Age of Empires II This game never ceases to amaze me, played for over 20 years and just discovered that you can garrison monks inside monasteries! |
- This game never ceases to amaze me, played for over 20 years and just discovered that you can garrison monks inside monasteries!
- Bay Pants
- Playing a 2v2 Random Everything by HenkdeSuperNerd - this is one of the more "normal" maps
- Future patch notes: "Woodlines will now always spawn for every player on Arabia."
- The AI every single game regardless of its civ
- My favourite Sun Tzu quote
- The real Khmer wonder - The temple complex at Angkor Wat built by King Suryavarman II
- HC4 be like:
- How to win tournaments (according to hera)
- Could the HC4 maps please be in the 1v1 RM mappool during the event?
- Most hilarious game of the year
- Does anyone else notice a massive difference from HD and DE Megarandom?
- Low Elo Adventures
- R.I.P
- AI not traveling on island maps
- Elephant Cannoneer for Indians
- Is there a mod that turns converted petards into villagers?
- What Civs are good for “Zerg rushing”? Any tips on openers?
- Is there a user patch for DE ?
- Playing AoE2HD on Voobly with Linux
- How do I counter tower rush/castle rush/forward TC douche? Low ELO
- Settings idea, moonwalk
Posted: 07 Mar 2021 12:00 AM PST
| ||
Posted: 06 Mar 2021 11:08 AM PST
| ||
Playing a 2v2 Random Everything by HenkdeSuperNerd - this is one of the more "normal" maps Posted: 07 Mar 2021 03:46 AM PST
| ||
Future patch notes: "Woodlines will now always spawn for every player on Arabia." Posted: 07 Mar 2021 06:52 AM PST | ||
The AI every single game regardless of its civ Posted: 06 Mar 2021 12:20 PM PST
| ||
Posted: 07 Mar 2021 07:44 AM PST
| ||
The real Khmer wonder - The temple complex at Angkor Wat built by King Suryavarman II Posted: 07 Mar 2021 06:17 AM PST
| ||
Posted: 06 Mar 2021 08:31 AM PST
| ||
How to win tournaments (according to hera) Posted: 06 Mar 2021 03:08 PM PST
| ||
Could the HC4 maps please be in the 1v1 RM mappool during the event? Posted: 06 Mar 2021 10:19 AM PST https://www.youtube.com/watch?v=-vq8ytQH_zA [link] [comments] | ||
Most hilarious game of the year Posted: 07 Mar 2021 06:02 AM PST
| ||
Does anyone else notice a massive difference from HD and DE Megarandom? Posted: 07 Mar 2021 08:07 AM PST I LOVED MR on HD, the maps were always crazy and lived up to the word. The DE version seems.... Shallow? I feel like every map is either open, contains very little wood, has rivers or otherwise some weird type of water with little fish that either adds no flavor to the map or makes the map completely unbearable. [link] [comments] | ||
Posted: 06 Mar 2021 09:31 PM PST I have been playing AoE2 since it came out, but I have decided I will record some of my adventures in low elo. I am currently ranked around 1100, but I've noticed that players around this elo are incredibly mixed - so many smurfs. Finally, I seem to be improving though! Anyway, check me out if watching a random NZ guy struggle his way through ranked is your thing: https://www.youtube.com/watch?v=1-7g5GKXrJk [link] [comments] | ||
Posted: 06 Mar 2021 08:42 AM PST
| ||
AI not traveling on island maps Posted: 07 Mar 2021 01:07 AM PST I read that the AI can't actually transport villagers in water maps? Because for every island map i've played the ai never tried to build on other islands. Is there a fix for this? Note - I play only Conquerors. Thanks. [link] [comments] | ||
Elephant Cannoneer for Indians Posted: 06 Mar 2021 06:19 PM PST Elephant archer isn't too impressive for some people. Shouldn't the Indians get a UU which is a hand cannoneer on elephant instead? The Indians specializes in gunpowder after all. [link] [comments] | ||
Is there a mod that turns converted petards into villagers? Posted: 07 Mar 2021 01:00 AM PST You know maybe the petard doesn't want to be a suicide bomber anymore? Maybe he'd rather be a farmer? [link] [comments] | ||
What Civs are good for “Zerg rushing”? Any tips on openers? Posted: 07 Mar 2021 12:54 AM PST A friend of mine really wanted me to pick up the game (so he could stomp me). I'd like to surprise him by picking a faction that is good at getting a quick start and rushing out some units on him. I get I won't be able to win instantly, but I figure I can cripple his economy while I strengthen mine as my units stop him from doing anything [link] [comments] | ||
Is there a user patch for DE ? Posted: 06 Mar 2021 08:58 PM PST I need some mod for like 1000 population limit same as it was there in the conquerors mod. [link] [comments] | ||
Playing AoE2HD on Voobly with Linux Posted: 07 Mar 2021 12:21 AM PST This has been asked a couple of times in some shape or form but so far none of the answers has worked for me. My situation: I load up AoE2HD (no DLCs) with Steam which I open in PlayOnLinux. I use Ubuntu. I could install Voobly on PoL but it won't find the installed game. I would really like to use Voobly to enter some more active Multiplayer Lobbies and improve my skills. If you have any other ideas that don't use PoL I'm interested to hear. Do I need the DLCs for Voobly to work? Can anyone help me out? Big thanks in advance! [link] [comments] | ||
How do I counter tower rush/castle rush/forward TC douche? Low ELO Posted: 06 Mar 2021 02:28 PM PST Almost every enemy I face does this strategy. The issue I have with it is this even makes victories against them unsatisfying because they'll resign as soon as the momentum shifts against them. For example if I kill a castle or two or a few of their barracks. But it's unsatisfying because it feels like I never really left my base. What most people seem to do is they'll put a tower and start building barracks, ranges right outside of my base. Then they'll spam more towers closer and closer and eventually a castle. I don't get how to counter this because in feudal I simply don't know how to kill their towers. Attemping to do so makes me take heavy losses. If I'm going archers I have to completely change my strategy. They'll start building a castle or tower. I feel like I have to waste a lot of wood building new farms in other areas outside of the fire zone or relocating lumber camps and because of this they'll beat me to imperial and trebs usually. [link] [comments] | ||
Posted: 06 Mar 2021 10:37 PM PST Moonwalk setting. Makes all units appear to walk backward, simple as that. Alternatively, units have an innate chance of changing direction for a set period of time while moving alone. Anyone else want this to be implemented? I also wanna see a boar run backwards now. In all seriousness, anyone else have other ideas like this? [link] [comments] |
You are subscribed to email updates from Age of Empires II. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment