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    Age of Empires II Civilization Match-up Discussion Round 12 Week 16: Celts vs Indians

    Age of Empires II Civilization Match-up Discussion Round 12 Week 16: Celts vs Indians


    Civilization Match-up Discussion Round 12 Week 16: Celts vs Indians

    Posted: 07 Sep 2021 08:32 PM PDT

    A battle between two civs to see who loves the English the most!

    Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Vietnamese vs Vikings, and next up is the Celts vs Indians!

    Celts: Infantry and Siege civilization

    • Infantry move +15% faster (starting in Feudal Age)
    • Lumberjacks work +15% faster
    • Siege weapons fire +25% faster
    • Always control sheep within any Celt unit's LoS
    • TEAM BONUS: Siege Workshops work +20% faster
    • Unique Unit: Woad Raider (Powerful, fast infantry)
    • Castle Age Unique Tech: Stronghold (Castles and towers fire +25% faster)
    • Imperial Age Unique Tech: Furor Celtica (Siege Workshop units gain +40% hp)

    Indians: Camel and Gunpowder civilization

    • Villagers cost -10/15/20/25% per Age
    • Fishermen work +10% faster
    • Stable units have +0/+1 armor in Castle Age, +0/+2 armor in Imperial Age
    • TEAM BONUS: Camel units +4 attack vs buildings
    • Unique Unit: Elephant Archer (Incredibly tanky, slow, expensive cavalry archer)
    • Unique Unit: Imperial Camel (Additional upgrade to the Camel-line)
    • Castle Age Unique Tech: Sultans (All gold income is +10% faster)
    • Imperial Age Unique Tech: Shatagni (Hand Cannoneers gain +1 range)

    Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!

    • Okay, a bit of a unique match up here! For 1v1 on Arabia and other open maps, Celts might be the slightly more powerful civ on paper, but this particular match up has some interesting dynamics. Both civs are strong and flexible in the early game due to strong, consistent eco bonuses, but once midgame hits, their options become more limited. Indians obviously lack Knights, but Celts don't have good cavalry or archers. How do you see this one going?
    • On closed maps, this is also potentially interesting. Celts are always a favorite on Black Forest and Arena due to their strong economy and late game, but Indians also have a strong eco and plenty of late game tools. Celts generally don't love to go up against strong cav archer or gunpowder civs, and Indians do have decent options in both of those areas. How do you see this match up playing out on various clown-themed maps?
    • In team games, this match up is kind of difficult to compare. Neither play the archer/cavalry meta super comfortable, but each have reasonably good substitutes. Indians have their camels, which can situationally ruin the day of an enemy Frank or Hun pocket. Meanwhile, Celts are a bit more awkward in midgame, but have a very strong Imperial Age, where their halbs, siege, and woad raiders can all find good use. What do you think of the dynamics between these civs for team games?

    Thanks as always for participating! Next week we will continue our discussions with the Italians vs Malians. Hope to see you there! :)

    Previous discussions: Part 1 Part 2 Part 3

    submitted by /u/OrnLu528
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    I had my 4th heart attack this year

    Posted: 08 Sep 2021 01:00 AM PDT

    This is fine.

    Posted: 08 Sep 2021 03:14 AM PDT

    Dumb ways of abusing civ bonuses

    Posted: 07 Sep 2021 10:14 PM PDT

    • Always pre-mill drush with Slavs to get the +5 pop space, so that you save on your third house
    • Build inefficient Lumber and Mining Camps with Berbers, so your faster working Villagers pay off. Also, don't build mills. Fuck mills, you're fast.
    • As Vietnamese, immediately ping your opponent's TC. They will get so scared.
    • Never make farm upgrades with Incas to get the quick seeding in more often
    • As Bohemians, wall your whole base with Blacksmiths. Or as Saracens with Markets. As Japanese, use Mills (you can also farm super efficiently now around your whole base).
    • Instant vil-rush with Chinese
    • Make a Scout, one Man at arms and one Archer as Bulgarians. Now, do all of those fast, cheap upgrades
    • Teutonic Monk Towers: Spread some Monks around your or your opponent's base and wall them in. They have double healing range. Make the map a healing paradise for yourself.
    • Castle Age Unique-Tech-TC-Rush with Lithuanians or Malians (this is actually cool)
    • With Khmer, wall in every single farm
    • edit: That one was pointed out in the comments and definitely deserves a place here.
    • As soon as you get a Castle up with Mongols, rush houses until you get 200 pop space. Research Nomads. Delete every single house. So much space in your base!
    • You have immediate loom with Mayans and also cheap walls. Get your opponent walled in at minute 5. Don't even let their Scout escape.
    • Place outposts all over the map with Magyars immediately in Dark Age. Only civ which can do it because all the others get killed by wolves.
    • Poles Fast Imp Crop-Rotation-Rush. Send all on wood. Have 1 farmer on a Folwark. Delete and rebuild the farm again and again and again. (Do that in teamgames with an Incan teammate, sling whole team.)
    • As Burmese, go right away and wall in the relics.
    • Build Elephant Archers.
    submitted by /u/Umdeuter
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    Hey chat, not trying to brag but slam said hi to me <3

    Posted: 07 Sep 2021 01:03 PM PDT

    That feeling when playing vs Vietnamese

    Posted: 07 Sep 2021 05:39 PM PDT

    New tournament - History Hit Open with $5,000 prize pool. Now open for registration

    Posted: 08 Sep 2021 05:13 AM PDT

    [Announcement] Attempting to get 39 Civ Wins in 1 Stream

    Posted: 07 Sep 2021 10:33 AM PDT

    Hello Friends,

    This Saturday 11th September 2021 starting at 13 UTC (6am PST), I am going to attempt to win 39 ranked matches in a single continuous stream, one win with each civilization. This is not for a charity. This is not for a subathon. This is not to break any record. This is because it's there. https://i.imgur.com/84La8V7.jpg
    https://www.twitch.tv/collllllllllllin

    The civilizations are currently at a very even balance. Even with the new DLC expansions and the four new civilizations, I feel that every civilization has a chance to win. I hosted a tournament called SBARRO in 2020, where players would get points for a win relative to the strength of the civilization. That was over a year ago. Now civilizations are getting closer and closer to a 50% win rate. But it's not that simple.TM

    Data: I am rated around 1400 in Random Map. As you would expect, I have around a 50% win rate in Ranked. My average game duration is about 30 minutes, with a tendency to loose more in the early game and win more in the late game. So quick maths will tell us that I'll average 1 win per hour and thus the stream will take 39 hours of in-game time + queue times.I will also be queuing for the Empire Wars ladder so that I can get shorter queue times and shorter games. I will favorite Nomad which is currently in the Random Map ladder since I have a 72% win rate on Nomad. I have been playing through each civilization in the ranked ladder (with random civ enabled) for the past month and have only gotten half way through the list so far!

    Precedent: I am not aware of anyone else attempting this in Age of Empires. Hera's subathon earlier this year lasted for 7 days of various Age of Empires content and included sleep breaks. Other AoE2 streamers have done 12 hour streams.

    iiTzTimmy, an Apex Legends streamer went 54 hours without sleeping to go from the bottom to the top rank in one stream.

    Plan: I will play through each civilization alphabetically until I get a win, and then move on to the next. I will be trying to either play completely meta for a civilization or go for all-in strategies to end games quickly. This will depend on the civilization. #itDepends I will not purposefully lower my ELO by immediately resigning, but will abandon games if I am clearly behind. The queue and starting build order will take a lot of time and I don't want to waste any games if I still have a decent chance to get a win. I don't plan on laming boars or sheep, but may get desperate 11.If I run into server issues or stream snipers, I'll just restart the queue/game and persevere!

    Hopefully you will have a chance to stop by. The good thing about these long streams is that no matter your time zone, you will have a chance to catch it. I think I'll need the support near the end!
    https://www.twitch.tv/collllllllllllin

    TL;DR: California man streams over 40 hours of Age of Empires 2 to win a ranked game with every civ.

    submitted by /u/Farimba
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    Bad Arena Map Gen

    Posted: 07 Sep 2021 11:02 AM PDT

    The best game to ever grace the Nintendo DS

    Posted: 07 Sep 2021 09:52 PM PDT

    What I think of when using Obuch

    Posted: 07 Sep 2021 11:10 AM PDT

    What is this matchmaking ? Me 1000 elo pleb getting matched against one of the top players :-D (granted it was EW, but still 11)

    Posted: 07 Sep 2021 10:27 PM PDT

    Suppose devs would cease supporting AOE 2 next week. What balance changes would absolutely need to be addressed?

    Posted: 07 Sep 2021 07:20 PM PDT

    No counting Bohemians or Poles. New civs usually get a few nerfs some weeks after release of the latest dlc.

    submitted by /u/Trama-D
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    Dave outplayed by pro forward house strats

    Posted: 07 Sep 2021 10:19 AM PDT

    Any Poles build orders, fast knights?

    Posted: 08 Sep 2021 07:02 AM PDT

    Teutons and Huns have 20 knights in 20 minutes builds that work great for hideout, or with a few adjustments just about any map can churn out 10-20 knights by minute 21 with great effect. Has anyone figured out a build for Poles using their cheap knights?

    submitted by /u/yike92
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    A better way of pausing?

    Posted: 08 Sep 2021 06:14 AM PDT

    Instead of pauses being 10 pauses per player and immediate, which can be annoying when in the middle of something, how about the alternative:

    Total time allowed of paused gameplay per player (5 minutes), with a max of 10 individual pauses

    When the player presses pause, a warning displays on the screen with a countdown from 3, 2, 1 until game pause, and then the game pauses.

    View Poll

    submitted by /u/Shanestrait
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    Transaction costs for buying are lower than transaction costs for selling.

    Posted: 07 Sep 2021 05:05 PM PDT

    So the "fair price" of wood starts at 100. Transaction costs are +/- 30% of the fair price, but that actually leads to asymmetry. If you sell 100 wood, you get 70 gold. You end up getting 70% of the fair price. If you buy 100 wood, it costs you 130 gold, when you should have gotten 130 wood if transaction costs were zero. So, you are getting 100/130 of the fair price, or 77%. You get a higher percent of what is "fair" if you buy as opposed to sell.

    I often find myself hesitant to buy because I get scared off by the bigger numbers, but that bias in my mind is actually biasing me against doing the right thing. Mathematically, buying is a cheaper market activity than selling. I just wanted to share this realization with you guys, hopefully this will improve all of our gameplay. Yay, math!

    submitted by /u/Craiginator8
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    How to beat Sicilians as Goths on arabia?

    Posted: 08 Sep 2021 01:25 AM PDT

    So my understanding is that Goths are an extremely limited civ. Their cav sucks, their archers suck. Their answer to cavalry is super cheap halbs. But halbs aren't that great vs sicilian knight line. What are you meant to do? Or is this just a terrible matchup?

    submitted by /u/total_score2
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    1100 ELO… still hate luring boar

    Posted: 07 Sep 2021 01:22 PM PDT

    2 vs 2 Why no Trash Units?

    Posted: 07 Sep 2021 09:07 AM PDT

    In tournaments like World Cup and Wololo, the 2 vs 2 matches are always knights and archers. Why no player uses the counters? Skirms and pikes? Also Ive seen very little onagers. Whats the reason?

    submitted by /u/Toloberto
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    Bohemians OP, or smurf?

    Posted: 08 Sep 2021 01:09 AM PDT

    Just played a game against an opponent on arena. Opponent's ELO was 970. He had a castle up (not just foundation, actually fully completed) on my walls at 15:55 or so. I was going to reach castle age (27+2) around 16:30, which I'm sure isn't the best, but is somewhat standard for me.

    Thoughts? Was this person severely underrated? Or are Bohemians severely overpowered? Or am I just a wimp?

    submitted by /u/Ultimating_is_fun
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    Gunpowder units lingering smoke particles!

    Posted: 07 Sep 2021 08:04 AM PDT

    anyone know if theres a mod that makes smoke from gunpowders linger around for a while like that corpse mod? from my understanding, battles back in the day that used gunpowder filled the area with smoke like crazy

    submitted by /u/Vermillion08
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