Age of Empires 3 Replace minor tribes that are in the wrong location |
- Replace minor tribes that are in the wrong location
- Showing the visible shipments in all base game home cities
- Are we still supposed to get a rework to the US civ or did I dream that up?
- Huaracas Age 2 is just broken.
- A source to learn how to mod AoE3?
Replace minor tribes that are in the wrong location Posted: 14 Oct 2021 07:54 AM PDT Several of the South American maps have native settlements of tribes that live far away in Mesoamerica.
There are two significant and fascinating native civilizations that could be added to replace these anatopisms; the Muisca and the Jivaro. MuiscaLocation: Orinoco, Andes-Upper, Andes, and possibly Panama and Amazonia Unique Unit: Guecha Muisca warriors were adorned with feathers, emeralds, and gold and even carried mummies of their ancestors into battle on their backs. They used a variety of weapons like blowguns, slings, atlatls, clubs, and spears. They protected themselves with large shields and cotton armour. Guecha would be best represented as a musketeer/line infantry class. They could attack from range with an atlatl and up close with a club. Range resist instead of melee resist could represent their shields and cotton armour. Techs: The Muisca Confederation was politically advanced and their economy was rich from salt and emerald mining and agriculture. They had coins and elaborate goldworking and may be the inspiration for El Dorado. Tejuelo (Muisca coins) - Gain a coin trickle Tumbaga (gold alloy) - +25% gather yield for mines (Would synergize with Quechuan bonuses) Cacique - Ships a Cacique hero unit. The Cacique could carry a mummy on its back to buff nearby units with the power of its ancestors. JivaroLocation: Amazonia, Andes, and possibly Grand Chaco and Guianas Unique Unit: Jivaroan Blowgunner The Jivaro used the plant curare to poison their darts so the unit would obviously be a blowgunner that inflicts poison damage. The Jivaro believed that "By repeatedly killing, one can continually accumulate power through the replacement of old arutam souls with new ones." This could be included as a mechanic where after every kill, the blowgunner's attack increases or health replenishes. Techs: The Jivaro were headhunters who fiercely resisted the Spanish and Inca and whose shamans used Ayahuasca in their healing ceremonies. Ayahuasca Ceremony - Insight grants 500 experience towards the next shipment (costs wood) Head Hunting - Kill bounty increased by 10% Jivaro Uprising - Ships one Jivaroan Blowgunner for every 2 minutes of gameplay up to 30 minutes Overall, the minor civilization distribution should be as follows:
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Showing the visible shipments in all base game home cities Posted: 14 Oct 2021 02:46 PM PDT
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Are we still supposed to get a rework to the US civ or did I dream that up? Posted: 14 Oct 2021 02:25 PM PDT I can't find it anywhere in the patch notes, but I'm sure it used to be there on an older patch. Have we heard anything about this? [link] [comments] | ||
Huaracas Age 2 is just broken. Posted: 14 Oct 2021 04:02 PM PDT 3 team games, 3 games lost. Common factor? Age 2 Incan Huaracas. Really, its just broken. They eat everthing, literally anything. Full age 2 upgraded musk: Dead, full age 2 upgraded huss: dead. Full upgraded age 2 LB: dead. Really, the range, the damage and the multiplayers kill everything. [link] [comments] | ||
A source to learn how to mod AoE3? Posted: 14 Oct 2021 08:43 AM PDT Nothing seems to be coming up on google. I'm just looking to tinker a bit and hopefully find a LOTR mod. A video tutorial would be great if anyone knows where to find one [link] [comments] |
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