaign even possible?
- How to set construction site outlines to be visible behind objects? (Definite Edition)
- Merry Xmas (i dont know why nobody has made something like this before)
- Need help with the attack move pathfinding
- How to set up lan without having to be online? (DE)
- 256x lag
- Should I buy AoE2 Definitive Edition or stick with the HD Edition?
- What are the best Strategies to try to end the Games early?
- Changes in the original campaigns in DE ?
- "I'll do a quick 8 players FFA against the IA. It won't take too much time"
Posted: 28 Dec 2019 10:28 PM PST
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The most beautiful song in the world Posted: 28 Dec 2019 08:34 AM PST
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Historians Now Believe Roman Empire Fell Because You Didn't Build a Tower Right Here Posted: 28 Dec 2019 01:51 PM PST
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Posted: 28 Dec 2019 01:02 PM PST
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Which campaigns/missions are missing in the Definitive Edition? Posted: 29 Dec 2019 07:07 AM PST After going through the whole DE campaign, I felt like there was something big missing, and realized that one of my favorite campaigns - El Dorado, the story of Francisco de Orellana - was missing from the HD campaigns, replaced by Pachacuti (which was a nice one aswell tbh but radically different - I miss the RPG-ish elements of the original campaign). Is there any other single player content that went missing between HD and DE? [link] [comments] | ||
Posted: 28 Dec 2019 08:46 AM PST
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Posted: 29 Dec 2019 07:39 AM PST I've been playing with the Lithuanians recently, an interesting civ with lots of options and a great early game bonus. Their unique unit has a curious mechanic, and unlike the Keshik I think the gimmick has some uses. Just wondered a few things about the ignoring armour attack.
[link] [comments] | ||
How do you command units to move at their native speeds? Posted: 28 Dec 2019 04:10 PM PST I (think I) remember from AoC that you could hold down a hotkey while commanding units to move to make them move at their own native speeds, rather than the slowest speed amongst their group. For example: You've got a group selected made up of Knights, Infantry, and Monks. If you tell them to move somewhere all together, they'll all move at the speed of the Monks. What I'm curious about is a hotkey or clicking of the mouse to make the Knights move at their top speed, the Infantry move at their top speed, and the Monks move as normal at their slow speed. [I'm not asking about the Monks or Infantry moving as fast as the Knights] [link] [comments] | ||
Does anyone else feel like the matchmaking screen is... very poor for 2019? Posted: 28 Dec 2019 10:50 AM PST You cant even check the leaderboards while queing or see your opponents MMR postgame. It is the aspect of the game I would wish for an update the most. [link] [comments] | ||
Posted: 29 Dec 2019 12:12 AM PST What do you guys think of a mod that lets people buy mercenary units from the market. Also maybe buying pirate units from docks/another place? I was thinking of building it but I wanted to know if people would be into it. [link] [comments] | ||
Posted: 29 Dec 2019 08:12 AM PST Is there a api we can use to get stats for the game? I know that aoe2.net does this and is wonder how it's done? I suspect that this site have been accessing the games internal API and built the site around that. As this feels shady and kinda borders on what we are allowed to do I where wondering if there is a better way to fetch the data? Is there a open api that I'm allowed to use? [link] [comments] | ||
How is Tsar of the Bulgars (Hard) in the Ivalyo Campaign even possible? Posted: 29 Dec 2019 04:23 AM PST i've been trying to beat it over and over again for weeks, and i swear it hasn't been properly playtested. mind you i'm doing it on hard. it just seems almost impossible, you are being SWARMED by mongol and tartar horsemen every 5 seconds, with not enough resources coming in to successfully fight them back. all i can do is build a tonne of castles in my base as that's the only way i can seemingly survive for a while but there's almost no possibility of going offensive, especially because of the resource restrictions in the scenario and the insane kiting micro AI that is just way too good for even a decent player. to top it off, you only get 3 villagers, you cant build an econ and repairing anything is super dangerous because you're constantly being swarmed by the unrelenting AI meaning your villies can die and they're not replaceable. unless you're the viper, this scenario seems nigh unbeatable as it is on hard. i think they really need to scale back the difficulty on this in a patch somehow, it wasn't designed right. [link] [comments] | ||
How to set construction site outlines to be visible behind objects? (Definite Edition) Posted: 29 Dec 2019 08:08 AM PST I've been trying to, but I cannot find out how to make unfinished building outlines (such as walls) to be visible behind trees or other buildings. I cannot find an option to this in any of the settings pages. If you know how to do it, please help. [link] [comments] | ||
Merry Xmas (i dont know why nobody has made something like this before) Posted: 29 Dec 2019 03:44 AM PST
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Need help with the attack move pathfinding Posted: 29 Dec 2019 03:04 AM PST
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How to set up lan without having to be online? (DE) Posted: 29 Dec 2019 06:41 AM PST Title, im trying to play with my brother on the holidays, but even when we set local lan server creating the lobby we get the disconnect bug where one of us Just suddenly drop out of the game (insta resign too) with no way to come back. I just wanna play on lan, how we didnt need internet on the old aoc game and now we do [link] [comments] | ||
Posted: 29 Dec 2019 06:17 AM PST Im sorry im new and dumb. with the 256x mod, the game lags every time i click on a building with tech. i cant find a fix for it. i have AoE: DE. I have tried uninstalling and reinstalling it. I run other mods just fine as well. Anyone can help what do i do? [link] [comments] | ||
Should I buy AoE2 Definitive Edition or stick with the HD Edition? Posted: 28 Dec 2019 02:44 PM PST Will players of the HD Edition migrate over to the Definitive one? Is there a chance that the HD Edition will soon become obsolete? Thanks in advance for helping me out as I have no idea what the current implications of the Definitive Edition's recent release are. [link] [comments] | ||
What are the best Strategies to try to end the Games early? Posted: 29 Dec 2019 05:16 AM PST I wonder what the best Civs/Tactics/Buildorders are cause I enjoy these games way more [link] [comments] | ||
Changes in the original campaigns in DE ? Posted: 29 Dec 2019 03:15 AM PST I heard there were some changes in the old campaign scenarios in the DE, could anyone give some more infos about these changes, are we talking extra quests and objectives within missions or just some more eye candy and other cosmectic additions ? [link] [comments] | ||
"I'll do a quick 8 players FFA against the IA. It won't take too much time" Posted: 28 Dec 2019 12:37 PM PST
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