Age of Empires II Devs- Please remove Monk conversion pick Mod |
- Devs- Please remove Monk conversion pick Mod
- This is what peak performance looks like
- Always...
- Perspective on DE
- Is MP easy to get into for someone lacking competitive RTS experience?
- it ... hurts
- I finally managed to beat 1v1 moderate AI (replay)
- 1st Time trying out MAA into Archers and meeting a Tower Defense
- 14
- Unconventional strategies for team arena?
- Modding texts (AoE2HD)
- bug on Mongol conquest event
- Mods that restore original campaign voices, sounds, and cutscenes now available
- 1 vs 1 Practice Mate Anyone? (1500-1700)
- Ranked Team Games
- Gameweek 2 Matchups are done and here are the fixtures. See what your favourite Civilization will be going up against. A brief Guide to the Civilization League is available in the comments.
- Need advice on countering elephants!
- Mongols, Celts and Vikings were considered to be "raider" civs, and had their own architecture style back in the AGE 2 design doc. What other civs up to DE could also be considered raiders?
- What do people think of nerfing palisades?
- ###JonSlow's Clown Cup 3: Serious Edition Semifinal #1 and #2 / Post-Match Discussions
- Internet drops during the game
- I'm always able to beat Moderate New AI but constantly lose to Moderate HD AI
- Gameweek 1 for The Civilization League is done and here are the results and the standings as well as some stats/records. Fixtures for Gameweek 2 will be available soon.
Devs- Please remove Monk conversion pick Mod Posted: 26 Jul 2020 07:25 AM PDT There is a mod that shows your opponent which Cavalry units you are trying to convert. I had an opponent today pull away the exact two knights I was trying to convert and then dived the monks with the rest. I don't know the name of the Mod does anybody in the community know? This mod really makes monk defence against Knights useless! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
This is what peak performance looks like Posted: 25 Jul 2020 09:57 PM PDT
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Posted: 25 Jul 2020 11:33 AM PDT
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Posted: 25 Jul 2020 07:52 PM PDT Despite the routine inclusion of new bugs with every monthly patch, I am beyond pleased with DE and how the devs are handling it. I'd like to compare the development of DE compared to some of my other most-played games, and you'll see why I am so enthralled with DE and patient with the devs.
In conclusion: Is DE flawed? Yes. Is it still absolutely awesome? Yes. I will be eternally happy with how AoE is being handled compared to some of my all-time other favorite games. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Is MP easy to get into for someone lacking competitive RTS experience? Posted: 26 Jul 2020 02:13 AM PDT Hi, I've been looking for an online strategy game for a while and AoE2 DE seems to be one of most popular ones. I've played aoe before, not online or competitive though. While I'm willing to watch some tutorials from time to time, I really don't like having to read/study the meta or memorizing strict building orders etc. (that's why I can't get into MOBAs), so I was wondering how AoE2 is like in that regards. In short, can you learn by playing? I'm not looking to reach higher skill tiers obviously. Thanks! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Jul 2020 12:39 PM PDT
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I finally managed to beat 1v1 moderate AI (replay) Posted: 26 Jul 2020 08:52 AM PDT Probably this is a bit pathetic but I am so happy. I never managed to do it before. I played 1v1 in Arabia, both teams teutons. I mostly followed ZeroEmpires basic build order (I also used the mod collection for hd on his guide), and then remembered some tips from Spirit of The Law videos (which I have been listening in the background quite a lot). I also got spared at some point because the enemy actually entered my base and proceeded to attack the town center, probably if they had focused more on killing villagers it would have been harder for me to recover. I uploaded the replay here https://www.mediafire.com/file/oo5e7shls1qnirq/SP_Replay_v5.8_@2020.07.26_114836.zip/file I know I am a disaster but any tips are appreciated :) [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
1st Time trying out MAA into Archers and meeting a Tower Defense Posted: 26 Jul 2020 05:46 AM PDT
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Posted: 26 Jul 2020 08:58 AM PDT | ||||||||||||||||||||||||||||||||||||||||||||||||||
Unconventional strategies for team arena? Posted: 26 Jul 2020 01:23 AM PDT Anything that is not going for the relics in castle, booming and attacking in imperial. Let's think out of the box. I know cuman rams + archers feudal rush. Any ideas? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Jul 2020 08:52 AM PDT Hi to all, I'm trying to modify the txt file (creating the correct file key-value-modded-strings-utf8 in the mod folder). I've verified that using Genie Editor to save text files, it crashes Always, so it seems it cannot be used. Using Windows Notepad and saving the file in UTF-8 codification, the game doesn't read it at all. I have to save it in ANSI codification, that way the game reads it... but I lose lot of useful needed characters (expanded latin language), cause if I insert è, à or similar characters, the game crashes always. Anyway, I've verified that some online mods use a UTF-8 txt file (like Extended Help) and the game reads it correctly..! How to create a UTF-8 txt that can be read by game...? Which program I have to use? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Jul 2020 08:28 AM PDT I can't seem to be able to complete the last challenge, I can easily reach feudal under 10 minutes with Mongols but the challenge doesn't complete. it's mandatory to do it on a ranked game? been trying against the ai but it doesn't register [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Mods that restore original campaign voices, sounds, and cutscenes now available Posted: 25 Jul 2020 03:51 PM PDT I don't believe this has been posted before, but there are now mods available to restore the original campaign voices, sounds, and backgrounds pictures for the cutscenes are now available. There are three mods that have to be installed since the author was unable to combine them: Original AoE 2 Campaigns - English Sounds Original AoE 2 Campaigns - Images Original AoE 2 Campaigns - Backgrounds This is great for those of us who grew up with the original voices. One of the mods requires manual copying of files. Edit: For those that also want the original sounds for units, buildings, etc as well, there is a mod for that too: https://www.ageofempires.com/mods/details/2397/ I personally just use the "Units Only" variant of it. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
1 vs 1 Practice Mate Anyone? (1500-1700) Posted: 25 Jul 2020 08:22 PM PDT US West Here, Open to anybody. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 26 Jul 2020 06:30 AM PDT I just started playing age of empires II de recently, I have only been playing ranked 4v4 team games. In most of games someone disconnects at the very beginning. Is this a common problem? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Jul 2020 05:12 PM PDT
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Need advice on countering elephants! Posted: 26 Jul 2020 06:11 AM PDT as above, was playing with this guy in a 2 V 2 as cumans and he was Khmer. by feudal age he was already spamming 5 to 6 elephants and rushed my base. I had gone for second TC and archers before going into pikes but just could not take the elephants down. before I knew it, 6 grew to 10 and grew to 15 and more. any advice? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Jul 2020 03:55 PM PDT Huns, Cumans come to mind straight away. Any more? For more info as to how different they were going to be, ctrl+f "Raider cultures" here: https://docs.google.com/document/d/14DN-XZbYjzJ6iqUgHNVURiFJkhiIQfcK/edit [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
What do people think of nerfing palisades? Posted: 25 Jul 2020 09:33 AM PDT Seems like there's a consensus at a high level that melee units aren't good in feudal due to walling. A few ideas I had were increasing build time and making them have negative armor while constructing so quick walls can broken. It might be interesting to encourage outposts by increasing the starting stone by 10 to provide an alternative to walls. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
###JonSlow's Clown Cup 3: Serious Edition Semifinal #1 and #2 / Post-Match Discussions Posted: 25 Jul 2020 02:26 PM PDT JonSlow's Clown Cup 3: Serious Edition Semifinal 1 and 2Every match is played on Arena Secret TaToH 4-1 ModriMATCH 1:
Winner: Secret TaToH in 00:49:37 MATCH 2:
Winner: Secret TaToH in 00:29:22 MATCH 3:
Winner: Modri in 01:06:57 MATCH 4:
Winner: Secret TaToH in 00:53:44 MATCH 5:
Winner: Secret TaToH in 00:32:55 TheViper 4-1 [aM] HeraMATCH 1:
Winner: TheViper in 00:38:13 MATCH 2:
Winner: TheViper in 00:40:47 MATCH 3:
Winner: TheViper in 00:51:17 MATCH 4:
Winner: [aM] Hera in 00:43:09 MATCH 5:
Winner: TheViper in 00:55:24 [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Internet drops during the game Posted: 25 Jul 2020 09:29 PM PDT Hi guys. Have a very weird problem now. I never had any complaints with my WiFi and, say, I played the game without drops for quite some time. Today almost every game after 10 minutes my internet drops. When I don't play aoe2, the internet works just fine. I really struggle to understand, how because of the game my WiFi can drop, but that happened too often (and did not happen outside the game at all) to be a coincidence. Anyone had the same issue? Is it a problem of patch (although I played yesterday okay) or is it my problem and just a coincidence? Alternatively, I may not notice drops for a minute while working, watching youtube or streams (I really cannot believe in the last one), but they were here outside the game. Any advice on how to deal with that? P.S. To check whether it's just my problem, played some rocket league. Not even a lag. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
I'm always able to beat Moderate New AI but constantly lose to Moderate HD AI Posted: 26 Jul 2020 03:36 AM PDT I keep reading that the new AI is an improvement over the older ones, but in my experience my ass usually gets kicked by Moderate HD AI. I don't play multiplayer, just play coop with wifey and friends against AIs. What I see is that HD AI is able to kinda rush me with 8-ish Knights, while New AI always sends tiny groups of trash units, easily killed by towers or my own knights. My usual strategy is Fast Castle. It works great against New AI, but terribly poorly against HD AI. So from my experience against Moderates, New AI sucks compared to HD AI. Does anyone have a similar feeling? [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 25 Jul 2020 08:58 AM PDT
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