Age of Empires 3 Where the timelines of AoE2 and AoE3 overlap |
- Where the timelines of AoE2 and AoE3 overlap
- The new "Reconquista" card for Spanish is pretty much useless, and I can't come up with any reason it was added in the new patch
- Common Civs on the ladder
- Civilizations Popularity
- An incredibly in-depth guide on the Aztec greedy eagle runner knight Fast Fortress
- Sandbox Mode in DE?
- Generic/All-Civ Guide to Build Orders and Deckbuilding for Deathmatch in AoE3! Not a Top-Level at it, But a Good Start for Newer Players!
- the Chinese are great for people who are bad at rts games
- Next Civs we want to see in AoE3
- What is everyone's main civ these days?
- How is the matchmaking so bad?
- New Colonial Age Cards for Supremacy
- Really weird new glitch; can't click on my map or shipment menu
Where the timelines of AoE2 and AoE3 overlap Posted: 22 Apr 2022 06:18 AM PDT
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Posted: 22 Apr 2022 07:54 PM PDT The card may seem to be very promising by delivering a maximum of 10 conquistadores in age 2, however in MP games it's useless for most of the time, and not even situationally useful. The two most popular Spanish strategies are:
In the first case, there's no necessity of sending out the Reconquista card. The only cards relevant to be sent are 700 resources crates and the 5 vil card. In the second strategy, it may only useful if you're making potentially many archaic infantries (pikes or xbows) and have 10+ of them killed to have the intended effect of delivering 2 conqs. If you're going for getting all 10 conqs in age 2, then you'll need to have 50 pikes or xbows killed, when you may have to create 90+ of them, in which you could already easily advance to age 3 with all those resources even without collecting any gold. If you're advancing to fortress, then why don't you simply go for dragoons? In AoE3, conqs are simply the worse version of dragoons in all aspects, which, unlike the AoE2 counterpart, is pretty useless. And not to mention that this card doesn't even count rodeleros as "archaic infantry", which makes it even more useless. [link] [comments] | ||
Posted: 23 Apr 2022 05:42 AM PDT Which civilizations do you see the most when you play? Also, which ones do you see the least? [link] [comments] | ||
Posted: 22 Apr 2022 05:20 PM PDT In the days of Vanilla and TAD, there used to be a website where you could see the usage and win rates of each civilization. Currently, that doesn't exist. But by compiling our experiences, we might be able get an idea. Based on your experience, how would you rank all of the civilizations in terms of popularity? [link] [comments] | ||
An incredibly in-depth guide on the Aztec greedy eagle runner knight Fast Fortress Posted: 22 Apr 2022 05:28 PM PDT
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Posted: 22 Apr 2022 08:45 PM PDT Is there a "Sandbox" option in Skirmish mode in DE? I loved to use it to check out new civs. I cannot seem to find it. Thanks in advance. [link] [comments] | ||
Posted: 23 Apr 2022 12:28 AM PDT
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the Chinese are great for people who are bad at rts games Posted: 22 Apr 2022 05:25 AM PDT I'm bad at rts games but I still enjoy them. They require a lot of actions and a lot of quick decisions, both things I'm bad at. AoE3 however is like the only rts game I'm somewhat okay at. Moderate AI is easy, hard AI is doable and I can even beat hardest AI with a bit of training. However I've come to realise that it's because of how the Chinese civilisation in this game works. I don't think I would be able to beat a hardest AI with a different civilisation. That's because the Chinese allows me to overcome my weakness of being slow. Every civilisation has their own unique things. Some of these things add complexity, some just change things around and some take them away. The Chinese however has a lot of things that take complexity away and that's why I love playing them. Here's a list of all the things I can think of right now.
I know there are civilisations which also have some of these things I pointed out but none of them combined in a single playable civilisation. The Lakota civilisation is my second choise but they still pale in comparison. Please keep in mind that I'm not a good player and this is not a guide for that. I know there are better decisions I can make when playing the Chinese but an easy decision is often better for my playstyle. I hope I can inspire some players who struggle with rts games to try the Chinese and maybe give some game designers an insight in how a player like me makes decisions. [link] [comments] | ||
Next Civs we want to see in AoE3 Posted: 22 Apr 2022 12:55 PM PDT Hey guys! Just wanted to ask about what civilizations you're all hoping to see come to the game. I love the new content that has been coming out and it makes me want more from the game. Personally, I'd love to see the Arabs, Persians, or a middle eastern style civ come next. Maybe followed by Southeast Asian cultures (there was plenty of conflict in and around the area for control of the spice trade), or new European or Slavic factions such as Italy, Poland or the Greeks. It would be cool to have a Mediterranean themed DLC with Arabs, Italians and Greeks all included, maybe even with some buffs to the Ottomans. These are all just ideas, but I'm curious as to what other ideas the community has. What would your preference be for a next civ? [link] [comments] | ||
What is everyone's main civ these days? Posted: 22 Apr 2022 05:53 AM PDT | ||
How is the matchmaking so bad? Posted: 22 Apr 2022 03:05 PM PDT I bet new players get so turned of from multiplayer. I get matched with people way better than me as a noob. And it's such a skill gap that I'm not even learning. Why change from the old way where you match up with other noobs in the beginning? [link] [comments] | ||
New Colonial Age Cards for Supremacy Posted: 22 Apr 2022 07:41 AM PDT In Vanilla days you picked Spanish, Russians, Ottomans, Germans if you wanted to Rush, and if you wanted to Turtle you picked Dutch or Portuguese and to Boom British or French. I have thought a bit on whether there could be more supremacy cards for certain civilizations. Such as: I believe many of the other civilizations have more than three military unit shipment cards in Age II, and I want to see something like this for the civilizations mentioned so that there could be more early game strategies. I would like to see strategies other than Fast-Fortress being employed for instance. [link] [comments] | ||
Really weird new glitch; can't click on my map or shipment menu Posted: 22 Apr 2022 08:39 AM PDT So this is a glitch that just started happening today for me. Basically, when I try to click on a specific location on my map or click on my shipment menu, it just mutes the game's sound but otherwise does nothing. I can unmute the sound by clicking anywhere else on the screen, but then it happens again as soon as I try to click on the map or shipment menu. And it only happens when I click in the bottom right corner of the screen. This basically makes the game unplayable, since I literally can't get any of my shipments. Has anyone else had this problem? and what do you do about it? [link] [comments] |
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