Age of Empires II It's probably a well known fact but I just noticed that the DE icon background is actually Windows XP desktop wallpaper Bliss 11 |
- It's probably a well known fact but I just noticed that the DE icon background is actually Windows XP desktop wallpaper Bliss 11
- Another finding from DE's folders: leftovers from the Alphas and Betas from 1998/1999 (red boxed). '035_' opened a sub menu with the other formations. I wonder if these formations can be enabled
- The addiction is back
- My girlfriend enables my addiction
- Hmmmm
- Anyone else not use build orders?
- Hey!
- Jumping on the banwagon: Incas
- Tell me Turks are your favorite civ without telling me Turks are your favorite civ.
- Am I doing this right?
- After two years of DE, how are Arabia generations still this bad? This might be the worst I've seen yet.
- of all the event reskin mods, i think the Roger Bosso and latest farm ones are my favourite
- How I read the Teutons tech tree.
- Fish traps - why are they so rarely used?
- 1999, playing with my high school friend through a 56k modem
- How I see the value of my time on a Saturday morning
- From which Minute on is it possible to resign without time penalty?
- MonkaHmm
- "Arabia: Starting forests spawns are now randomized between 3 forests in the back of every player's base, 2 in the back and 1 forward and 1 in the back and 2 forward. Fixed a rare issue where forests would fail to generate for one player in 1vs1 matches." - So 100% 1 back forest - Seed: -1026066533
- Does Flemish Revolution actually provide very cheap spies?
- Do you zoom out? Why (not)?
- Problem with completing Chingis Khan's mission: Into China
- Civ-Strength through the Ages - Part 2: Early Game
- Bugs that are constantly abused and have a big impact like a house on top of boar or deleting your mangonel
Posted: 09 Oct 2021 06:44 PM PDT
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Posted: 10 Oct 2021 03:26 AM PDT
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Posted: 10 Oct 2021 04:48 AM PDT I both love and hate this game. I'll get completely destroyed in a match, and then I will just quit the game because I was frustrated. 10 minutes late I want to log back on and play another. Please send help. [link] [comments] | ||
My girlfriend enables my addiction Posted: 09 Oct 2021 10:25 AM PDT
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Posted: 10 Oct 2021 03:07 AM PDT
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Anyone else not use build orders? Posted: 10 Oct 2021 05:17 AM PDT I'm a slightly above average player (1000-1300 elo) But I just don't like the idea of a build order. For me, age is about being flexible and adapting to the map, civs and choices. I love playing random map and I almost always choose random civ (like the old days) Implementing a build order, for me, makes the game predictable and less dynamic :) Of course, I would probably be a better player with a build order, but I play to have fun :) [link] [comments] | ||
Posted: 10 Oct 2021 04:41 AM PDT I'm not new to the game, but none of my friends play/watch/enjoy the game. Definitely none who would understand the subtleties of the game. Looking for people to talk to about and just in general have a fun time. Hit me up. :) Cheers! 11 [link] [comments] | ||
Jumping on the banwagon: Incas Posted: 09 Oct 2021 12:59 PM PDT
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Tell me Turks are your favorite civ without telling me Turks are your favorite civ. Posted: 09 Oct 2021 01:58 PM PDT
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Posted: 09 Oct 2021 01:08 PM PDT
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Posted: 09 Oct 2021 07:26 PM PDT | ||
of all the event reskin mods, i think the Roger Bosso and latest farm ones are my favourite Posted: 10 Oct 2021 06:19 AM PDT
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How I read the Teutons tech tree. Posted: 10 Oct 2021 07:43 AM PDT
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Fish traps - why are they so rarely used? Posted: 10 Oct 2021 04:33 AM PDT Hey all, been playing quite a few water maps lately and watching the pros on water and nomad. On nomad, any thoughts on the effectiveness of fish traps? I almost never see pros and high level players use them. If you take water and have fishing ships…it seems like the ideal food income source and very efficient but I rarely see it done. Is there a reason for this I'm missing? [link] [comments] | ||
1999, playing with my high school friend through a 56k modem Posted: 09 Oct 2021 10:51 PM PDT I remember that we used to waste time in creating a map, where each will have a row of towers to mark our boarders, which after we just play mediocrely :D It was always fun. I miss the old days :) [link] [comments] | ||
How I see the value of my time on a Saturday morning Posted: 09 Oct 2021 12:22 PM PDT
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From which Minute on is it possible to resign without time penalty? Posted: 09 Oct 2021 09:09 PM PDT | ||
Posted: 10 Oct 2021 03:36 AM PDT
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Posted: 10 Oct 2021 07:01 AM PDT
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Does Flemish Revolution actually provide very cheap spies? Posted: 09 Oct 2021 10:43 AM PDT I've just had this realisation that if you have a castle when your enemy clicks Flemish Revolution, you could get spies at the bare minimum of cost right? That feels like a wonderfully accidental balance of a powerful tech (although you've still got to survive that wave of pointy boys) [link] [comments] | ||
Posted: 10 Oct 2021 06:49 AM PDT Whenever a game starts, after sending my vills to houses/sheep and my scout to do his job, I zoom out to the fullest. I want to see as much as possible of the map and I believe it improves my gameplay. (I am aware of slightly more things going on and I have to move around my screen less.) However... Whenever I see a pro casting, I am confused to see that they (almost?) never zoom out. It boggles my mind. Why don't they do that? [link] [comments] | ||
Problem with completing Chingis Khan's mission: Into China Posted: 10 Oct 2021 02:47 AM PDT My problem is that after completing 3 missions in the Chingis campaign, it does not count, and the medal next to the mission does not appear. Some people will think that I probably play with cheats, but no, I play clean. [link] [comments] | ||
Civ-Strength through the Ages - Part 2: Early Game Posted: 10 Oct 2021 06:28 AM PDT
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Posted: 10 Oct 2021 06:12 AM PDT Dear devs, you do a fantastic job! And of course, bugs are sometimes way trickier to get rid of than one thinks. Having said that, I still have a question: Can we please get rid of bugs that are commonly abused and can drastically change the outcome of a game? Two bugs that are seen frequently - especially in high-level gameplay - are the "house foundation on a boar" bug and the "mangonel delete" bug. The second game in the set, Hera vs. ACCM in the Holy Cup, was a perfect example. Both players abused bugs in a $15,000 tournament that shouldn't exist. Of course, one can argue it's still fair because both can do it. But I believe they just shouldn't exist. Hera placed a house foundation to save his villager after ACCM (almost) successfully lamed him with his camel. ACCM played this perfectly and should have gotten the indirect kill by the boar, but Hera abused a bug in the game to make the boar stop chasing his villager and was, therefore, able to save him. This is similar to the house scanning bug that was in a recent patch removed from the game. If you place a house foundation on top of a boar, you shouldn't be able to start constructing it as long as the boar is occupying the space, and you shouldn't be able to change the boar's behavior with it. A few minutes later, ACCM abused a bug and deleted his mangonel to increase the damage output. In this case, he failed, but that's beside the point. He should not be able to increase the damage the mangonel makes by deleting it. Videos for context:
What's your opinion on this topic? Are there other bugs like these that sometimes have a huge impact on the outcome of a game? If someone from the dev team reads this, are those bugs tricky to get rid of and haven't been prioritized because of that or is there another reason why they are still in the game? [link] [comments] |
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