Age of Empires II Civilization Match-up Discussion Round 12 Week 15: Vietnamese vs Vikings |
- Civilization Match-up Discussion Round 12 Week 15: Vietnamese vs Vikings
- My teammate in a random 2v2 made the cutest little town with tight alleyways.
- Who even needs paladins, anyway?
- The Turkey whisperer
- Blue venting? Kinda sus
- After seeing some tier tier lists being being posted here and binge watching Ornlu`s campaign videos I decided to post my campaign tier lists. (Hard difficulty plus achievements)
- Anyone else having lobby issues?
- I think I might be in Love with new Cuman’s
- Unlucky map gen, my opponent had no wood lines nearby.
- R.I.P. lobby browser again
- Chinese +3 villager start. How good is it really?
- Should Runestones be permanent in the RM map pool?
- wow only 0.8% .... I'm pro now .. I guess
- Everytime I listen to the song I can't stop thinking of the first track on AOE2 soundtrack.
- KOTD IV announced - no information yet
- Month 2: Berbers (Analysis in Comments)
- Feature idea: flat terrain toggle
- Villagers dropping deer food to Dock
- My idle rams decided to torture a poor farmer vil
- Hoang knockoff chills
- The sweet, sweet feeling of beating a team of 123456 accounts
- Extreme ai can what??
Civilization Match-up Discussion Round 12 Week 15: Vietnamese vs Vikings Posted: 31 Aug 2021 10:04 PM PDT Dial V for... Vietnamese and Vikings... yeahhh idk where I was going with that... Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Chinese vs Malay, and next up is the Vietnamese vs Vikings! Vietnamese: Archer civilization
Vikings: Infantry and Naval civilization
Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!
Thanks as always for participating! Next week we will continue our discussions with the Celts vs Indians. Hope to see you there! :) [link] [comments] | ||
My teammate in a random 2v2 made the cutest little town with tight alleyways. Posted: 01 Sep 2021 04:12 AM PDT
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Who even needs paladins, anyway? Posted: 01 Sep 2021 05:50 AM PDT
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Posted: 01 Sep 2021 01:34 AM PDT
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Posted: 01 Sep 2021 03:05 AM PDT
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Posted: 01 Sep 2021 06:17 AM PDT
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Anyone else having lobby issues? Posted: 01 Sep 2021 07:24 AM PDT So the lobby issues seemed pretty ok but since the update last night I can't get past the "Creating party" wheel of death, it just times out and says "AdvertisementJoinEvent" and doesn't allow me to join a game. Anyone else? EDIT: Didn't mean update, just meant server maintenance. [link] [comments] | ||
I think I might be in Love with new Cuman’s Posted: 31 Aug 2021 08:44 PM PDT They have so much cool stuff they can do now. Double tc boom Double tc drop 4x archery range rush 3x stable rush Or a combo!!! They can do anything! [link] [comments] | ||
Unlucky map gen, my opponent had no wood lines nearby. Posted: 31 Aug 2021 10:14 AM PDT
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Posted: 01 Sep 2021 07:55 AM PDT how on earth are the mulitplayer services not working proberly for 1 month (also was disgusting before)? i unterstand if there are bugs in the game due to the old 1995 game engine, but the lobby browser? again? come on microsoft, you are not a small indie company, you can do it better... give the people the change to play and enjoy your game :( [link] [comments] | ||
Chinese +3 villager start. How good is it really? Posted: 01 Sep 2021 05:40 AM PDT I was wondering how many villagers you're actually ahead with the chinese start considering you have to do loom instantly and that there is some idle time. You *do* have loom while your opponents don't and they still have to get it but I personally only seem to be barely 1 vil ahead of my opponents. Bonus points if you can translate this to resources in dark/feudal age 11 [link] [comments] | ||
Should Runestones be permanent in the RM map pool? Posted: 01 Sep 2021 02:14 AM PDT | ||
wow only 0.8% .... I'm pro now .. I guess Posted: 31 Aug 2021 04:11 PM PDT
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Everytime I listen to the song I can't stop thinking of the first track on AOE2 soundtrack. Posted: 01 Sep 2021 08:03 AM PDT
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KOTD IV announced - no information yet Posted: 31 Aug 2021 01:48 PM PDT
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Month 2: Berbers (Analysis in Comments) Posted: 01 Sep 2021 08:09 AM PDT
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Feature idea: flat terrain toggle Posted: 01 Sep 2021 07:41 AM PDT Would it be technically possible to make a toggle button that would make the terrain flat, but only visually? This would really help tremendously when building on hills. Basically, make all tiles "Elevation 1" visually, like in the scenario editor. [link] [comments] | ||
Villagers dropping deer food to Dock Posted: 31 Aug 2021 12:44 PM PDT So, I was playing nomad yesterday and I built a dock. Near it were some deer, so I sent a villager to get food from it... but it didn't drop the food on the dock (logically.. or illogically, whatever). Anyway, then I got into creative mode. With the full 45 food (I think?) from deer, I sent the villager to get fish, then immediately clicked on the dock to drop the food, and it worked!! Did you know about it? Is it common knowledge? [link] [comments] | ||
My idle rams decided to torture a poor farmer vil Posted: 31 Aug 2021 10:09 AM PDT
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Posted: 01 Sep 2021 06:59 AM PDT Anyone else get a gold chill go down their spine randomly when ladder fighting? Had a queue where I wanted to play trashintines, but switched at the last second to franks with no real reason aside from a cold chill. I dont know how else to beat them aside from axemen. I fail when trying to compete with brute force 9/10 times. [link] [comments] | ||
The sweet, sweet feeling of beating a team of 123456 accounts Posted: 31 Aug 2021 08:07 AM PDT
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Posted: 31 Aug 2021 04:42 PM PDT So I've played a couple games against the AI since the server is down... the extreme ai quick walled and out microed ballistics [link] [comments] |
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