Age of Empires II Top comment for this question on r/AskReddit rn |
- Top comment for this question on r/AskReddit rn
- wtf level micro by Hera in showmatch with mbl
- Rams in their current state in AoE2 DE
- Probably not that impressive to most, but I managed this and was super proud. First time “quick walling”.
- Played a game as the Portuguese and noticed I could build a feitoria with 197/200 and managed for some reason surpass the housing limit
- It is important you really express gratitude to your overachieving teammates.
- 25 Pop
- When you convert an army of monks and make even more monks to eventually have a surplus of monks for all monk related purposes.
- SOTL: Do Monks Convert Faster in DE? (Yes)
- Japanese Language Streamers
- Why do some people build ZERO military?
- Would you consider the Italians overall better than they were in the originals?
- How do you kill sheep with your scout? (DE)
- How to improve? (1v1/2v2)
- Matt Prichard, aoc developer, is posting amazing original aoc merc he received on our shitty fb group! Looks like he wants to auction it for charity.
- Map editor start positions and racial bonus
- Why do so many players clump into the rating level known as intermediate, and never improve beyond intermediate once they reach intermediate skill level?
- Unloading units on ship- bug???
- Is there any way to view your achievement progress?
- CARIBS CIV IDEA
- Do you know what really grinds my gears?
- Scania RP: a new multiplayer diplomacy map in the works
- The best civs for unlimited map resources(excluding food)scenarios
- Cavalry archer Samurai?!
Top comment for this question on r/AskReddit rn Posted: 18 Jan 2020 11:49 PM PST
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wtf level micro by Hera in showmatch with mbl Posted: 18 Jan 2020 04:33 PM PST
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Rams in their current state in AoE2 DE Posted: 18 Jan 2020 08:11 PM PST
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Posted: 19 Jan 2020 03:38 AM PST
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Posted: 19 Jan 2020 04:03 AM PST
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It is important you really express gratitude to your overachieving teammates. Posted: 18 Jan 2020 10:45 AM PST
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Posted: 19 Jan 2020 04:27 AM PST was bored and had 30 mins to play so I put the AI to extreme and capped pop at 25. I won, but being honest the AI can't cope, even at extreme - it doesn't really produce military. My meta was an all in fast castle where I just deleted all the villagers and rushed with 25 upgraded longswordsmen from one barracks. Has anyone else played small pop cap games with a human? what would be your meta? [link] [comments] | ||
Posted: 18 Jan 2020 11:09 AM PST
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SOTL: Do Monks Convert Faster in DE? (Yes) Posted: 18 Jan 2020 10:30 AM PST
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Posted: 19 Jan 2020 05:53 AM PST Longtime single player player here, and while I have only made half-hearted attempts to get into multiplayer, the fact that DE is a little bit beyond my computer's specs has left me in HD. However, I have started to watch more than just T90 youtube uploads and I instead now also follow quite a few streamers on Twitch. But I am also studying Japanese, and I was wondering if there are active, preferably talkative and high-level Japanese streamers out there - platform does not really matter. Similarly, being Dutch, I might as well catch two birds with one stone and ask if there are any Dutch high-level players/streamers out there, because you know how patriotic people get in (e-)sports :P. I know a few names, I just don't happen to know any who actively stream. [link] [comments] | ||
Why do some people build ZERO military? Posted: 19 Jan 2020 07:18 AM PST Just played a game where it was basically 3v2, the other guy just did like 50 farms and trade carts Like what, is this Sim City Medieval Edition? No it's a military game where you KILL your enemies Even early a few 10 horses can be a great help. Please don't be the city builder guy [link] [comments] | ||
Would you consider the Italians overall better than they were in the originals? Posted: 18 Jan 2020 10:03 PM PST Just wondering because I know they were not the best 1v1, but I asking if DE gave them some good buffs in this one. [link] [comments] | ||
How do you kill sheep with your scout? (DE) Posted: 19 Jan 2020 06:11 AM PST Hi, I have had a couple of games where I have been careless with my heardables and an enemy scout has come and killed them. I was wondering what buttons/command you would press to kill the sheep and what criteria you need to meet to kill the sheep with the scout, because when I try my scout doesn't kill them. Thanks! [link] [comments] | ||
Posted: 19 Jan 2020 08:44 AM PST Hey all, pretty new to AoE2, played as a young kid but just against ai and what not, and just returned. I am really struggling with getting better - obviously I just need more practice, but when we play 2v2 ranked at 1200 points, it just feels insane, every game the other 2 players just seem like they are in a complete different skill zone, early pushes with lots of units, building inside my base, tower rushes, then the game ends and their economy is 1000x better than mine, they have built across the entire map, etc. I just don't feel like I am playing against people who are even remotely in our skill zone, but it's not like we won a bunch of games and ended up in a higher point bracket than we should, we lose most games, the other players just don't feel new AT ALL. I have tried the build order helpers and stuff, and I feel at least somewhat okay with my start -> feudal time, it gets a bit messier from there but every game I can't focus on building my base correctly or etc., because someone is always pushing my shit in. [link] [comments] | ||
Posted: 18 Jan 2020 02:18 PM PST
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Map editor start positions and racial bonus Posted: 19 Jan 2020 07:21 AM PST Hey, have a question about the aoe2 map editor: Can you set a start position for a player and still have the starting bonus of a faction? Like for example if there is a map where I start with a town center and 3 villagers and I pick the Chinese, I still only got these 3 villagers. [link] [comments] | ||
Posted: 18 Jan 2020 08:17 PM PST Is there like a bell curve distribution of people's maximum skill levels, and if so, why do so many people seem to clump at such a level? [link] [comments] | ||
Unloading units on ship- bug??? Posted: 19 Jan 2020 02:59 AM PST I've been experiencing this issue, and I'm sure others must of noticed it too. If you have a transport ship full of units, and you want to unload them on land. If you use a mouse, the transport ship, will unload units where you right click. But if you use the unload hotkey, the transport ship dumps the units in a random location, different to where you right clicked. It's really frustrating, and I cant be bothered with using the hotkey anymore. Is this going to be fixed? [link] [comments] | ||
Is there any way to view your achievement progress? Posted: 19 Jan 2020 05:26 AM PST I don't really use onagers, because trebs are clearly the superior siege weapon, but I'm wondering where I'm at for the Mango Shots achievement. And I can't be far off from Wololo either. Can I view my progress anywhere? [link] [comments] | ||
Posted: 19 Jan 2020 05:18 AM PST CARIBS Archer and Naval civilization Bonuses:
Unique Unit:
Unique Techs:
Team Bonus:
Language:
Architecture style:
Missing techs:
Other:
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Do you know what really grinds my gears? Posted: 18 Jan 2020 04:48 PM PST Firstly, I love the game play itself. This post is about all those little things. Things that wouldn't require much effort to fix / implement. 1/ No way to view the tech tree while waiting in the matchmaking (ranked) lobby. Not only do we have ~10 min waiting times (4v4 games), but we can't even check the tech tree to pass time. Surely this would be a simple fix? It boggles my mind that this wasn't implemented. 2/ No way to view the other tabs while waiting for a match in the matchmaking (ranked)lobby. ELO rank means nothing to me. I rarely bother checking the tab, because I can't. 3/ ELO not available in the matchmaking (ranked) lobby. WTF 4/ Opponents ELO is never revealed. I can only estimate based on the +/- points swing from winning/losing, and their skill. 5/ Map ban limits change for 1v1, 2v2, 3v3, 4v4 why??????????? Personally, I hate islands (as did all my team mates) yet we were forced to play one. The ban/map ratio for 1v1 should be fore all matchups. 6/ This one's not critical, but it's annoying that more features like this don't exist. I would like to be able to select your own civ pool, i.e. Vikings, Mongols, Ethiopians, etc. which can be used for "custom random" 7/ Another nice to have would be more maps (with the same ban/map ratio). The 8 available quickly become repetitive. How about regicide? How about migration? AOE HD had so many types of maps (20+). I can tell you that I never experienced the same map-boredom with HD as I do now with DE. 8/ Another nice to have would be matchmaking progress (for > 1v1).... are we 4 players away from a game, or 1 player? 9/ Why isn't the lobby browser optionally ranked like it was before? I don't understand. 10/ Black forest with revealed map makes me cringe so hard that I have to use a ban on it. why bother giving a scout? The map pool should have another black forest - not revealed... [link] [comments] | ||
Scania RP: a new multiplayer diplomacy map in the works Posted: 19 Jan 2020 05:02 AM PST
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The best civs for unlimited map resources(excluding food)scenarios Posted: 19 Jan 2020 05:00 AM PST Imagine this - once you're done with hunting, herding, gathering berries, fishing and you have a strong economy, you're free of the pain of checking for idle gatherers. Imagine a scenario with unlimited map resources... what would the best civ be? [link] [comments] | ||
Posted: 18 Jan 2020 09:27 PM PST In medieval Japan Samurai were also skilled in horseback archery. Wouldn't it be super-cool if: Samurai started off as a Cavalry Archer and upon "dieing" they would dismount and fight as a melee Samurai. Akin to the Konnick.
I imagine this to be a slower but tankier Cavalry Archer and (uniquely) costing wood, food AND gold, I suppose the bonus damage to unique units could be dropped or reduced. Another thematic/balance option would be that the infantry version commits seppuku (ritual suicide) if he is not killed after a time. Let's not get into specific stats and costs. I know this will never happen, but one can only dream... [link] [comments] |
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