Age of Empires II Join F1Re for the rest of his 24 hour stream! |
- Join F1Re for the rest of his 24 hour stream!
- This is the definition of Humble.....This community is just too good <3
- Gender-neutral AoE2 Job Titles
- Love this game
- Thank you map generation
- I did
- Can we introduce a Civ Ban in Ranked ?
- Did the aoe at places become a thing? (Eindhoven airport)
- A peaceful Tibetan village
- Does the definitive edition feature campaign changes?
- When their Knight is in my wood but I'm playing Spain.
- How do you keep playing after losing non-stop?
- How do i edit historical battle maps on DE?
- Question about how to host CBA in multiplayer
- Constant Crashes Make This Game Unplayable
- Comparing Steppe Lancers Before and After their Nerf (Spirit of the Law)
- "Game saved and exited for restoring"???
- What is the purpose of Leitis ? How to make this unit more interesting ?
- Supplies should apply to UU infantery ( except Kamayuk )
- If you play non-diplo FFA but still secretly cooperate with your friend to kill everyone else. You're a gigantic asshole.
- Please give us two vetoes for maps as a 2v2 team.
- The healing ponds don't work in DE?
- Farmers
- Patrol glitch
Join F1Re for the rest of his 24 hour stream! Posted: 20 Dec 2019 02:37 PM PST The stream will be split into a few sections with loose times: Section 1: 1v1 DE ranked ladder top 10 | 15:00GMT Plans aren't set in stone nor are the participents, we look forward to seeing you there all the same <3 [link] [comments] | ||
This is the definition of Humble.....This community is just too good <3 Posted: 21 Dec 2019 01:49 AM PST
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Gender-neutral AoE2 Job Titles Posted: 20 Dec 2019 05:02 PM PST
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Posted: 20 Dec 2019 10:08 PM PST
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Posted: 21 Dec 2019 04:25 AM PST
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Posted: 21 Dec 2019 03:08 AM PST
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Can we introduce a Civ Ban in Ranked ? Posted: 21 Dec 2019 04:49 AM PST The map pool is interesting but fundamentally unbalanced. Mongols are too strong on Valley (many preys to hunt), Chinese too strong on Nomade or arguably Vikings on Islands. These maps get boring very quickly as the game is always the same, with mirror matchs between the same civilizations. A good fix wdould be to have the possibility to ban 1 Civilization per map, prior to starting matchmaking. This fix was introduced in Rainbow Six for example and works pretty well. It also helps with some Civs that are sometimes just OP for a few months (Cumans, I am thinking about you), or players who ragequit instantly on some playstyles (Corean tower rush for example...). What do you think ? [link] [comments] | ||
Did the aoe at places become a thing? (Eindhoven airport) Posted: 20 Dec 2019 11:19 PM PST
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Posted: 21 Dec 2019 07:15 AM PST
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Does the definitive edition feature campaign changes? Posted: 21 Dec 2019 06:04 AM PST Hello, good afternoon! I've recently found out that AOE definitive edition includes campaign changes to some extent. While some Scenarios were kept unchanged, others had name changes, while a few were completely reworked. Does the same happen between the regular and definitive edition of AOE II? thank you! [link] [comments] | ||
When their Knight is in my wood but I'm playing Spain. Posted: 20 Dec 2019 08:31 AM PST
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How do you keep playing after losing non-stop? Posted: 20 Dec 2019 10:47 PM PST So basically the story is, I'm trying everything I can do to try and get better, I look up guides and info videos on YouTube from T90 and Spirt of the Law, I have custom scenario maps to help with build orders, and I always try and build counter units and not single unit army. But after all this, I have dropped too 850 on ranked after 100 hours of gameplay. I'm just about ready to delete the game for good since I'm not progressing with it at all. I don't know what else to do... [link] [comments] | ||
How do i edit historical battle maps on DE? Posted: 21 Dec 2019 05:32 AM PST So i want to edit the Kurikara scenario/map for aoe 2 de, but how do i get the map/scenario into the editor? I googled it and found Campaign manager, but it didn't work for me. So now i'm turning to y'all, what should i do? [link] [comments] | ||
Question about how to host CBA in multiplayer Posted: 21 Dec 2019 06:43 AM PST I just cant find out how to do it, i am subbed to the mod tried to manually put them in my folder aswell but they just dont show up in my data packs when trying to create a game, what am i doing wrong? [link] [comments] | ||
Constant Crashes Make This Game Unplayable Posted: 21 Dec 2019 07:35 AM PST I don't think I've ever had a game as unplayable as AOE2 DE. The game crashes constantly, I literally can't go more than 10 minutes. I don't understand how a high profile game like this could be released in this condition. This is totally unreliable and unplayable software, and I paid money for it. I'm running Windows 10. [link] [comments] | ||
Comparing Steppe Lancers Before and After their Nerf (Spirit of the Law) Posted: 20 Dec 2019 09:51 AM PST
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"Game saved and exited for restoring"??? Posted: 20 Dec 2019 10:28 PM PST Hello lovely community! I was playing a 2v2 on Nomad with a friend, and it was going incredibly well (it was very obvious from the start that I had a commanding lead in score), when all of a sudden, I get the classic "game saved and exited for restoring" message. I know that this isn't an option on DE so I was quite confused and I have to wonder - is there anything the other players could have done to cause this? Maybe to try and save their rank or something? The reason I ask is that it happened just as I was delivering the killing blow (castling his tc), and we all know that saltiness can lead to foul play. Of course I didn't get the win for the game, and there is definitely no way to restore the game, even if the bum would have let us. Don't worry though, I definitely haven't ruled out that it was an actual game crash(there's plenty of them), but who could blame me for being suspicious... Curious to see if anyone has experienced this, thanks r/aoe2! Look forward to hearing from you! [link] [comments] | ||
What is the purpose of Leitis ? How to make this unit more interesting ? Posted: 21 Dec 2019 03:05 AM PST I'm not claiming Leiciai are weak. But Leiciai are currently paladins equivalent with lower lower defenses and higher offense. They are worse vs ranged units and slightly better vs melee ones, especially armored ones (which basically means knight-line and maybe militia). Their cost is similar. They have a situational advantages vs a couple of civ-only units (TK, Boyars and the new Bulgarians "Teutonic Squires"). BUT they are built from castle with a mediocre creation speed which makes them not very attractive for most games. Basically, they are less focused Boyars that beat Boyars in a civ that doesn't need Boyars. Their main mechanic doesn't really make them specific either. It translates as +2(+3) attacks vs basically everything and add only a couple damages vs some unit. I like to think about them as potentially "more aggressive pallys", their specific ability only adding icing on this cake. Problem is : what is a "more aggressive pally" ? More attacks and less HP ? How does it make them better (at least in some cases) ? Usually more offense then defense makes a melee unit worse (except vs buildings), cause offense & defense have the same importance in melee, but defense is more important vs ranged. I've tried to find ideas for them, without adding new mechanics (except bonus damages). I don't have a clear winner here (some ideas are even mutually exclusive), this is just brainstorming.
Note : I might edit the post later with a full stats proposal, but I prefer to wait for other people ideas first. Also Lithuanians might require some nerfs if Leiciai are buffed, but I'm more focus on making this unit interesting in this thread. [link] [comments] | ||
Supplies should apply to UU infantery ( except Kamayuk ) Posted: 21 Dec 2019 06:19 AM PST Because why not ? They just like the militia line in a castle. Except Kamayuk because he feels like a spearman. [link] [comments] | ||
Posted: 21 Dec 2019 06:13 AM PST I'm fuming. Was in a michi ffa match for over an hour and among last three to survive only to die and realize that host and another player had built a secret passage for trading and host kept sending the other player resources while host's friend deleted all his vills and blasted through one player after the other with 300 pop army. I don't get it. What's the point? It's not like you're getting Elo for FFA. faustcheck and Boboshi13 on AoE2HD, if you're reading is. You guys are losers. [link] [comments] | ||
Please give us two vetoes for maps as a 2v2 team. Posted: 21 Dec 2019 05:19 AM PST That still gives the matchmaker four options to play with. Me and my friend are getting sick of the turtle fests/randomized starts inevitable with this new map pool. It's almost a certainty we'll be playing a lot of Black Forest, Arena, and Nomad. Let alone island maps. All of which make me want to kill myself to varying degrees. The last patch at least felt like ranked matches to some degree in that you had harass options and an equal start in nearly every map. That's what competitive RTS should be. [link] [comments] | ||
The healing ponds don't work in DE? Posted: 21 Dec 2019 01:26 AM PST I remember in Sundjata 3, we had healing ponds which could even repair siege. It seems DE removed it [link] [comments] | ||
Posted: 21 Dec 2019 04:28 AM PST In my custom scenario AI villagers don't use farms and they go far away to hunt and forage. How can i fix this? [link] [comments] | ||
Posted: 21 Dec 2019 12:26 AM PST I'm having an issue during games that when I put units on patrol they won't attack. Then if it happens I need to switch to attack but or another stance as they are bugged out? [link] [comments] |
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