Age of Empires II Medieval Monday: Ask Your Questions and Get Your Answers |
- Medieval Monday: Ask Your Questions and Get Your Answers
- You walked two miles to die like this?
- Every Cumans vs Tatars game so far
- I think the Skirmisher line needs some visual adjustments
- Only real players monk rush
- Pre-download?
- Sensible chuckle
- What the devs should change in AOE 2 DE? Make a suggestions
- AOE2:DE - The Last Khans: Tatars Overview (Viper Civ Overview)
- AOE2 DE new civilizations. Are they too OP??
- AoE2 Definitive Edition - Xbox Game Pass
- Can someone make a mod which gives Persians in DE the Central Asain Arcitecture.
- So did DE make multiplayer more playable?
- My AoEII:DE Beta Experience with Some Testing and Data like FPS Development or CPU Usage
- The Tatars! New AoE2 Civilization! (T90 Civ Overview)
- WTH ninjas???
- So what's the point of DE if nobody has a pc capable of playing smoothly in 3v3s and 4v4s?
- At what time will AOE 2 HD come out on Steam this thursday?
- AOE2 DE- Is there voice acting in the campaigns that didn't have it before?
- How to play AoE2 DE Early.
- Make Arambais Great Again
Medieval Monday: Ask Your Questions and Get Your Answers Posted: 11 Nov 2019 07:06 AM PST Time for another weekly round of questions. Talk about everything from build orders to advanced strategies. Whatever your questions, the community is here to answer them. So ask away! [link] [comments] | ||
You walked two miles to die like this? Posted: 11 Nov 2019 12:29 AM PST
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Every Cumans vs Tatars game so far Posted: 10 Nov 2019 11:11 AM PST
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I think the Skirmisher line needs some visual adjustments Posted: 11 Nov 2019 06:21 AM PST Basicially it's more about their throwing animation. It looks a bit too much like a missile to me and even the impact does look like a scorpions impact etc. I think this is just a matter of drawing from the same code/source as those other units but it still looks silly. They should use the old animations, with just upgraded graphics. [link] [comments] | ||
Posted: 10 Nov 2019 07:31 PM PST
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Posted: 11 Nov 2019 03:22 AM PST Hey I purchased AOE2 DE on steam, I've never used steam before so I don't fully understand it. Will it be possible to start downloading the game a few days before it's actual release? It's just it's very large and my internet speed isn't great so it's going to take a long time to download. If it is available to pre-download, what page or where do I go to get it? Thanks guys. [link] [comments] | ||
Posted: 10 Nov 2019 04:33 PM PST
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What the devs should change in AOE 2 DE? Make a suggestions Posted: 11 Nov 2019 06:49 AM PST Is the version of the pros players basically the definitive one? Will there be changes? I would like the following changes: - The scout would need to hit the boar 3 times instead of once like now to avoid the lame; - They have to change the ranked games session. The player should be able to choose the map he wants to play. Removing this is absurd. - They should place the player rating next to the name in the Lobby session. Any more suggestions? [link] [comments] | ||
AOE2:DE - The Last Khans: Tatars Overview (Viper Civ Overview) Posted: 11 Nov 2019 08:17 AM PST
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AOE2 DE new civilizations. Are they too OP?? Posted: 11 Nov 2019 07:05 AM PST I have a question. Is it me or new civilizations from DE are too OP for me?? [link] [comments] | ||
AoE2 Definitive Edition - Xbox Game Pass Posted: 10 Nov 2019 10:05 PM PST I know this was said a month ago, but since you can now pre-install it, I thought to tell people how to do it. To install you need the Xbox (Beta) app from the windows store and then search for the game in that app. When I tried it through Windows Store, it opened the app anyway for me. [link] [comments] | ||
Can someone make a mod which gives Persians in DE the Central Asain Arcitecture. Posted: 10 Nov 2019 03:05 PM PST
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So did DE make multiplayer more playable? Posted: 10 Nov 2019 10:39 PM PST The release is soon and I have just received a beta invitation but I do not feel like trying it at this point at all, I loved HD and quit to unrelated reasons but improved multiplayer experience would be great to consider this one too. [link] [comments] | ||
My AoEII:DE Beta Experience with Some Testing and Data like FPS Development or CPU Usage Posted: 10 Nov 2019 05:24 PM PST My experience with the beta, with some actual data, if anybody is interested:
For detailed look you can check out the stream (links in section titles), want to give some summary/description here, because it's many hours. Still a longer text, so if you're interested in something more than "this runs fine" or "this runs bad." Absolutely do look for other sources of opinions, this is my personal account with the game, so obviously, others will have different experience, it's all over. Tried installing on Thursday, but couldn't download because the Store page wasn't working (Insider part went fine) - probably some temporary issue, but to put the whole story. Started working only later, things fine with install. First launching all right, just signing into Xbox multiplayer bugged and had to restart to properly get the sign-in window and permission prompt, was fine after. I started with OBS recording for the non-stream test to potentially help the game better determine settings, it gave me Medium graphics settings, which means almost everything turned off. Resolution is tied to desktop, so for example cannot do 1080, even in windowed mode, which gives me biggest size 1366x768 - it's almost as if the game is trying to tell me I shouldn't even play at 1920x*, or not sure what's up with the options. Game benchmark test (needed to play ranked games, so basically game deciding if you have potato performance or not - threshold is 1000), already on stream, succeeded with 1037.4. I left the settings as were defaulted, as I first like to playtest games with what the designers want me to experience. Went into MP, not too many games, actually literally just a handful, even for spectating, which seemed weird, it was at about midnight GMT on Friday, so was expecting more, especially since others were streaming, and not only the gated bigger streamers. But okay, went into a ranked 1v1, which seemed to play fine, but I'm not an active player, I have much more experience with the game from years of casting, so not the most relevant tester for that, graphics didn't bother me much, I actually liked AoE1DE's, while I though still prefer original. Went for some testing and toying with settings into single player - turned graphics to the max, FPS was jumping randomly all the time 30-50, slight animation stutter apparent. Do not like that look of the game, which should be the best. Went back to Medium, disabled a few things like bloom, FPS went to jumping 50-60, so fine, much nicer game to look at. Persisting issue though is significant screen tearing when scrolling, no graphical settings help with that, though it's not visible on stream, so probably the jumping FPS in relation to monitor frequency since stream is lower number? Not sure. Went back to spectate a 1v1 MP with the medium settings minus a few more things still - FPS jumping 50-90. Turned off Fog of War, FPS went to 40-70. FPS continually dropping lower as game progressed, at ca 8mins at 30-50, but during the progress it was also going up back to previous better numbers for periods of time, and then into worse, etc., but mostly as game went on, it was getting lower, put up on screen Task Manager to see resource usage, my CPU and RAM was pretty much constantly at about 80%, GPU 40% overall, meaning accounting for game, stream, browser and simply whole system, so I had clearly resources free for the game, it wasn't spiking (when I was testing for streaming, I tried game without OBS recording, and it didn't seem to have any effect). 30-40+ FPS at ca 15mins, tried turning on max details, FPS barely changed, but dropped a bit, more stable around 30+, turned into Low, which is everything off, went to 50-60 mostly - particle effects matter apparently. Went back to Medium settings (which means medium particle effects) without bloom, changing scroll speed to faster removed screen tearing it seems. When bigger battle began, FPS 30-40. Went to spectate 2v2AI MP, stutterfest when battles began, but FPS at 40-60, Task Manager showing same numbers as before, so it's coming from the multiplayer somehow it seems, even on spectating. Stutter Rams are funny-looking. Low number of games bothered me and that I saw only Store players that I could remember, so figured maybe cross-play is broken, or maybe something else is going on - turned out there was a new patch the game nor Microsoft anywhere told me about, not when launching, not when going into multiplayer, not by mail, had to go actively looking into the Store into manual update. On DE1 you at least see games with different version, here you see only yours and up to you to figure out what's up. Finally players and games, even at about 3GMT, nice. Both Store and Steam. Same settings as last time. Go into 3v3 spectating, game launches, but nothing is moving, timer not going forward, not sure what's up, so I leave a bit later, tried again, no luck. Try to go into normal 3v3 game, we start, but same issue, nothing moving, timer not starting, but apparently others are playing! (We can chat about it.) I try to see if it's going to start and try some things, and game starts going haywire freezing up with not even being able to write in chat - my Task Manager is not showing anything wrong, like before, so I finally just close the game, because I cannot even go into options anymore, the game simply not responding. After relaunch I watch rec from before, and FPS is suddenly out the window at 15-30, mostly about 20, real bad, with low settings and everything turned off. Task Manager confirms similar results as before, GPU/CPU usage seems even lower actually. Go into single player, similar, FPS dropped to 25-35 from before. Go into spectating again, 1v1, this time it works, FPS kept low at similar to current SP numbers. Changing into windowed mode on the aforementioned 1366x768 doesn't really help with FPS, stays mostly same, with spikes to like 70. (Back to full screen) Switch to team game 3v3 and 2v2 spectating, at the start same FPS as before, during pause up to 50-70, generally wild jumps between below 20 and 40+ as time goes. With some more action, FPS tanking to like around 15, Task Manager same as always, not straining there. I try to play a game against AI with others on Australian server (I'm in Czech Republic) with ca 380-400ms signaled by game room, FPS all over the place 25-50, regarding ping game seems playable, but I'm a noob and don't play much, so I'm probably not the best to judge. Extreme AI is extreme and its instant Drush microing is unfair, I hope the players who insisted on it learnt their lesson :d After go into spectating FeAge's 1v1 game, FPS swinging wildly 15-50, mostly around 25. Usage of CPU and co. fine as usual. With battles FPS again tanking into 15 range. (Still lowest details with everything turned off.) Similar for the rest. Some errors come up, like unable to join game, errors preventing joining into spectating, but I can get into some games and start playing as well, so it's not like general thing - we play an 8-player TG, late-game battle lagfest with low FPS as usual. I do the ranked benchmark, and on this game version I suddenly get only 938.3, both with lowest and ultra details, curiously enough. Safe to say this update broke something, so hopefully they can fix it if it ran better before. Summary and points of interest and observations from a personal point of view:
Not sure what this means for Age of Empires IV as its supposed to be the same multiplayer basis - are the problems because of AoE2 engine or because of the network and netcode? Luckily they have a few years still probably. If you found this interesting and in any way helpful, I'm glad, but again, as I said at the very beginning, do look for other opinions and experiences to have an informed idea about things, there are plenty. And yeah, apparently copyright claim on some song from the soundtrack. Weird. [link] [comments] | ||
The Tatars! New AoE2 Civilization! (T90 Civ Overview) Posted: 11 Nov 2019 08:16 AM PST
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Posted: 10 Nov 2019 05:51 PM PST | ||
So what's the point of DE if nobody has a pc capable of playing smoothly in 3v3s and 4v4s? Posted: 10 Nov 2019 04:40 PM PST | ||
At what time will AOE 2 HD come out on Steam this thursday? Posted: 11 Nov 2019 04:43 AM PST According to this forum most games go live at 10 am PST. Is there anything known about the release time for this game? EDIT: Of course I mean DE not HD as it says in the title... EDIT 2: According to the website it will be 5:20 PM in CEST, so 10:20 AM EST [link] [comments] | ||
AOE2 DE- Is there voice acting in the campaigns that didn't have it before? Posted: 10 Nov 2019 11:22 AM PST Like in forgotten campaigns, there was no voice. [link] [comments] | ||
Posted: 10 Nov 2019 05:45 PM PST I hear people talking about and reviewing the gameplay but its not even out yet. I have it on Steam and On windows store incase the early accsess beta is exclusive too one. (Games for Gold) is it just the insider thing or is it a beta option I missed. [link] [comments] | ||
Posted: 10 Nov 2019 01:34 PM PST Love that there are more Cavalry Archer Civs with Cumans and Tartars and that Mamelukes got buffs (I know they aren't CA but similar mechanics). I mean imagine a TG with Cumans, Tartars, Mongols, Huns, Spanish, Sara, Turks, Magyars, Burmese. Sounds crazy fun! On another note, I hope that Arambais or Burmese as a whole get a buff. By no means should they go back to when they were first released but I do think they got nerfed too hard. You need to do a weird tech switch since their archery range isn't great. Don't know what it would look like to make them as fun as before without being broken though. [link] [comments] |
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