Age of Empires II Civilization Match-up Discussion Round 10 Week 17: Chinese vs Japanese |
- Civilization Match-up Discussion Round 10 Week 17: Chinese vs Japanese
- Choose your fighter
- Converted Original Aoe2 Campaigns To Support 2 Player Coop
- Will the Serjeant be one of the best looking units in the game? Yes.
- Delirium Cup: Looking Partners for making a really different tournament
- Dark Age TC Mod, for better vision under your TC in Dark AGE
- Map dodgers of reddit, could you atleast alt+f4 as soon as the map gets drawn, rather than waiting for the timer to run down
- Suggestion: Select all cavalry/infantry/ranged/siege hotkey - UPVOTE PLEASE
- Lithuanians Hill Forts masterpiece
- Seems fair
- Any clans out there?
- How do I cancel from global queue like this?
- Playing online is too stressful for me.
- Big stuttering lag spikes playing online
- Introducing "Open Season" - an open maps only 1v1 tournament!
- I did it! finally killed the hardest AI with archer rush, 3rd try is a charm, thanks for all the tips and advices! (successful try starts from 19:09)
- Idea for unit customization
- openage rC3 annual status (with Q&A)
- Resources to get better at the mid/late game
- every single time, I swear
- Anyone here like to just create a walled city to farm and gather resources or is that just me?
- Tips for a campaign newbie?
- City of Constantinople, 1453 -- Thanks CaptureAge!
- Event Mods keep coming back - Solutions?
Civilization Match-up Discussion Round 10 Week 17: Chinese vs Japanese Posted: 30 Dec 2020 03:25 PM PST Last civ match up discussion of the year! And yes, this makes 52 total discussions for all of 2020 - one discussion every single week! Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Khmer vs Tatars, and next up is the Chinese vs Japanese! Chinese:
Japanese: Infantry and Naval civilization
Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!
Thanks as always for participating all year long! Unfortunately the timing is *slightly* off, as next week we will finish round 10 with the Byzantines vs Mayans. Hope to see you there! :) [link] [comments] | ||
Posted: 31 Dec 2020 06:07 AM PST
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Converted Original Aoe2 Campaigns To Support 2 Player Coop Posted: 31 Dec 2020 02:15 AM PST A while ago I converted the 4 original campaigns to support 2 player coop so I could play them with my friend for the Definitive Edition. Decided to upload the scenario files for public use.The conversion changes all triggers and ai scripts to react to the additional 2nd player. Some maps are changed slightly, but i keep close to the original map and ai design as possible. For balance reasons I cut the starting units, resources and population limit in half for each player. Haven't done extensive multiplayer testing so there might be some broken stuf there still. But if you are interested you can find them here (make sure to read the instructions first): Joan of Ark: https://www.ageofempires.com/mods/details/20023 Saladin: https://www.ageofempires.com/mods/details/20026 Genghis Khan: https://www.ageofempires.com/mods/details/20027 Barbarossa: [link] [comments] | ||
Will the Serjeant be one of the best looking units in the game? Yes. Posted: 31 Dec 2020 04:39 AM PST
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Delirium Cup: Looking Partners for making a really different tournament Posted: 31 Dec 2020 02:04 AM PST
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Dark Age TC Mod, for better vision under your TC in Dark AGE Posted: 30 Dec 2020 08:47 AM PST
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Posted: 31 Dec 2020 06:15 AM PST Already wasting so much time for everyone else, just dodge right away and we save like 50sec [link] [comments] | ||
Suggestion: Select all cavalry/infantry/ranged/siege hotkey - UPVOTE PLEASE Posted: 31 Dec 2020 02:13 AM PST Hi, When I want to select all my knights on the map to go raiding I use select-all-military + shift-click knights. When I also have other cavalry like light cavalry it gets even more complicated (control-shift-click on all non-cavalry units). I have to do this like every 30 seconds whenever a new knight is built, which gets cumbersome. Is it possible to have a hotkey option like suggested above? Please upvote so the devs can see it. Thanks! [link] [comments] | ||
Lithuanians Hill Forts masterpiece Posted: 31 Dec 2020 06:03 AM PST
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Posted: 31 Dec 2020 06:27 AM PST
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Posted: 31 Dec 2020 05:39 AM PST Any clans that have members who help teach each other and play some online games together? Looking for a community within the community I guess you could say. [link] [comments] | ||
How do I cancel from global queue like this? Posted: 30 Dec 2020 11:51 PM PST
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Playing online is too stressful for me. Posted: 30 Dec 2020 02:33 PM PST I get complete and utter anxiety breakdown my hands start shaking, i get mentally blocked and freeze up, I make horrible choices, i have to take my anxiety medication during a game, i sweat and my heart races and i cant even hold a cup of water steady without shaking. And i generally don't feel good So yeh I don't think i can legit play this game online. This game is just too much for my anxiety, all games should be fun, not stressful. So long AOE may i never break the 800 Elo rating. So i'm just going to stick to offline against AI. Now i know why i don't play RTS Games. [link] [comments] | ||
Big stuttering lag spikes playing online Posted: 31 Dec 2020 07:36 AM PST Trying to figure out if this is an issue specific to me or widespread to everyone? My last few games I'm experiencing periodic (once every couple of minutes) big lag spikes where the game freezes for 5-10 seconds, resulting in being virtually unplayable, boat killing half my vills etc. If as I suspect it is on my side, any tips on how I can eliminate it? [link] [comments] | ||
Introducing "Open Season" - an open maps only 1v1 tournament! Posted: 30 Dec 2020 05:25 PM PST
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Posted: 31 Dec 2020 07:04 AM PST
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Posted: 31 Dec 2020 06:15 AM PST Today I thought back to the time I played Starcraft II. They had this cool feature that you could unlock minimal design changes to your base if you progess in the game. Like your base woun´t display the normal faction logo but a skull or something in that line. In AoE II many units have little emblems like the paladins Fleur de Lille or the pikemens lions. I have two ideas:
What do you guys think of this idea? Would you like it? [link] [comments] | ||
openage rC3 annual status (with Q&A) Posted: 31 Dec 2020 05:46 AM PST
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Resources to get better at the mid/late game Posted: 31 Dec 2020 05:11 AM PST Hi all. I recently started playing online after a lot of coop games with friends against the AI and I'm seeing a pattern that I don't know how to break : I do okay during the early game, not attacking much but I can progress quickly and defend against most rushes and keep going, but when big fights in castle age start to happen, I tend to get behind very fast and unable to get much done. I've gotten better at keeping my eco going and my army production as well, but I never know wether I should switch my army comp to deal with what my ennemy has, or if I should focus on getting more of what I had in mind and overpower... If I went cavalry and my ennemy makes halbs, it costs so much to then upgrade all the way to arbalests and takes forever... Do you have any resources regarding the mid/late game about how to deal with the bigger fights and how to prioritise army techs and things like that ? [link] [comments] | ||
Posted: 30 Dec 2020 01:14 PM PST
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Anyone here like to just create a walled city to farm and gather resources or is that just me? Posted: 30 Dec 2020 03:31 PM PST | ||
Posted: 31 Dec 2020 07:30 AM PST I just bought DE after not having played since 2000 or so. I am getting slaughtered. For instance, on level 2 of the Saladin campaign, I have tried two routes. First, I build up some forces and get my economy going, repel the attackers as best as I can, eventually they overpower me and I get destroyed. Alternatively, I wall off my area, build up a large army, and eventually I get a notification that I've been defeated, presumably because one of my allies fell. This game is REALLY hard and I feel like I fundamentally don't understand it. I should be able to get past level 2. It's not so easy to figure out as, say, Warcraft II. Any advice would be appreciated. [link] [comments] | ||
City of Constantinople, 1453 -- Thanks CaptureAge! Posted: 30 Dec 2020 01:53 PM PST
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Event Mods keep coming back - Solutions? Posted: 31 Dec 2020 07:05 AM PST Hi there! As many players probably know, there has been for a while and still is an annoying bug causing all unlocked event mods to get re-activated randomly upon the start of the game. No matter how often the mods are unsubcribed from, they keep coming back. Furthermore, the issue is worsened by an additional bug preventing the player from leaving the event mod selection or player profile window at all. This means, once the event mods are unsubscribed from manually, the game has to be shut down via alt-f4 or similar methods and restarted. Chances are of course that upon restart, the mods are all back. This has been an issue for a long time now and many people have complained about it here and in the official forums. Unfortunantely, the Devs dont care about it and dont even acknowledge it at all. They havent responded to any of the bug reports in the forums and have not listed the issue in their known issues list. Safe to say, they are not working on fixing this at the moment. Has anyone found a consistent way around this yet? I am sick and tired of having to restart the game multiple times until I get lucky and dont get stuck with all this mod crap. [link] [comments] |
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