- Past 1400 for the first time ever! And it ONLY took 1000 games 11. This is a great community for tips and sharing advice and suggestions and ways to help each other :) Thanks to all those who helped along the way. Next stop 1406.
- It's getting old watching people flame Memb for talking too fast or take a piss on T90 for spending too long looking at bumping villagers. Can't we stop the fighting and just agree that Dave (David) is the best all around caster
- Flemish militia units should have random sex (as villagers) on spawning
- A whole dang year
- Warning beacons of Gondor ! (Trigger test)
- Show stats when selecting groups of units?
- Trying reddit fun strats - Part 2 (Warning: Low Level Gameplay)
- Im so sick of the disparity in the 1000-1100 range
- Saracens market abuse is awesome on empire wars
- Hell! Mongols vs. Malians
- Next time you play, hit random, whatever civ you get is your civ for a week for online play. Good luck
- Can aoe2 DE be played in offline mode? Has anyone done so?
- 40 years ago today was a historic moment for computer strategy gaming
- On rotting deer, sheep, and boar: how to prioritize?
- Stop attack command to AI ally in AOE 2 HD
- Sheep Harvesting- suggested improvement
Posted: 04 Jul 2021 05:40 AM PDT
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Posted: 03 Jul 2021 08:07 PM PDT
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Flemish militia units should have random sex (as villagers) on spawning Posted: 04 Jul 2021 06:42 AM PDT When players convert villagers to militia by tech - they can be male or female and also has different models for each sex. But when we're creating Flemish militia in town center - there is only male units. That makes me sad personally, cos female voice line of Burgundian's villagers just so awesome <3 [link] [comments] | ||
Posted: 03 Jul 2021 09:43 PM PDT This is my cakeday post. Pretty sure AOE2 Was my reason for making an account, so thanks for the ride guys. Wouldn't want to imagine my pandemic year without you or this game. Special thanks to T90, Survivalist, and Spirit of the Law. Here's to another year, and if we're lucky, an AOE 4 we all enjoy! [link] [comments] | ||
Warning beacons of Gondor ! (Trigger test) Posted: 04 Jul 2021 03:29 AM PDT | ||
Show stats when selecting groups of units? Posted: 04 Jul 2021 05:19 AM PDT What do yall think of showing stats, like attack/defense when you select a group of units the same way it shows as you select a single unit? Or if you select 10 lumberjacks itd show the total wood those lumberjacks are carrying the same way it does when you select a single vil? Itd make you much less likely to play the entire castle age without noticing you never researched bodkin or wheelbarrel for example? Im sure itd be a bitch to program but would that be something yall would in theory support? Or is it similar to the range display on towers where it kinda defeats a fundamental aspect of the game? [link] [comments] | ||
Trying reddit fun strats - Part 2 (Warning: Low Level Gameplay) Posted: 04 Jul 2021 02:44 AM PDT
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Im so sick of the disparity in the 1000-1100 range Posted: 03 Jul 2021 09:24 PM PDT I win exactly 50% of my games. Which, when you say it like that sounds like I'm perfectly balanced and everything is great. But in this range it one of two experiences. Either the person I'm playing with seems like they've never played the game before, or I'll encounter players with more than 500 games who utterly destroy me. I can't improve because every time I win I steamroll my opponent in 10-15 minutes people, and every time I lose I get absolutely wrecked. I have almost never had an Imp battle, and very seldom is it competitive. Does anybody else experience this? [link] [comments] | ||
Saracens market abuse is awesome on empire wars Posted: 04 Jul 2021 08:48 AM PDT Making archers as usual in RBW style EW, you can click up at 2:30 with a little market abuse, constant double range archers and clicking crossbowmen at just over 5 mins. Gives you a pretty good early power spike. Surprised it wasn't seen in RBW. [link] [comments] | ||
Posted: 04 Jul 2021 08:46 AM PDT
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Posted: 03 Jul 2021 09:06 PM PDT | ||
Can aoe2 DE be played in offline mode? Has anyone done so? Posted: 04 Jul 2021 02:59 AM PDT I've followed the instructions on Microsoft's website to enable offline play, yet I cannot play offline! [link] [comments] | ||
40 years ago today was a historic moment for computer strategy gaming Posted: 04 Jul 2021 06:33 AM PDT Gather round and let me share with you the story of Eurisko. July 4th 1981. The US championship for the Traveller RPG was underway. For the previous 2 weeks a room full of the most advanced computers of the day had crunched over the Traveller ruleset. And the computers found a strategy that was just plain weird. But it worked and it completely annihilated. If you are curious for details about strategy check out this. Eurisko was something new. It wasn't just a computer playing a game. Or a computer beating a human at a game. Even in 1981 those were old hat. For example computers could play checkers in 1959 and beat a master in 1962. This didn't play the game. It solved the meta. Not only that but it understood how its own strategy worked and included 2 additional layers of meta-game in case someone tried something similar. Imagine what the technology could do now. Computers are millions of times faster. Imagine this technology applied to the AoE2 tech tree and finding optimal build orders.... Of course it needs a lot more than just the tech tree. Merely trying to predict resource gathering rates requires a fairly accurate simulation of villager pathfinding and collisions. (But that part wasn't as difficult as expected.) I'll be posting occasionally whenever I come across something real good [link] [comments] | ||
On rotting deer, sheep, and boar: how to prioritize? Posted: 03 Jul 2021 09:43 PM PDT Suppose I cleanly open with 6 on a sheep, and proceed to put four on wood. With my scout I push a deer to my TC and assign three villagers, and after house-mill-berries, I proceed to pull the boar as I've seen so many times before. But while pulling, one of my idiot villagers decides that I'm the idiot for not shift-Qing, and decides to teach me a lesson by mercing a sheep while I'm pulling. I kill the boar with the group of villagers, but now I have 7(ish) food villagers, a partial deer carcass, a fresh sheep carcass, and a fresh boar carcass. With 7(ish) hunters under my TC, what is the optimal way to gather these resources? [link] [comments] | ||
Stop attack command to AI ally in AOE 2 HD Posted: 04 Jul 2021 05:13 AM PDT How can I issue a stop command to my AI ally from attacking the enemy AI. 31 is for attack an enemy now 36 is wait for my signal to attack Is there a similar command to stop an Allied AI? [link] [comments] | ||
Sheep Harvesting- suggested improvement Posted: 03 Jul 2021 09:03 PM PDT The Problem- Proposed Solution- Curious to see what people think! Of course I might be over looking a coding impossibility, but I thought hussite war wagons would be impossible to encode and where we are. [link] [comments] |
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