Age of Empires 3 Which civilization is the most OP on age of empires III DE ? |
- Which civilization is the most OP on age of empires III DE ?
- This ever happened to anyone else? It made me resign after saying “failed connectivity” or something like that. Internet did NOT disconnect. I think it’s a bug cuz I could still select my units just not move them and they continued fighting/gathering even though it says I’m out. My teammates hate me
- Where is the competitive community located?
- The game doesn't take my local mod. What did I do wrong?
- I am not getting fps like I used to, especially while recording :/
Which civilization is the most OP on age of empires III DE ? Posted: 21 Feb 2022 04:21 AM PST Hi there, I'm not really a new player on age of empires III, but I've didn't play to this game since a long time. This game look so much different then I remember, there is a lot of new civilizations and addons. I bought the definitive edition few weeks ago and so I'm interrested to know which civilization is the most OP ? any ideas ? Have a good day or night ! [link] [comments] | ||
Posted: 20 Feb 2022 01:43 PM PST
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Where is the competitive community located? Posted: 20 Feb 2022 08:10 AM PST Hi, I used to play a lot of ranked games on the classical aoe3, which is on Steam with my friend a few years back. We were thinking about getting the AOE3 DE and starting playing again, and actually try harding it. However, we see that a lot of Samurei Revolution videos are on the classical aoe3, even though DE should be the competitive one right? Which one should I play if I want to play the game competitively? [link] [comments] | ||
The game doesn't take my local mod. What did I do wrong? Posted: 20 Feb 2022 08:12 AM PST I'm at my wit's end here. I read the posts on both steam and ageofempires.com on how to make local mods. I made one, but the game doesn't take. What went wrong? Is there any AOE3DE modder could spare some time to proofread my command lines? Was it the file's formatting? do I have to follow the formatting of the new techtreey.xml to the letter to make the game read and execute the mod? Oh, and this is for a French compstomping skirmish mod, nothing too crazy about. <techtreemods> <Effect mergeMode='remove' type ='TechStatus' status ='obtainable'>GuardHalberdiers</Effect> <Effect mergeMode='remove' type ='TechStatus' status ='obtainable'>ImperialHalberdiers</Effect> <Effect mergeMode='remove' type ='Data' amount ='1.00' subtype ='Enable' relativity ='Assign'> <Effect mergeMode='add' type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'> <Target type ='ProtoUnit'>Settler</Target></Effect> <Effect mergeMode='add' type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'> <Target type ='ProtoUnit'>NatMercHuronMantlet</Target></Effect> <Effect mergeMode='add' type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'> <Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect> <Effect mergeMode='add' type ='TechStatus' status ='obtainable'>ypShrineFortressUpgrade</Effect> <Effect mergeMode='add' type ='TechStatus' status 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<Effect mergeMode='add' type ='TechStatus' status ='active'>DEWarriorSocietySudanese</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>DEWarriorSocietyYoruba</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>NatTextileCraftsmanship</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>YPNatJesuitSchools</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>NatXPApacheRaiding</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCRangedInfantryDamageFrenchTeam</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCArtilleryHitpointsPortugueseTeam</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCXPBirchbarkTeam</Effect> <Tech name ="IndustrializeFrench" type ='Normal'> <Effect mergeMode='add' type ='TechStatus' status ='active'>Homesteading</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>OreRefining</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ImpPeerage</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>GuardMusketeers</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>GuardHussars</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>GuardDragoons</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>RGVoltigeur</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>RGGendarmes</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>GuardGrenadiers</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HeavyHorseArtillery</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>GrapeShot</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionComanche</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionSeminoles</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionCherokee</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionInca</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionCaribs</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionNootka</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionCree</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionMaya</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionTupi</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionZapotec</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionCheyenne</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionHuron</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionKlamath</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionNavajo</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionApache</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ChampionMapuche</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ypNatHonoredBhakti</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ypNatHonoredUdasi</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ypNatHonoredZen</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ypNatHonoredShaolin</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ypNatHonoredJesuit</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>ypNatHonoredSufi</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCSawmills</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCRumDistillery</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCXPGribeauvalSystem</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCXPThoroughbreds</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCAdvancedArtillery</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>NatForestBurning</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCMonitorCombatTeam</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCMortarsDamageDutchTeam</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>YPHCInfantrySpeedHitpointsTeam</Effect> <Effect mergeMode='add' type ='TechStatus' status ='active'>HCRangedInfantryHitpointsPortugueseTeam</Effect> <Tech name ="HCXPThoroughbreds" type ='Normal'> <Effects> <Effect mergeMode='add' type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'> <Target type ='ProtoUnit'>Cuirassier</Target></Effect> <Target type ='ProtoUnit'>Cuirassier</Target></Effect> </effects> </tech> </techtreemods> [link] [comments] | ||
I am not getting fps like I used to, especially while recording :/ Posted: 20 Feb 2022 11:04 AM PST Why do they bring stupid updates, which spoil playing experience [link] [comments] |
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