Age of Empires 3 2 weeks of watching streamers... |
- 2 weeks of watching streamers...
- Nothing strange - Just Incas Cannon protecting train in siberia from Indian raiding
- AoE3 [KotM] - House of Habsburg & Wittelsbach (Royal Houses)
- I figured out how to use the Revolt US in treaty
- How do you determine the base cost of an unit, upgrade, and resources?
- Prime Gaming Code!
- Tips vs Russia at ca. 1400 -500 elo?
- Original Campaign Update?
- Do Italy and Malta get revolutions?
- Do maps adjust to player sizes?
- How do you build a civillization
- How's this game doing relative to AoE4 in terms of long-term health?
- Me and my friend got out asses pumped full of milk by Mexico rush.
- What’s your favorite civ?
- In the shadow of KoTM, OligarchyMod received a huge content patch
- Next DLC's scope
- updating my tier list videos (question to the viewers)
- Banned from Revnak's Twitch for saying Pwsoeme
- What are the unique Church techs for the new civs?
- which outpost create military units?
- Italy Build Order [New Civ]
2 weeks of watching streamers... Posted: 16 May 2022 06:34 AM PDT
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Nothing strange - Just Incas Cannon protecting train in siberia from Indian raiding Posted: 16 May 2022 05:17 AM PDT
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AoE3 [KotM] - House of Habsburg & Wittelsbach (Royal Houses) Posted: 16 May 2022 07:35 AM PDT
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I figured out how to use the Revolt US in treaty Posted: 16 May 2022 10:03 AM PDT
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How do you determine the base cost of an unit, upgrade, and resources? Posted: 16 May 2022 06:00 AM PDT For me it's in the Settler Base Gather Rates or Settler Seconds. Let's use the Musketeer for an example, Their Cost is 75 Food and 25 Coin, which most people would think it's 100 Resource cost. However to me, it's actually much more complex as: -Settler Hunting have 0.84 Food/Sec gather rate. so when counted on A Musketeer will cost 130.8 Settler Seconds, 89.2 from gathering food from hunts + 41.6 from mining. While there are upgrades that you picked up most of the time it will just make your units Cheaper in Settler Seconds, since if Exploration/Discovery Age Market Upgrades are researched the gather rate becomes: -Hunting +10% from Hunting Dogs, 0.92 Food/Sec, 81.5 Settler Seconds This also goes for upgrades like Fortress Age Veteran Musketeer, which cost 200 Wood and 200 Coin: So the real cost of Veteran Musketeer(or any Veteran Upgrades for European Civs)is 733.3 Settler Seconds or less, which is around 5.6 Musketeers. I Hope this can bring some prespective, as the New Malta Civilization Sentinels might looked like a stronger Musketeer for Less food and double Coin cost, but in reality their real cost is 142.8 Settler Seconds, 59.5 from Hunting Food and 83.3 from Mining Coin. [link] [comments] | ||
Posted: 16 May 2022 08:13 AM PDT United States Civilization - 6FY3G-MM94K-H39R9-3RFYP-67CMZ [link] [comments] | ||
Tips vs Russia at ca. 1400 -500 elo? Posted: 16 May 2022 07:36 AM PDT I lose to them all the time, feel like I'm missing something. [link] [comments] | ||
Posted: 16 May 2022 09:40 AM PDT Will the original campaign have an updated Malta civ or is it going to remain as it's original campaign exclusive Malta civ? [link] [comments] | ||
Do Italy and Malta get revolutions? Posted: 16 May 2022 09:18 AM PDT Watched tons of preview videos, and haven't seen if either the new civs get revolutions. Does anyone know if the do, and if so who can they become? [link] [comments] | ||
Do maps adjust to player sizes? Posted: 16 May 2022 04:11 AM PDT So me and my friends recently had a match on Atlas and we decided to go for the "big map" option since it was a 4v4. The map seemed ridiculously big. And some other maps even seemed big without the "big map" option when playing with several players. So do maps adjust? [link] [comments] | ||
How do you build a civillization Posted: 15 May 2022 10:10 PM PDT I just started playing the game, it is my first game of this franchise. I really liked the "how to play" tutorial but i don't really like the campaign (so far). I was wondering how do you develop and manage a civillization and explore the map (freely without any primary objevtives) like in the tutorial. [link] [comments] | ||
How's this game doing relative to AoE4 in terms of long-term health? Posted: 15 May 2022 06:15 PM PDT I'm an old-school AoE3 player, it was one of my first video games and I played since vanilla. I got back into it when DE released and had a blast, but stopped playing after a while because of grad school. I should have more time over summer so I was wondering if it's worth diving back in? Or is AoE4 the move now? I tried AoE4 briefly after release, played maybe 20 hours. It was alright but I didn't get to a point where I understood the game that well, so I didn't have as much fun as with AoE3. Is it worth committing more time to AoE4 and learning all the systems and strats? I see that AoE3:DE is still getting updates which is amazing, but if AoE4 is "the future" I wonder if it may just be better to switch over, bite the bullet and learn. [link] [comments] | ||
Me and my friend got out asses pumped full of milk by Mexico rush. Posted: 15 May 2022 04:59 PM PDT We are playing 2v2 ranked and Mexico either revolts or doesn't revolt, but rushes to attack and fucks us up real good. I played French and he played Spain. What strat do we take against them? Semi FF? [link] [comments] | ||
Posted: 15 May 2022 08:04 AM PDT What's your favorite civ to play and why? Just curious as I just came back after a 15 year hiatus and have really only been playing as the French but would like to branch out! Thanks for sharing! [link] [comments] | ||
In the shadow of KoTM, OligarchyMod received a huge content patch Posted: 15 May 2022 02:51 PM PDT Some of you may have heard of my OligarchyMod, although 9 out of 10 Oligarchy players are probably just Hungarians playing it for the memes. In a nutshell; OligarchyMod is a full-scale civilization mod that introduces a satirical, present-day version of a certain real-life country. It is meticulously designed and full of flavor; all the characters are fully voiced, referencing Oligarchian inside jokes, cultural unicums, politicians' quips, scandals, etc. But do you have to be Oligarchian to be able to enjoy the mod? Absolutely not! You start with a basic Eastern European civilization, except you can't train any Infantry, Cavalry, Artillery, Frigates or Monitors, or even regional Outlaws. You don't have access to staples like 3 Settlers, Crates of 700 resources, Refrigeration or Royal Mint either... after all, Oligarchy is a few decades behind civilized countries. So what do you have that can help prevail against your enemies? The weak Alcoholic at the Tavern with a lot of hidden potential, and the option to elect any of the 5 powerful and sociopathic Parties to age up, which are heavily caricaturized versions of their real-life counterparts. These Parties will decide the strategy of your match, but you're not bound to any one of them; you can elect one of them 4 times in a row like in a soft dictatorship, or elect different Parties in any order to balance their bonuses and drawbacks with one another. And no matter which way you lean; all of them receive their fair share of satire! Two of your pillars of power are the Parliament and the Ivory Tower, which provide lighter and darker unique Party bonuses, respectively, for (political) Influence. As you progress through Elections, more and more units and technologies will open up, unlocking devastating combinations in the end! As the Oligarchian writer Frigyes Karinthy put it; "Humour is no joking matter!" And true to this spirit, a truly complex and detailed civilization lies behind the outer layer of parody. If you think Mexico was a too straightforward civilization for you, and you want to dabble in groundbreaking, never-before-seen bonuses, such as;
then this is your chance! Try OligarchyMod today! You've never played a mod like this. Just subscribe to it in the in-game Mod Browser. Over 800 people have already done so! The changelog can be found here; feel free to be active on the subreddit too, as currently it's just me posting one changelog after the other. It would be nice to hear a few people's opinions about the mod. P.S.: OligarchyMod will keep receiving updates in the future, and it will be updated to be compatible with Knights of the Mediterranean and its mechanics as soon as it will be possible. [link] [comments] | ||
Posted: 15 May 2022 11:33 AM PDT What do you think will be the next DLC's scope in terms of content? Will we get another "Mexico/USA" kind of DLC or a bigger one like the upcoming KotM? [link] [comments] | ||
updating my tier list videos (question to the viewers) Posted: 15 May 2022 01:16 PM PDT as many of you know, early this year, i made a whole bunch of tier lists for units, finishing what aussie drongo started and making them up to date (heres the supercut: https://www.youtube.com/watch?v=UaclpiSwh7w&list=PLmaIQdAIm3huXeylSUJgjlXRY0-_gUjIJ&index=55&t=1s) after the new civs release and we all get some time to acclimate from them and figure out what's really OP and what isn't, i plan on updating all my tier lists i made like 5 months ago to accommodate all the new units as well as update any changes in my opinion, include missing units, and correct statements i was incorrect about. i plan on waiting at least a month after the expansion releases to do this as i would like the first balance patche for the new civs to come out before i make any statements that could be immedietley dated only a few weeks later so my question to you all is: would you prefer i make small videos that only go over the changes from the previous tier list videos and link the original? or would you all prefer i make them again from scratch so you can get it all at once? i don't mind either method, just wanna know what you guys would prefer [link] [comments] | ||
Banned from Revnak's Twitch for saying Pwsoeme Posted: 15 May 2022 11:04 AM PDT Sounds like the United Empires group are doing absolutely everything they can to ostracize themselves from the community. Keep this in mind, folks, and avoid United Empires and Revnak. [link] [comments] | ||
What are the unique Church techs for the new civs? Posted: 15 May 2022 06:46 AM PDT It's possible I missed it in all of the hubub, but I've yet to see any definitive showcase of Italy and Malta's Church techs. I'm a bit of a fanboy of the weird free techs and merc pops that each nation gets, like the Russian all-upgrade or the German infantry speed up, plus merc pops like Dutch Musks are always fun. Any word what the newest Euro nations get? [link] [comments] | ||
which outpost create military units? Posted: 15 May 2022 03:13 PM PDT age of empire 3 defi9nitive used to create units with British empire from outpost, then all the sudden does not work anymore. not sure what happened [link] [comments] | ||
Posted: 15 May 2022 01:34 PM PDT Italy gameplay against a really good player which is the Ezad! [link] [comments] |
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