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    Age of Empires II Civilization Match-up Discussion Round 13 Week 11: Bulgarians vs Malians

    Age of Empires II Civilization Match-up Discussion Round 13 Week 11: Bulgarians vs Malians


    Civilization Match-up Discussion Round 13 Week 11: Bulgarians vs Malians

    Posted: 07 Dec 2021 10:56 PM PST

    Aaaand this officially makes 4 years of these civ match up discussion posts! :D

    Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Berbers vs Indians, and next up is the Bulgarians vs Malians!

    Bulgarians: Infantry and Cavalry civilization

    • Swordsmen upgrades free
    • Town Centers cost -50% stone
    • Blacksmith and Siege Workshop techs cost -50% food
    • Can build Krepost starting in Castle Age
    • TEAM BONUS: Blacksmiths work +80% faster
    • Unique Unit: Konnik (Heavy cavalry that becomes an infantry when felled)
    • Unique Building: Krepost (Mini-Castle that can only train Konniks)
    • Castle Age Unique Tech: Stirrups (Cavalry attack +33% faster)
    • Imperial Age Unique Tech: Bagains (Swordsmen gain +5/+0 armor)

    Malians: Infantry civilization

    • Buildings cost -15% wood
    • Barracks units +0/+1 armor per Age, starting in Feudal Age (for +0/+3 total)
    • Gold Mines last +30% longer
    • TEAM BONUS: Universities work +80% faster
    • Unique Unit: Gbeto (Fast, fragile, powerful infantry with ranged attack)
    • Castle Age Unique Tech: Tigui (Town Centers fire +5 arrows, even when ungarrisoned)
    • Imperial Age Unique Tech: Farimba (Cavalry gain +5 attack)

    Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!

    • Two civs that sure do love all these swordsmen buffs! For 1v1 Arabia, Malians are a reasonably frequent pick in KotD4, whereas Bulgarians pretty much never get to see the light of day. On paper, this makes sense as Malians have a more powerful economy and more flexible tech tree. However, in this particular match up, can Bulgarians wreak some havoc against Malians with their heavily armored infantry and fast-attacking cavalry?
    • On closed maps, both of these civs have their obvious strengths and weaknesses. Bulgarians don't really have a spectacular eco, nor do they possess gunpowder, but they do have an incredibly quick push with cheap siege upgrades, halberdiers, and potentially swordsmen. Malians, meanwhile, can really flex their longer-lasting gold mines, buuut their issues comes in not having great units to spend with that gold. That said, they do have gunpowder, champskarls, gbetos, and farmiba cavalry, so they do have some options. How do you see this one playing out on closed maps?
    • In team games, Bulgarians really only work in pocket, whereas Malians can perform decently in both positions (although they also prefer pocket). Therefore, when considering these two civs in the pocket position, both have some really strong early-mid Imperial cavalry options that can fall off in the late game. Bulgarians get their Stirrups and Malians get their Farimba. Bulgarians get Konniks, whereas Malians get Camels. In which situations do you prefer either of these civs in a TG setting?

    Thank you as always for participating! Next week we will continue our discussions with the Aztecs vs Slavs. Hope to see you there! :)

    Previous discussions: Part 1 Part 2 Part 3

    submitted by /u/OrnLu528
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    PA vs scorpion?

    Posted: 08 Dec 2021 12:51 AM PST

    Simple question, is scorpion damage affected by pierce armor?

    submitted by /u/Verstoert
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    Check out AOE2 : DE LIVE HIGHLIGHTS!! ( 12/7/2021 ) from TelesphorosGAMES on www.twitch.tv

    Posted: 07 Dec 2021 10:59 PM PST

    Ok, why are Incas considered a "meso" civ? How did that name come to use in the first place?

    Posted: 07 Dec 2021 06:19 AM PST

    I mean, it's only three civs we're trying to group together. It would have been fairly easy to find something all three have in common, and being located in Mesoamerica is not it. I wonder how the term "meso civ" was coined and accepted.

    Ideally they should be called american civs, but that doesn't sound right, it sounds confusing because of America the country. "New World civs" on the other hand I think is very good. It's still two syllables and we could abbreviate it to nw civs, as we all know aoe players like to abbreviate everything.

    submitted by /u/LittleBitSchizo
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