Age of Empires II ROSES ARE RED THE DEATH STAR IS ROUND ITS OVER RED I HAVE THE HIGH GROUND |
- ROSES ARE RED THE DEATH STAR IS ROUND ITS OVER RED I HAVE THE HIGH GROUND
- C.rush (Corona rush) averted successfully
- The Be(a)st team for the job
- Took me two hours, but was worth it!
- Teutons seem underrated.
- Capture Age
- It has to be done
- "Moutains" sucks because they are so hard to wall.
- CaptureAge on AoE2:DE! T90 Cast of a match between ACCM and F1Re
- Tuesday Talking Points: Discussing possible Civilization Bonuses, instead of reading another 2000-word post
- Grid for buildings!
- One of the least researched techs in AoE2
- For all the people complaining about their hideout maps. I raise you this!
- Seriously, what the fuck?
- Let's talk about casters
- The Teutonic knight and the Karambit warrior
- When you have the only villager left alive on the map and it's Nomad
- I figured out how to rework the Teutons.
- Is Easy AI supposed to be this weak? Made 7 vills in 30 mins.
- Grubby streaming AOE2DE
- Age of Empires 2 Top 5 Plays | Ep. 22 | 15 March 2020
- I don't understand how the TG matchmaking in DE works. 90% of games are fine for me, but sometimes I wonder what kind of code produces something like this ;)
ROSES ARE RED THE DEATH STAR IS ROUND ITS OVER RED I HAVE THE HIGH GROUND Posted: 17 Mar 2020 12:14 AM PDT
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C.rush (Corona rush) averted successfully Posted: 17 Mar 2020 01:34 AM PDT
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Posted: 16 Mar 2020 09:16 AM PDT
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Took me two hours, but was worth it! Posted: 17 Mar 2020 07:21 AM PDT So, I lost the mission into China so many times because of the Jin wonder, so when I finally beat Jin, I demolished their entire prebuilt city, and rebuilt it from the ground up to celebrate. Now I just gotta sail across the water and bash the rest of China. [link] [comments] | ||
Posted: 17 Mar 2020 06:17 AM PDT I get the impression that Teutons are a meme civ, but when you look at them on paper they don't seem that bad. They do a great job of halbs+mangonels which is a great way to transition from getting scout rushed into fast castle. Their halbs get +1 armor and their mangos get increased armor as well making them harder to snipe. Plus you can get siege engineers and ironclad without going up to imperial. Your monks have a fully open tech tree and double the range on healing which is just gravy. Their eco bonus leaves you with plenty of wood for siege and halbs. If you're on a map that favors it, you can fast castle into conversion resistant knights which helps if your opponent tries to counter with monks. Eventually you get FU paladins. You even have bonuses for sustaining a tower rush into the castle age if you need to but that is pretty fringe. I guess what I'm saying is while they are not top tier, it definitely seems like they are middling as there are a lot of other worse civs out there. [link] [comments] | ||
Posted: 17 Mar 2020 07:11 AM PDT
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Posted: 16 Mar 2020 03:32 PM PDT
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"Moutains" sucks because they are so hard to wall. Posted: 17 Mar 2020 05:47 AM PDT
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CaptureAge on AoE2:DE! T90 Cast of a match between ACCM and F1Re Posted: 17 Mar 2020 12:15 AM PDT
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Posted: 17 Mar 2020 06:25 AM PDT Archive: Week 1: Two Descriptions for Every Civ Week 2: Grouping Civs Regionally, More Regional Unique Units and Imperial Unit Upgrades Forward: Thanks again to everyone who read, commented on, and liked my Tuesday Talking Points post last week. If you haven't had a chance to read my older posts yet, take a look and let me know what you think! The two posts I've had so far have led to some interesting discussions and I look forward to hearing more perspectives from passionate Age of Empires II fans on today's posts and ones in the future. Summary: Discussing possible Civilization Bonuses, and requesting some feedback on content, as well as post formatting and style. Background: For my third installment of Tuesday Talking Points, I originally planned on posting my thoughts on how to improve the Indians' Elephant Archer and thus give the Indians access to a great elephant unit without necessitating a complete civilization overhaul, which was to attempt to satiate an apparently growing contingent of the player base who are clamoring for Indian Battle Elephants, but there were several posts on this topic on r/aoe2 and ageofempires.com in the past few weeks that appeared to arrive at the same conclusions, so I thought I would go in a different direction. With that in mind, and since my posts the last two weeks were fairly long, I thought I'd try to stick with something short this week, which hopefully will drive more discussion as it is easier to quickly read. And for that, I wanted some feedback on some possible civilization bonuses. Result: Here are some of the possible bonuses that I had. Numeric values assigned to each bonus are not set in stone and are just there to illustrate the point. For example, the possible bonus "Petards have 50% higher HP" is just an attempt to give Petards more HP to make them more likely to reach their target. Or "Sheep can be trained for 25 food" is an attempt to let sheep be trained from a building. Whether that number would be 20%, 50%, 100% or something else for the Petard bonus or for 10, 50, or 87.6 Food for the Sheep bonus doesn't really affect the validity of the mechanic but rather would be related to fine-tuning it. *If you feel that any of these bonuses are too similar to an existing civ bonus or technology, let me know how you would adjust it. It's always good to hear constructive criticism to make things better.
Conclusion: So what do you guys think? Do you like any of these bonuses? Would you adjust them in any way? Do you like short posts more than the long-form posts? If you have any suggestions and want to leave a comment, I've given each bonus a number so that it is easier for everyone to know which bonus you are talking about. Thanks for reading! [link] [comments] | ||
Posted: 17 Mar 2020 12:58 AM PDT The grid is very helpful for me... but I really only need it when I am building stuff. So is there an option/mod to only "toggle it on while in building menu" [link] [comments] | ||
One of the least researched techs in AoE2 Posted: 16 Mar 2020 12:33 PM PDT
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For all the people complaining about their hideout maps. I raise you this! Posted: 16 Mar 2020 01:42 PM PDT
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Posted: 17 Mar 2020 08:19 AM PDT Won a 2v2, lost 31 elo points. Almost won 4v4, 3 enemy resigned, last guy desynced us all. Playing normally, game lags, unfreezes 3 minutes later, then crashes. And all these issues came up within the last week. It's almost like this patch broke more things than it fixed. Sorry for the rant, I know devs are working constantly to get stuff fixed, but could you be nudged slightly to fix the game a little faster? Thank you. [link] [comments] | ||
Posted: 17 Mar 2020 08:04 AM PDT Now that HC3 is coming, who do you guys think are the best caster (or pair of casters?) in the AOE community? And is there any casters you don't particularly like? I personally like t90official and nili_aoc...but I also like the chemistry between t90 and Dave... I wish SpiritOftheLaw is more involved in casting...but I think live commentary is not a thing for spirit, it doesn't involve excel sheets and so on. [link] [comments] | ||
The Teutonic knight and the Karambit warrior Posted: 16 Mar 2020 11:05 AM PDT
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When you have the only villager left alive on the map and it's Nomad Posted: 17 Mar 2020 07:49 AM PDT
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I figured out how to rework the Teutons. Posted: 17 Mar 2020 04:50 AM PDT Replace the Castle age armor buff with: Two Handed Swordsman upgrade Free. OR! Allow them to make the 2h Swordsman in the Castle age. And give them a unique upgrade to the champion. The Imperial Champion. OR! Make the Teutonic knight(Elite) the upgrade to the Champion while removing the slow speed... Give the teutons a new unique unit: Like the Dragoon. A heavy cavalry unit that cannot be converted at all. This is reflective of their religious background. [link] [comments] | ||
Is Easy AI supposed to be this weak? Made 7 vills in 30 mins. Posted: 16 Mar 2020 02:01 PM PDT
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Posted: 16 Mar 2020 12:52 PM PDT One of the best and most successfull wc3 player of all time, Grubby, is playing AOE2 check it out: [link] [comments] | ||
Age of Empires 2 Top 5 Plays | Ep. 22 | 15 March 2020 Posted: 16 Mar 2020 02:38 PM PDT
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Posted: 16 Mar 2020 10:01 AM PDT
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