Age of Empires II Medieval Monday: Ask Your Questions and Get Your Answers |
- Medieval Monday: Ask Your Questions and Get Your Answers
- Ha ha let's laugh at T90!!
- Someone let TheViper loose at the Cricket World Cup
- Forests should update on the minimap once you get vision of them having been chopped down.
- Whats special about our AoE 2 community, and why Facebbok is a threat
- Blessed be the new Swordsman-line!
- Who gets your Twitch sub after t90 and Viper moved to FBG?
- TheViper is moving to Facebook Gaming
- Farms and grid look like this in Capture Age, any idea why?
- Largest Cities Through Middle Ages
- This has happened three times now. Is this a thing that's going around? Every time someone drops into Arena they just resign, and this guy deleted everything.
- Two games I played today in Empire Wars
- Matchmaking timeout for disconnections in TG is wrong
- 1v1 is too much pressure
- Algirdas and Kestutis 5 crashing
- How to counter castle drops?
- I finally crested 1200!
- How to handle the eco in feudal
- There's some great sites for many aoe2 stats. Is there one for seeing your win rate at certain times?
- Anyone else having this issue with the ice textures?
- Can someone explain this? Whenever I play Arena, non of the walls spawn.
- What were the “Hun Wars”?
- Asian username smurf squads
Medieval Monday: Ask Your Questions and Get Your Answers Posted: 18 Oct 2021 04:00 AM PDT Time for another weekly round of questions. Talk about everything from build orders to advanced strategies. Whatever your questions, the community is here to answer them. So ask away! [link] [comments] | ||
Posted: 23 Oct 2021 09:50 PM PDT
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Someone let TheViper loose at the Cricket World Cup Posted: 24 Oct 2021 05:43 AM PDT
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Forests should update on the minimap once you get vision of them having been chopped down. Posted: 24 Oct 2021 02:35 AM PDT | ||
Whats special about our AoE 2 community, and why Facebbok is a threat Posted: 23 Oct 2021 11:34 PM PDT Unlike other games due to its small size and relative few number of pro players, the AoE 2 community was always quite tightly knit. Everyone knew each other and played hundrets of games against each other on the ladder. It is quite common to see other pros in the chat when viper or T90 were streaming. Coming from a starcraft background this wasnt the case and it is quite refreshing to see. Now facebook gaming is literally buying streamers out thus dividing the community. Its good for T90 and viper in the short term, but i'm convinced it is bad for the whole community as a whole and ultimately also for the game. It is ridiculous to think they should not take those offers and they are free in their decision, but for me the decisions they made certainly have a sour after taste. [link] [comments] | ||
Blessed be the new Swordsman-line! Posted: 24 Oct 2021 04:47 AM PDT No joke, they are fricken viable now! Ok, let's not get ahead of ourselves. I am a 1k2~1k3 player, playing random civ every game, and being ok with every map except islands and Arena. Lately I have been trying out a new strat. Everytime I got a civ with an infantry bonus, and I was up against a cav civ, I went ~20 pop up into a passive Feudal, with Scouts/spears as defense. Focusing on eco, walling, and a fast-ish castle with a robust eco (I know, kinda boring, it's not usually my style). I then go 3 Barracks (far enough behind my walls, so my enemy can't see them), get all infantry upgrades, and start producing [M@A](mailto:M@A). Oftentimes my enemy would be up before me and go knights, attacking my walls. This is where it gets tricky, because I have to defend, without revealing my Army. I get around that by rewalling, or in case I am up to castle already, 1 or 2 monks. I do that for long enough to have all infantry upgrades (including arson), and ~20 Swordsmen + constant 3 barracks production. Depending on my enemy's army size, I move out or wait for another 10 or so. Usually their eco will be ahead at this point, but they don't know that, since my full walls look like I am booming on 3 TCs. At this point they either try to boom themselves or add siege. Now we strike, and simultaneously we add 2 TCs, and -if possible- 2 more Barracks. Remember, you hardly need any gold income, 10 gold miners with the gold mining upgrade(s) are enough to keep 4-5 Barracks rolling. Their knight numbers might be enough to kill your first wave of Swordsmen, but depending on which civ you are, they might not even be able to do that. In any case, you will be able to spam enough, so that your second wave will wipe their army out (in order to keep up the spam, you might wanna idle TC here, army is more important right now). Ideally, your enemy only found out now what comp you are going for, and they will react with either more knights, perhaps scorps or Xbow. However, Scorps won't be massed fast enough, and Xbows require a tech switch, and since you should only do this against a cav civ in the first place, their Xbows won't be great, or at least not viable beyond castle. If your enemy keeps making knights, you can add pikes, but it's often not even necessary, as they have to rebuild their army in the back, while you are already spamming one. Additionally, with arson you easily destroy their stables, which are most like in the front. Now you basically just spam like you are Goths. Depending on their base layout you can nuke production buildings, with the right numbers even TCs. Don't be afraid of castles, 30 Swordsmen nuke those as well, if no big army is around. You will be surprised how little eco this spam requires, so your 3 TCs will actually bring you up to enough resources to get to imp really fast. You only have to take care that your army never drops below ~25, your strength lies in numbers right now. At the same time you need to keep up the pressure! Your army is slow as hell, so if your enemy manages to attack you at home, you can't go back in time. Force the fights, and destroy buildings whenever you can! Again, I am only 1k2~1k3, but this strat has worked every single of the 7 times that I went for it. Of course you need the correct civ, so here is a list: -Aztecs (Good eco + faster working Barracks + UT in imp) -Bulgarians (free upgrades + cheap and fast Blacksmith + UT in imp) -Burmese (Good eco + extra attack) -Celts (Good eco + fast infantry) -Goths (obviously, but beware, they are the one civ, where this play might be expected!) -Japanese (Good eco + faster attacking infantry) -Malians (At least kinda, because of pierce armor, which comes in handy, if the enemy has viable Xbows) -Portuguese (Believe me, they suck against cav civs otherwise, and your Swordsmen cost 16(!) Gold!) -Slavs (Good eco + free supplies + UT in imp) -Spanish (Because they are bad at everything else in 1v1, and their Blacksmith costs no gold) -Tootons (Good eco + extra armor) -Turks (If you don't know what else to do against your enemy going camels lol, also you have 20% gold mining bonus) -Vikings (Good eco + extra HP + castle UT gives extra attack against cav) Trust me, try it out, if anything it's real fun! Anxious to read your thoughts on that :) Edit: Some layout things. [link] [comments] | ||
Who gets your Twitch sub after t90 and Viper moved to FBG? Posted: 24 Oct 2021 05:28 AM PDT Assuming you move to another player/caster on Twitch, who will it be? Edit: fixed grammar [link] [comments] | ||
TheViper is moving to Facebook Gaming Posted: 23 Oct 2021 01:11 PM PDT | ||
Farms and grid look like this in Capture Age, any idea why? Posted: 24 Oct 2021 05:14 AM PDT
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Largest Cities Through Middle Ages Posted: 24 Oct 2021 03:57 AM PDT
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Posted: 24 Oct 2021 04:07 AM PDT
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Two games I played today in Empire Wars Posted: 23 Oct 2021 10:15 PM PDT
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Matchmaking timeout for disconnections in TG is wrong Posted: 24 Oct 2021 07:43 AM PDT I just started a 4 vs 4 game on TG with random people, one got disconnected and then another, in the end there were only two of us so there was no point in playing a 4 vs 2 game, so we decided to throw the "gg" out of courtesy and leave, now I have an hour to wait. I think it is wrongly applied in TG this punishment system, what's my fault that two of the players left? [link] [comments] | ||
Posted: 23 Oct 2021 06:30 PM PDT i'm still somewhat new to the game and i found it impossible not to shiver uncontrollably when i play 1v1, even though i've faced much greater pressure in singleplayer. (ik i should have posted this somewhere else but i really need help, i feel like i can't get better at this game) [link] [comments] | ||
Algirdas and Kestutis 5 crashing Posted: 24 Oct 2021 06:47 AM PDT Game crashes upon gaining control of either base after the ransom. Not sure if just me. [link] [comments] | ||
Posted: 24 Oct 2021 06:39 AM PDT The title. I either lack the army to contest it, or the castle is built when i clear up the units. [link] [comments] | ||
Posted: 23 Oct 2021 02:55 PM PDT
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How to handle the eco in feudal Posted: 24 Oct 2021 08:00 AM PDT So i simply struggle getting into castle age in time. I spam farms after my inital opening, but always come up short. What should ido excatly? How many villagers should be on wood and food? Also, how much villagers should i go for? As far as i aware, i should go for half of the population limit, a.k.a 100, but my opponent sometimes go for 140+, and i already struggle with space with 100. [link] [comments] | ||
Posted: 23 Oct 2021 10:32 PM PDT There's some great sites available for a bunch of different stats. In fairness, way more than should be available for a game of this size. Kudos to all the creators and guys doing it out of love for the game. I know you can see on aoe2stats.io the breakdown for each civ and their win rate at early, mid, and late games. The graphs by time. Is there a similar one for each player? Given the recordings are done so and you can see your own win rate with certain civs at certain times. I believe this may have been possible on the aoe2 companion app. But is there a website with this stuff? The companion website doesn't seem to have that. My smartphone broke some time ago and prefer to deep dive on a computer than a phone anyway. TIA [link] [comments] | ||
Anyone else having this issue with the ice textures? Posted: 24 Oct 2021 04:20 AM PDT
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Can someone explain this? Whenever I play Arena, non of the walls spawn. Posted: 23 Oct 2021 03:41 PM PDT
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Posted: 23 Oct 2021 10:55 AM PDT I often hear this referenced by players/casters. It sounds like this was some type of meta back in the day. Would love an explanation on how this meta was. [link] [comments] | ||
Posted: 23 Oct 2021 04:03 PM PDT I have played maybe three or four teamgames against 4 players with Asian character usernames. They all have about an 80% win rate and one account is brand new or really low elo (presumably intentionally tanked) as the player seems just as skilled as his teammates. They are quite toxic regularly chucking around mild insults during the game. I don't know why somebody would do this. It makes me stop playing teamgames for the next hour or so because I know they're online and I don't want to match with them. It feels like they are cheats wrecking the game - and each time my teammates have said the same. What is the best community/dev response to this? [link] [comments] |
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