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    Age of Empires 3 The DE Philosophy

    Age of Empires 3 The DE Philosophy


    The DE Philosophy

    Posted: 22 Sep 2021 11:16 PM PDT

    Reworking Aztec arrow Knights

    Posted: 22 Sep 2021 05:11 PM PDT

    I made a post the other day about the viability of the Aztec in the current meta and got great feedback. I have been trying different strats and build orders against AI and noticed that artillery in the Industrial Age, especially heavy cannons, absolutely wrecked me. Arrow knights went from ok artillery counters to atrocious.

    Their 5x multiplier and 32 LOS and 30 range sound great, but most artillery have a .75 range resist. Arrow knights also cost 2 pop, so if the opponent makes a lot of artillery you either have to overwhelm them with coyote runners and and jaguar prowl warriors and accept the heavy casualties, or commit a decent portion of your population to an underwhelming "counter" in the arrow knight.

    In a game against the Dutch, 2 heavy cannons moved slightly back, effectively putting them out of my arrow Knights' LOS. They had a mass of units guarding those cannons, and I couldn't see where they went. In order to find them, I had to sacrifice a good number of coyote runners. They kept moving their cannons back and I had to sacrifice so many units to keep them in my LOS so that the arrow knights could kill them. Many of my arrow knights died too (I started with 26). Any more artillery and it would have been gg.

    So now for the possible reworks:

    1) Big button improvement (select 1) (A) Ranged units get +8 LOS +2 range (B)Arrow knights get + 25% speed (C) Arrow knight get +.15 range resist and .25 artillery resist (D) None

    2)Age 4 shipment (A) Shipment of 16 arrow knights. Arrow knights cost 1 pop. + 4 LOS + 2 Range. Cost increases to 75 food 90 gold. ( costs 1500 gold) (B) Shipment of 16 arrow knights. Arrow knights gain area attack that increases with number of arrow knights. + 1 area for every 10 arrow knights (up to 3) (costs 1500 gold) (C) Shipment of 16 arrow knights. Arrow knights' bonus against artillery +5. + 4 LOS + 2 range. Cost increases to 75 food 90 gold (costs 1500 gold) (D) None

    3) Stat changes or bonus upgrades (A) +2 to bonus against artillery (B) 1 pop. reduce base attack to 8. Reduce hp by 20%. Multiplier against artillery changed to 4. Cost changed to 65 food 65 gold. (C) Age 4 upgrade gives +5 bonus to artillery in addition to 25% increase to attack and hp (D) None

    What do you think? Which would you pick for each and why?

    submitted by /u/weebokaneebo
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    Cold-water balloon

    Posted: 22 Sep 2021 07:26 AM PDT

    African Royals challenge day 3

    Posted: 22 Sep 2021 12:24 PM PDT

    Anyone got problem with this challenge??? I played as Hausa, used Sudanese dervish and Berber camel raider to fight but the challenge objective still at 0/10000. I don't know if I had to switch map or else???

    submitted by /u/Anonymous13yo
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    Can't run AOE3 through Steam - Error message

    Posted: 22 Sep 2021 08:04 PM PDT

    When I run AOE3 through steam I'm getting the message: Age3.exe - Application Error

    The application was unable to start correctly (0xc0000005)."

    Anyone know how to fix this? I used to run AOE3 fine when I played two years ago. Idk why it's randomly giving me this error.

    submitted by /u/HumbleBrothers
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    Cd rom booting up for a second then stopping when trying to run any disk

    Posted: 22 Sep 2021 11:33 PM PDT

    Ive had this problem in the past and I guess it just fixed itself eventually but running into it again and I can't fix it no matter what I've done. Tried restarting the computer multiple times, uninstalling the cd rom drivers then restarting to reinstall them, and starting up in safe mode but still no luck. Any solutions?

    submitted by /u/Dryan34
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    What is the best revolt strategy ?

    Posted: 22 Sep 2021 10:39 AM PDT

    All in the title.

    What you think the best revolt strategy ?

    And why ?

    submitted by /u/Cold_Birthday_2807
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    Otto wood trade in age 2

    Posted: 22 Sep 2021 06:03 AM PDT

    Saw an Aizamk game where he aged up with 500 food and put all villagers on food, sent the church card first in age 2, and then sent wood trade at about 2500 food. Gave about 3200 wood. Given how much quicker food is gathered compared to wood, it does seem to make sense to use the trade rather than gather the 2500w and send 700w. He used the wood for the 2500w 15 Nizhams from the church, barracks and houses. Is this a viable strat or just one of his wacky strats that lower rated players like me should stay away from lol?

    submitted by /u/cosmia2
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