Age of Empires 3 Hotfix 132685 |
- Hotfix 132685
- Sundown in the new world
- spirit of the law
- How to show units/upgrades available in native embassy without building
- Three WP or faster training card for Aztecs?
- People complaining about japan being OP never played vs USA
- Why You Suck at Multiplayer: The Beginner's Guide
- Best scout units for age 2 and 3?
- TOO MUCH CHEESE
- Civ win % on different skill levels
- I suck
- AI in this game is wonky.
- I dont see treaty game modes in ranked game search. Sometimes the game tells me im not ranked yet, yet i have played over 100 games "ranked". Anyone know what is going on? Isn't there supposed to be a 40 min treaty option?
- Do people still play NR55 Half map on orinoko?
- Setting/mod to remove the score numbers whenever units are killed.
- Drowning in Shipments With This Insane Japanese Empire Wars Strategy!
- HOSTING RISK NOW
- Help me please : Bug at launch
Posted: 04 Apr 2022 10:26 AM PDT
| ||
Posted: 07 Apr 2022 06:12 AM PDT
| ||
Posted: 07 Apr 2022 12:37 AM PDT We need a aoe3 content creator like spirit of the law he is from aoe2 and a true legend. All or the most aoe3 content creators/ youtubers ar focusd on casted games and ranked match wich is fun, but more video about in game choises like how many tc or civ overvieuw would be nice. Or am i missing some content creators? [link] [comments] | ||
How to show units/upgrades available in native embassy without building Posted: 07 Apr 2022 02:38 AM PDT Baiscally the title, I saw I streamer showing this before building it, anyone got an idea on what to do or what hotkeys [link] [comments] | ||
Three WP or faster training card for Aztecs? Posted: 07 Apr 2022 12:29 AM PDT Three WP gets you to the initial 10 WP quicker. But the faster training card is better for when you need to retrain WP when they are killed. It also speeds up warrior training. And of course you get the benefit of infantry training faster. Seems on balance the training card is better. [link] [comments] | ||
People complaining about japan being OP never played vs USA Posted: 06 Apr 2022 07:03 AM PDT Blink once and you'll get raided by 10 heavy cannons. this civ is busted idk why ppl complain about japan when USA can borrow some of the most unique features of most civs (french, german, spanish, dutch) and even inexistant one like irish, get a factory age 3 AND 2 factories age 4, zillions of upgrades etc etc... Now I see you coming : " Asian dynasties can do the same with the consulate". Yeah. Sure. But not that quickly because export is so slow to gather and you don't get to borrow that many things from other civs. Now I know USA is a late game oriented civ but how can you even shut them down early when they spawn militia so often ? Wtf is wrong here, why are those things considered healthy ?? [link] [comments] | ||
Why You Suck at Multiplayer: The Beginner's Guide Posted: 05 Apr 2022 03:56 PM PDT I get the sense that this is the first place a lot of people just starting aoe3 come to for help, based on the large number of posts asking how to beat the AI or not get stomped in multiplayer. So I think this is the appropriate place to post a very basic beginner's guide. I've wrote variations of this post in replies to many different threads, so I thought instead I would compile it all in one place and maybe help some people out. This is the guide for you if:
I present, Freshikabisa's Guide to Why You Suck at Multiplayer. (Take it from me, someone who sucks at multiplayer. I'm about 1500 elo on a good day, usually hovering around 1450 or so, which means I suck, but I also suck way less than you). Here are 9 reasons you might be struggling:
That's it, these are the 9 basic reasons you suck at online multiplayer. I promise you'll improve a lot if you work on them. [link] [comments] | ||
Best scout units for age 2 and 3? Posted: 06 Apr 2022 02:59 AM PDT So in a 1v1, me and the other player are duking it out in the centre of the map. I need a scout to send around the outskirts of the map and their base to find any raiding opportunities. Native scouts are perfect for this, except I can't generally train them. What's a good substitute? Something fast, long seeing, and cheap. [link] [comments] | ||
Posted: 06 Apr 2022 12:21 PM PDT I'm a 1600 ELO 1v1 player who took a break for a few years and downloaded DE two months ago I'm about to complain alot. Cheese has always been a part of AOE3. Just like an action movie trilogy I think we've finally jumped the shark by continually trying to add spice. EXPLORERS. We went from "cool explorer, he has a spyglass ability" to 4,000hp instant respawn tank, and 7.76 speed jet fighter nuking heavy cannons with 1 stab. I support the WC having uniquely strong explorers but c'mon. They did good with TAD explorers not being OP but considering that adds 6 completely unique explorers I'm not excited to see DE adding almost all unique explorers with double age 2 explorers and the extra mounted explorers just diluting the uniqueness. UNITS. Brother, Russia can make exactly three military units in age II. And that's fine. What's gay is Hausa coming at me with 16 different age II units, 2 explorers, ranged cav and fuckin trumpeteers that freeze my units. Bro there is a reason why you can't make a Horse Archer until age III even though they've been inexistance since pre history. Goons and horse archers have inherit value just in the fact that they are ranged mobile anti cav. They can kite, run, raid...the speed and range is valuable. It is a civ specialty that Lakota can make them age II and it was pretty big to give Zambs to India and Horse archers to China but they ended up having to nerf them and notice that they're pretty trash now. Ports require sending a card to make goons Age II. Stop making new age II ranged cav. TAD, TWC, and the native DE civs have 95% unique units. They don't have the plug-in musketeers hussars type of units. Add to this all the mercs and IMO the game is become oversaturated with units. CIVS MEXICO- How many unique attributes can Mexico have man. I think they're a pretty rad civ but they can just do everything and have a milllion new unique units. 1. Revolts 2. Saloon/outlaws/merc 3. Lancers, insurgentes (rods except they beat rods), age 2 skirmishers that cloak, specialty musketeers, haciendas, cowboys GET RID OR SLIM ONE OF THESE INCA- holy shit. We don't need more all-infantry non-gunpowder civs. In practice it's just gimmicky. We have dudes throwing rocks with 30 range and 55 siege. Guys running 6 speed with hand attack that look identical to the ranged light infantry. Garrisoning units in 6K hp age 2 forts .fuck off. SWEDEN. Yeah I have a problem with Sweden too. Not a huge deal but auto gathering buildings are just soggy. No one asked for more shrines man. I can't imagine being in a team game on low resource map with Sweden and Japan as my allies. USA- BIG BUTTONS. Pure big buttons and cards. Just press big buttons in right combination and everything auto builds, auto produces, auto gathers. 3 skirmishers, Musketeers that beat Redcoats. pure cheese. Ethiopia. No real problem with this civ I dunno HAUSA- already said it. 30 different age II unit that all perform like age III units. Every single unit is original just like Inca and eithiopia adding too many new units to the game. It's like call of duty where u just have 500 guns now but there's really only like 3 different functions that they can serve. BUILDINGS Notice the difference in age II towns when watching, say, Germany vs USA match up. Germany will be eight minutes into the game with a TC, racks, stable, market and houses. Every DE civ will be looking like fucking Tokyo with capitols, fortresses, saloons, churches, granary, factories, mills, haciendas, livestock markets, pens, and whatever tf Inca is doing over there. It's too much. Summary. It isn't pure salt from losing to cheese. I can beat the Aztec WP dancing Warrior spam/skull knight or the Mexican quadruple revolt by 8 mins BS most the time. It just feels a little heavy on the cheese lately and idk if I like it. And is this going to be a game like cod where there is a new Meta update every 36 hours. [link] [comments] | ||
Civ win % on different skill levels Posted: 05 Apr 2022 06:46 PM PDT It would be interesting so see the winning % of each civ on different skill levels. It cant be that hard for them to give these stats public. It would probably also be easier to balance the game when you can these stats. [link] [comments] | ||
Posted: 05 Apr 2022 08:28 AM PDT I can easily beat the AI on Moderate, but easily lose on Hard. I have searched build orders, etc, but it's still hard to win. Any tips? [link] [comments] | ||
Posted: 05 Apr 2022 01:08 PM PDT Usually at the start of the game by the time you reach age 2 they have already fielded an army and you have to hold them off. It gets intense for the first bit but then later when you reach late stage the AI tends to go stupid. I would go into their base with a balloon and their villagers can't seem to make up their minds what to do and keep shifting between farming and chopping and anything else, some will just stand around. All this happening late game. And they stop sending the huge troop movements they had before. They get really over powered at the start with the huge armies they can send on i don't know what budget they get but late game they flounder and flop about. [link] [comments] | ||
Posted: 05 Apr 2022 07:15 AM PDT
| ||
Do people still play NR55 Half map on orinoko? Posted: 05 Apr 2022 10:55 AM PDT Nr55 hm gamemodes used to be the nr.1 treaty game mode back in the day. I have played a few games like this hosting, but i never saw anyone host it. Does it still exist? [link] [comments] | ||
Setting/mod to remove the score numbers whenever units are killed. Posted: 05 Apr 2022 12:51 PM PDT To anyone's knowledge, is there a way to remove the numbers which are shown onscreen whenever units or buildings are killed? I looked through the settings but may have missed it... [link] [comments] | ||
Drowning in Shipments With This Insane Japanese Empire Wars Strategy! Posted: 05 Apr 2022 11:33 AM PDT
| ||
Posted: 04 Apr 2022 08:17 PM PDT | ||
Help me please : Bug at launch Posted: 04 Apr 2022 10:45 AM PDT Hello guys, I have a problem : My video game bug at launch after the cinematic it shows me this then when I click on okay all my menu is like this so I can't play. Please help me [link] [comments] |
You are subscribed to email updates from Age of Empires 3. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment