Age of Empires II Age of Empires in Liquipedia! Help make it big! (more info in first post) |
- Age of Empires in Liquipedia! Help make it big! (more info in first post)
- Everyone forgot about the garrison order :(
- Oh how the tables have turned!
- AoE2 DE Stats
- When you have 16 villagers near a Town Center, the enemy comes raiding and you hit the bell, that last villager be like
- Did the menu art always have such hunky topless men in it?
- General Question: Whats your currently favorite civ / build order and why?
- ELO Rating
- When you finally find the perfect name for your account (OC do not steal)
- Question about Conversion
- “I fast castle on every map”
- Started playing again (HD version) after a 10-15 year hiatus. Need help.
- The Noob friendly Chinese guide
- 250 games played in RM 1v1, but no elo? Curious as to how that's the case.
- New Tech Idea
- Is anyone else facing multiplayer connection issues?
- Ideal Monitor?
- Turks vs heavy cavarly+pikes
- How to beat hard AI in team games?
- Can you rename your replays?
- Why do villagers build walls like this?
- Should Cumans always build their 2nd TC in feudal or are their situations where they should skip it?
- Is there a cheat sheet that shows what strategy is best for certain civs? ie Franks=Knights...
Age of Empires in Liquipedia! Help make it big! (more info in first post) Posted: 04 Jun 2020 02:34 AM PDT
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Everyone forgot about the garrison order :( Posted: 04 Jun 2020 03:54 AM PDT
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Oh how the tables have turned! Posted: 03 Jun 2020 11:04 AM PDT
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Posted: 04 Jun 2020 05:07 AM PDT
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Posted: 04 Jun 2020 04:10 AM PDT
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Did the menu art always have such hunky topless men in it? Posted: 03 Jun 2020 01:39 PM PDT
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General Question: Whats your currently favorite civ / build order and why? Posted: 04 Jun 2020 07:30 AM PDT | ||
Posted: 04 Jun 2020 04:18 AM PDT I would like there to be a way to turn on my ELO rating so I can see it on the matchmaking section while waiting on a rated match. Also, I wish that I could see the ELO of my opponent before the match starts. I know I could tab out of the game to get this information but I wish it was there in game. Your rating score should have a more prominent appearance in game. Kind of like in online chess you can always view your ELO and the ELO of your opponent. Perhaps not make it visible during the actual game but perhaps visible right before the game starts after you are paired. [link] [comments] | ||
When you finally find the perfect name for your account (OC do not steal) Posted: 03 Jun 2020 09:26 AM PDT
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Posted: 04 Jun 2020 06:48 AM PDT If I, as teutons, convert a Vietnamese elephant that has Chattras, will it keep that added health benefit as well as gain the teutons +1 armor? [link] [comments] | ||
Posted: 03 Jun 2020 01:06 PM PDT
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Started playing again (HD version) after a 10-15 year hiatus. Need help. Posted: 03 Jun 2020 09:36 PM PDT Just looking for some tips to improve my efficiency, especially early in the game. Order of operations, location of farms, mills, mines. Order of resource collection and when to transition to different resources. Ideal number of workers to have by each stage. Should I rush or delay getting to any particular ages? Favorite civs and why Not really a fan of rushing even though it works. Are there any helpful posts or links to read on this kind of stuff? [link] [comments] | ||
The Noob friendly Chinese guide Posted: 04 Jun 2020 12:42 AM PDT
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250 games played in RM 1v1, but no elo? Curious as to how that's the case. Posted: 03 Jun 2020 08:23 PM PDT
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Posted: 04 Jun 2020 08:03 AM PDT I've been thinking about the anarchy tech for a lot of reasons lately. I know it is currently pretty irreverent and not used in the game today. So I was trying to come up with improvements to it. I think in order to get a more historically accurate version of anarchy, the technology should allow you to do two things:
I also think in order to make the technology become more viable we should reduce the cost by 100 gold. In all honesty I have no clue what anarchy currently does or how much it costs. [link] [comments] | ||
Is anyone else facing multiplayer connection issues? Posted: 03 Jun 2020 10:58 PM PDT
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Posted: 04 Jun 2020 07:41 AM PDT Yes ACCM and other pros have reached pro level using a laptop, but what would be the ideal monitor Size? Resolution? Curved/Flat? The bigger the better seems obvious but then the minimap is further away from the middle of the screen. I believe resolution is capped at 1080p right? Would a curved monitor affect raw gameplay mechanics in anyway? Any idea what monitors the pros use? [link] [comments] | ||
Posted: 04 Jun 2020 06:59 AM PDT Does anyone have a reliable answer to this? I just can't wrap my head in how one playing Turks is supposed to counter this in early/mid castle. if you make camels they get destroyed really fast by pikes and unless you have pro lvl micro I don't see how one would target all the Pike's with crossbows if they are mingled with the knights. [link] [comments] | ||
How to beat hard AI in team games? Posted: 04 Jun 2020 12:54 AM PDT Hey all, as the title says me and my friends are struggling against the hard AI in team games. Generally when it's 3v3. They always just seem to steam role one of us at a time and we're finding it hard to adequately defend that player and attack at the same time. Any tips would be really welcome! [link] [comments] | ||
Posted: 04 Jun 2020 06:38 AM PDT Double clicking replays the game and right click does nothing. I'm rather confused. Surely this is possible? I'd like to know the ones worth re-watching. Also, if someone knows, are the replays automatically deleted when you have enough of them? [link] [comments] | ||
Why do villagers build walls like this? Posted: 03 Jun 2020 03:59 PM PDT
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Should Cumans always build their 2nd TC in feudal or are their situations where they should skip it? Posted: 03 Jun 2020 02:51 PM PDT | ||
Is there a cheat sheet that shows what strategy is best for certain civs? ie Franks=Knights... Posted: 03 Jun 2020 06:27 PM PDT I know that's an obvious one but hey, I'm a boob. (EDIT - I was gonna fix it but it still works) [link] [comments] |
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