Age of Empires 3 Age of Empires III: Definitive Edition Giveaway Event |
- Age of Empires III: Definitive Edition Giveaway Event
- German flag changed?
- Reviewing each Wars of Liberty Civ, in no particular order. Episode 1: Habsburgs
- Home city progression
- Asians in DE
- New Civs Bonus and Unique Units
- Please No Lag in DE
- Definitive Edition Haudenosaunee/Iroquois tutorial guide (german)
- How important are forts?
- Home city Levels in DE?
- Should maps be bigger?
- Best India strategy vs Russia.
- Will the 2007 edition of AoE3 get a price reduction after DE release?
Age of Empires III: Definitive Edition Giveaway Event Posted: 30 Sep 2020 08:19 PM PDT Age of Empires III community So much has been going on in the past few weeks! We had an amazing 'Definitive Edition MP Stress Test' that lasted from September 15 through September 28. Many of you haven't had the chance to experience the amazing changes coming to our beloved Age of Empires III. I can guarantee you that it will be a roller coaster of emotions but the result is a wonderful gaming experience. The Art of War community discord is eagerly waiting for October 15. As an act of celebration, we will be hosting a giveaway. We are giving away x10 Age of Empires III: Definitive Edition steam copies. This is our biggest giveaway as of yet. As part of bringing the Age of Empires III Community together we are sharing this giveaway with the SamuraiRevolutionOfficial community discord. The Art of War community discord is presenting with 4 out of the 10 Age of Empires III: Definitive Edition steam copies to the SamuraiRevolutionOfficial community discord. Samurai Revolution is a dedicated YouTuber that has been posting Age of Empires III content since June 28, 2013. His dedication to growing his community, providing guides, and hosting AoE 3 community events has had a tremendous impact in the gaming experience of many new AoE 3 players. Samurai Revolution will be donating the x4 copies during his Age of Empires 3: Definitive Edition - 3 Days Live streaming event on October 15th, 16th, and 17th. This will take place on the SamuraiRevolution YouTube channel (linked below). Make sure you drop by his Discord Server to be informed on the times of this live stream event. SamuraiRevolution's Youtube Channel SamuraiRevolution's Discord Community The Art of War community will have 3 engaging ways to donate the x6 Age of Empires III: Definitive Edition steam copies to the community. The first 3 copies will be awarded through a general giveaway raffle using the GiveawayBot. Another 2 copies will be awarded through individual fan-art; people will have a chance at using their creative artwork to compete for the Top 2 favored drawings. Lastly, 1 copy will be awarded to the person who originally comes up with a new Age of Empires III meme; the community will vote on the best meme. The community event giveaway for Art of War begins October 1st and ends October 15th. There are no requirements, everyone that plays any Age of Empires franchise is welcomed to participate. [link] [comments] | ||
Posted: 01 Oct 2020 12:10 AM PDT
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Reviewing each Wars of Liberty Civ, in no particular order. Episode 1: Habsburgs Posted: 30 Sep 2020 06:22 AM PDT
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Posted: 01 Oct 2020 12:10 AM PDT If all the cards are already unlocked for single and multiplayer, will there still be some sort of progression system. I dont know about other people but leveling up your home city was one of my favorite things about the original game. [link] [comments] | ||
Posted: 01 Oct 2020 01:47 AM PDT Are there any changes in asian civs??, we know that revolutions have changed for europeans and firepit for Natives, what about asia?? [link] [comments] | ||
New Civs Bonus and Unique Units Posted: 30 Sep 2020 08:25 AM PDT One Chilean website publish their impressions along with some screenshots of the Inca and Swedes Technology Trees. They're incomplete though. Only the bonuses, unique units and unique buildings, royal guard units names are fully visible. Inca:
Swedes
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Posted: 01 Oct 2020 12:30 AM PDT I hate the multiplayer lag on aoe3, sometimes games are impossible to play and sometimes it only lags in the late game due to many units exist at the same time. I think its because of outdated engine or something, I hope they fix this [link] [comments] | ||
Definitive Edition Haudenosaunee/Iroquois tutorial guide (german) Posted: 30 Sep 2020 11:44 AM PDT
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Posted: 30 Sep 2020 12:31 PM PDT I am currently rebuilding my primary UK deck, and am wondering if it is worth dropping the two fort cards for Jager mercenaries instead. I rarely use the forts, but have kept them anyways just in case. How important have you guys found them to be? Are upgraded outposts a good enough substitute for forts? Thanks guys! [link] [comments] | ||
Posted: 30 Sep 2020 11:56 AM PDT Does anyone know if there will be an easier way to unlock cards in DE? I think it would be great for multiplayer to have all cards unlocked all ready. [link] [comments] | ||
Posted: 30 Sep 2020 11:35 AM PDT Something that I immediately realize when I play the game is the fact that the maps are often times very small. I watched a lot of casted games on the ESOCTV youtube channel and most games have one player who runs his settlers across half the map to build a barracks or a stable. Almost every game has one player go right under the opponents town center and idle some villagers. And many of these games end up being some sort of militia + unit shipment vs enemy rush timings. I see very little games go to industrial age. Most games just end because one player is unable to gather food from hunts or gold from mines. Almost no one ends up building mills or plantations, probably also because they cost a ton of wood. I am interested in what the playerbase thinks about this? In Starcraft 2 for example, games used to be played on similarly small maps when the game came out. However over time, maps have evolved to be much bigger, focusing on multiple avenues of attack and provide longer games by having a longer walking distance, giving both players the ability to play for economic strategies if they wish to do so. In my opinion, I would like to see more mid to lategame explored. For example, if we assume that right now 10% of games end up with one player going into age IV, what if we could get that number to 25% or 30% by increasing map size? What are your thoughts? Would this be a good thing or a bad thing? [link] [comments] | ||
Best India strategy vs Russia. Posted: 30 Sep 2020 11:20 AM PDT As most of you guys might know, India is one of the best civs on the RE patch, with a versatile unit roster and many viable strategies. However, one civ I've always had trouble against is the Russians. It's very hard to defend an early Russian rush because sepoy are useless against strelet masses and Sowar are pretty weak too. Massing Gurkha is difficult and even if you do so, you still have to make a lot of sepoy to defend against his cossacks. Is it best to just FF using resource crates and get Urumi+ elephants in Age 3 to push back? Every time I stay in colonial I get outmassed heavily by the Russian player and find it very hard to gather from hunts and mines. Semi-FFing also doesn't work so well because the early Russian mass can easily destroy your army. My main idea is to get the Otto consulate for the minutemen, age up using resources crates and hold the initial push using sentries, minutmen, your Agra and TC fire. Does anyone have better or more viable strategies? [link] [comments] | ||
Will the 2007 edition of AoE3 get a price reduction after DE release? Posted: 30 Sep 2020 11:02 AM PDT
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