Age of Empires II "first 6 villagers on food" |
- "first 6 villagers on food"
- In-depth analysis of Archers (vs Archers)
- Ranked queue - Maps pool survey
- Don’t forget!
- Best siege for Slavs?
- Are these wolves hungry or wha?
- 1v2 civ ideas
- What composition do you use on Team Islands in a team game?
- A reminder to everyone that a lot of players (including me and my family) still have this issue and can't play the game.
- Question on Magyars UU
- Beware of cheater in AOE 2 DE, extra villagers out of nowhere
- How is the ping when playing Online Steam from Australia?
- ELO Comparision (DE/Voobly/HD)
- Cumans Fast Castle Semi Boom + Knights on Steppe! (Ranked 2v2 Match)
- I like Cavalry Archers and Hussars, which civ is for me?
- I try to understand the elo system...
- Is there a mod to add more sparks into the start menu?
- Ballistics - Thumb ring
- Mod to list current map name?
- Game stuttering every other second in multiplayer?
- one man army / and another one 11
- Art of War Fast Castle Age Gold Not Possible?
- Maps rotation in aoe2:DE Ranked Ladder.
Posted: 23 Feb 2020 05:22 AM PST
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In-depth analysis of Archers (vs Archers) Posted: 23 Feb 2020 03:34 AM PST Population efficiency: how good is the unit at killing another unit (cost ignored) Gold efficiency: how good is the unit at killing other units (cost accounted for; food traded for gold at a bottomed-out market) Cost efficiency: how good is the unit at killing other units (cost accounted for; gold is not scarce (i.e. gold is as valuable as food)) SkirmsSkirm pop efficiency: https://i.imgur.com/pEFpOjo.png Skirm cost efficiency: https://i.imgur.com/for8WAq.png Skirm gold efficiency: https://i.imgur.com/IDaMRae.png pop efficiency: turk e genitour > e genitour > viet i skirm > i skirm > e skirm cost/gold efficiency: turk e genitour > viet/byz i skirm > e genitour > i skirm > e skirm Archers
Archer pop efficiency: https://i.imgur.com/4OX3n7Z.png Archer cost efficiency: https://i.imgur.com/G1iJq9t.png Archer gold efficiency: https://i.imgur.com/AThkqDn.png pop efficiency: HCA > arb > hand cannon HCA pop efficiency: turk HCA > tatar HCA > magyar HCA > HCA > mongol HCA > viet HCA > hun HCA arb pop efficiency: ethiopian arb > italian arb = viet arb > arb HC pop efficiency: turk HC > spanish HC > HC . HCA gold efficiency: turk HCA > tatar HCA > magyar HCA = HCA > viet HCA > mongol HCA = hun HCA
arb gold effiency: persian xbow > mayan arb > ethiopian arb > italian arb = viet arb > arb HC gold effiency: turk HC > italian HC > spanish HC > HC UUsUU pop effiency: ele archer > war wagon > rattan > camel archer > mangudai > conq > geno xbow > kipchak > plume > chu ko nu > arambai > longbow > jani > slinger UU gold efficiency: ele archer > war wagon > rattan > camel archer > geno xbow > kipchak > plume > mangudai > conq > chu ko nu > longbow > arambai > slinger > jani Full tableFull pop efficiency: https://i.imgur.com/ts0Z7eA.png Full cost efficiency: https://i.imgur.com/7QdhdIy.png Full gold efficiency: https://i.imgur.com/OoO1UH7.png [link] [comments] | ||
Ranked queue - Maps pool survey Posted: 23 Feb 2020 02:39 AM PST
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Posted: 23 Feb 2020 06:54 AM PST | ||
Posted: 23 Feb 2020 04:03 AM PST I find my biggest weakness as a Slav player is archers. What would work better to counter them? Onagers or scorpions? Also is researching the champion line worth it, or should I stick to a long swordsman (at best) then transition to pikes and boyars? Are skirmishes worth it for Slavs? [link] [comments] | ||
Are these wolves hungry or wha? Posted: 23 Feb 2020 06:17 AM PST
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Posted: 23 Feb 2020 05:11 AM PST Hey guys I'm playing with my friends and we are doing 1v2s recently with me being on the solo team. I'm determined to win and unsure which civ I should go to have the best chance and maybe a map recommendation too would be cool. The team of 2 is not allowed to trade and we play on explored [link] [comments] | ||
What composition do you use on Team Islands in a team game? Posted: 23 Feb 2020 04:52 AM PST I am mostly a land map player and not so experienced on water maps. So when I play team Islands in a team game I always wonder if it is better if one player goes for Galleons and the other for Fires (similar to land maps) or if just both players should go Galleons in castle age because they are stronger? And should both player open Fires in feudal age or should one go Galleys? And what do you do then in a 3v3 or 4v4? [link] [comments] | ||
Posted: 22 Feb 2020 12:21 PM PST
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Posted: 23 Feb 2020 01:57 AM PST What is it for ? it is a trash unit (if we research the imperial tech) and a good one i guess but the ennemy has just to mass so hallbardiers ? so whats the point explain it to me guys plz bc i kinda like this civilization [link] [comments] | ||
Beware of cheater in AOE 2 DE, extra villagers out of nowhere Posted: 23 Feb 2020 07:36 AM PST
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How is the ping when playing Online Steam from Australia? Posted: 22 Feb 2020 06:05 PM PST | ||
ELO Comparision (DE/Voobly/HD) Posted: 23 Feb 2020 06:30 AM PST Hello everyone, Apologies if this has been asked before, but have people devised a DE to Voobly ELO rating? HD was known to be roughly 600 ELO inflated over Voobly - so if you were a 2k HD player, you were 1600 on Voobly. What about DE? Is 1600 Voobly simply 1000 DE? [link] [comments] | ||
Cumans Fast Castle Semi Boom + Knights on Steppe! (Ranked 2v2 Match) Posted: 23 Feb 2020 06:02 AM PST
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I like Cavalry Archers and Hussars, which civ is for me? Posted: 22 Feb 2020 10:54 AM PST I am playing Tatars because their unique tech gives both of these units extra armor. Which other civ would be good if I like these two units? [link] [comments] | ||
I try to understand the elo system... Posted: 23 Feb 2020 04:22 AM PST
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Is there a mod to add more sparks into the start menu? Posted: 22 Feb 2020 11:33 AM PST Let's be honest, pushing them around with the mouse is the best part of the game. I want more sparks, but i can't find a mod. Do you know one? [link] [comments] | ||
Posted: 22 Feb 2020 05:40 PM PST Can someone help me understand the difference between the 2? It reads to me as each provided accuracy. So do you need both if you already upgraded one? [link] [comments] | ||
Posted: 22 Feb 2020 10:19 PM PST Is there a mod (or a setting I am missing) to list the current map name, preferably some where around the mini map. I know I can look in the game info menu to double check but I would like to have it visible and not stashed in a menu. [link] [comments] | ||
Game stuttering every other second in multiplayer? Posted: 23 Feb 2020 01:40 AM PST Is anybody else having an issue when playing multiplayer where every other second the game will freeze/stutter? It's basically making the game unplayable for me and killing all my motivation to keep playing. I know it's not my FPS as the Steam FPS counter is staying at a continuous 120. [link] [comments] | ||
one man army / and another one 11 Posted: 22 Feb 2020 09:06 AM PST
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Art of War Fast Castle Age Gold Not Possible? Posted: 22 Feb 2020 05:59 PM PST Is there some sort of bug(s) in the current build making getting gold impossible for Art of War's Fast Castle Age? It sure seems like they don't give you anywhere near enough time. Following the prompts exactly and still don't even come close. I either never have enough food to hit Castle Age or the buildings aren't ready before the timer runs out on gold. I've gotten gold on all the other challenges. The prompts also tell you to go get a boar while sheep are still up and in some cases decaying, which seems counter intuitive to me. Either that or you have your shepherds standing around doing nothing while they wait for the boar to come back to the TC. [link] [comments] | ||
Maps rotation in aoe2:DE Ranked Ladder. Posted: 22 Feb 2020 11:34 AM PST Will the map rotation of the Ladder maps ever change? Or we Will stick with those 8 maps forever? [link] [comments] |
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