Age of Empires II Civilization Match-up Discussion Round 13 Week 15: Italians vs Tatars |
- Civilization Match-up Discussion Round 13 Week 15: Italians vs Tatars
- If opponents were a civilization
- Trash Slingers
- Month 6: Byzantines (Analysis in Comments)
- If I had a penny for everytime this happened...
- Is it possible to play without objectives? Open world just build civilizations?
- How do you counter Goth spam as Persians?
- Reupload of the mighty monk yeeting relic.
- I don't get it...How am I supposed to close that gab?
- Why boar luring vill stop in the middle and fight with the boar ?
- After losing my whole navy for an OP Fortified Tower, I made a promise to myself that I would destroy the whole red from Lake Poyang. Took almost two hours but I did it.
- Hotkey differences between DE and HD
- [Liquipedia] Top 20 Most Visited Player Pages in 2021
- Mom said it's my turn to suggest an Incas buff
- AoE 2 Eco Upgrades (Spirit of the Law)
- Campaign Genocide Episode #22 Lepanto, Manzikert, Noryang Point, Kyoto
- Ri na hEireann Uile (King of all Ireland) Registration closes in 4 days!
- how to change or mod lobby browser and lobby skin or background?
- Here it comes
- Age oF Empires 2 Quiz game is available (Android only)
- New player here just 100 hrs needs advice
- Anyway to make units and text bigger?
- And with one last mighty heave the brave monk saved the relic for his people.
- Curb your Loom
- Gameranger question: What does this symbol next to "Jugrobos" username mean?
Civilization Match-up Discussion Round 13 Week 15: Italians vs Tatars Posted: 04 Jan 2022 09:24 PM PST New year, new civ match up! (I know it's a new match up every week, but you get the idea ;D) Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Khmer vs Saracens, and next up is the Italians vs Tatars! Italians: Archer and Naval civilization
Tatars: Cavalry Archer civilization
Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!
Thank you as always for participating! Next week we will continue our discussions with the Ethiopians vs Franks. Hope to see you there! :) [link] [comments] | ||
If opponents were a civilization Posted: 04 Jan 2022 04:50 AM PST
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Posted: 05 Jan 2022 01:59 AM PST Since everyone keeps talking about my second favourite civ I thought I'd ask a question. A post a few days ago was talking about Slingers being too much of a niche unit. I mentioned in my reply about maybe Slingers being a trash unit instead of a gold unit. In most situations Slingers definitely play more of a supporting role rather than your main unit. Would Slingers being a trash unit be game breaking? Against normal civs I think it wouldn't be the biggest deal. But against one trick infantry civs it would be an issue. Meso civs would be forced into archers which would also play into the Incas hands. Could it be behind the castle age tech instead of the skirm tech? Would bring a bit of uniqueness back to Incas that still fits their plays type. A trash unit to counter every type of unit. Thinking of post Imp deathballs. Would just being able to spam Slingers without caring if they survive like Halb/Skirm spam be a big issue? Incas win rate at the moment hangs around the 50% mark until 40min+ mark when it drops considerably. When gold is aplenty in the mid game Incas can usually afford double gold units anyway and no-one is really concerned about slingers. So in the late game would having Trash Slingers break the balance. They would still have a slow army due to no horses but Champions wouldn't be the trash killers they are against other civs. Thoughts? Also: Team bonus should be switched to production buildings build 100% faster. [link] [comments] | ||
Month 6: Byzantines (Analysis in Comments) Posted: 04 Jan 2022 02:51 PM PST
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If I had a penny for everytime this happened... Posted: 04 Jan 2022 11:40 AM PST
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Is it possible to play without objectives? Open world just build civilizations? Posted: 04 Jan 2022 06:10 PM PST I recently downloaded AOE 2 DE. Man, I remember I was super obsessed with this game back in the early 2000's I haven't played it since then. I'm going to play the campaigns and all that stuff, it's fun, but I was wondering if it is possible to just play without objectives. e.i. I just want to play building a civilization, max it out, evolved from the black ages until there's no more. Create my city and all that stuff. If is not possible that is alright, is there a similar game where you can do so? [link] [comments] | ||
How do you counter Goth spam as Persians? Posted: 04 Jan 2022 05:02 PM PST I play Persians and my cousin plays Goths and all he does is spam and I lose every time. I've tried spamming trash archers and elephants or paladins against him, but I always run out of wood before he runs out of resources. [link] [comments] | ||
Reupload of the mighty monk yeeting relic. Posted: 03 Jan 2022 09:37 PM PST
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I don't get it...How am I supposed to close that gab? Posted: 04 Jan 2022 09:44 AM PST
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Why boar luring vill stop in the middle and fight with the boar ? Posted: 04 Jan 2022 09:00 PM PST It's been frustrating they occasionally do that although I always point the vill to go back to TC. [link] [comments] | ||
Posted: 04 Jan 2022 11:35 AM PST
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Hotkey differences between DE and HD Posted: 05 Jan 2022 04:31 AM PST I learned the game with HD edition. Because of that I am used to using HD hotkeys. Not so long ago, I started to play DE. (Because playing with friends, ranked system etc.) I cannot play with new hotkeys. I tried to find a DE mod which had HD hotkeys but I couldn't find anything. Does anyone know something to help me? [link] [comments] | ||
[Liquipedia] Top 20 Most Visited Player Pages in 2021 Posted: 04 Jan 2022 03:20 AM PST
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Mom said it's my turn to suggest an Incas buff Posted: 04 Jan 2022 01:52 PM PST New Team Bonus: Removes the minimum range from Skirmishers. The unique tech but now on a team bonus. The unique tech was, flankly, rather weak either way, as the "Hold still" command essentially does the same (certainly not performance wise, but it's not too far behind) as the UT. Slingers lose their minimum range - Mostly in theme with removing the Andean Sling and attaching it to something free, as the tech isn't coveted for very often, and even though it's a very cheap tech (200 Food 300 Gold), I feel like there's very little reason this can't just be universal. Slingers underperform against anything non-infantry, and against infantry, ideally you should never be within close range, so this shouldn't affect their performance too much, closer to a QoL change. New Unique Tech: Terrace Farms - 200 food, 200 wood- Each farm around TC increases TC work rate by 2% (Numbers can be adjusted) It's really hard to simulate the Incan terrace farms in a game like AoE2, as building around the high ground/hills is not a very useful bonus. I went with using the TC as a metaphorical representation of the mountains, as the Incan civilization were always around the mountainous areas. With 8 farms, the TC work rate can reach 16%, which is stronger than the Persians in the Castle Age, yet weaker in the Imperial Age. Of course, you don't only build TCs around farms, you sometimes build it close to gold or woods. In that case, even just 5 farms can give that TC 10% work rate, which, while not impressive, can be an okay eco bonus on maps like Arena, where, with the Incan cheaper castles, you can get the tech and boom. Another drawback of this tech is the that you don't get the bonus right away. It's required to put at least 60x5 wood into making the farms in order for the UT to have any worth at all. In that aspect, I do concede that perhaps the tech is too weak. The idea for this tech is to give Incas a more useful UT without buffing their combat in one area too much(Incas have always been known in AoE2 as one of the jack of all trades civ with good monks, SOs, Eagles, Arbas and a good unique unit), but also giving them a minor eco boost to set themselves apart from the Mayans or the Aztec (Aztec Eco is very aggressive and early-focused, Mayans have longer lasting eco, thereby becoming closer to a late game eco, this eco is better geared towards the mid game.) [link] [comments] | ||
AoE 2 Eco Upgrades (Spirit of the Law) Posted: 04 Jan 2022 03:24 AM PST
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Campaign Genocide Episode #22 Lepanto, Manzikert, Noryang Point, Kyoto Posted: 04 Jan 2022 02:48 PM PST
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Ri na hEireann Uile (King of all Ireland) Registration closes in 4 days! Posted: 04 Jan 2022 07:55 AM PST
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how to change or mod lobby browser and lobby skin or background? Posted: 04 Jan 2022 06:20 PM PST i just want to make it darker, maybe replace with an image, idk. [link] [comments] | ||
Posted: 03 Jan 2022 01:48 PM PST
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Age oF Empires 2 Quiz game is available (Android only) Posted: 04 Jan 2022 04:47 AM PST
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New player here just 100 hrs needs advice Posted: 04 Jan 2022 09:19 AM PST I really liked byzantines and want to learn it , advices can be great if u guys can help , tell me the best army composition as wel [link] [comments] | ||
Anyway to make units and text bigger? Posted: 04 Jan 2022 06:28 PM PST I'm visually impaired and have just started playing aoe2 this is my first rts game and aoe game. I've played the tutorial and im really struggling to see things and my eyes are sore from trying to read the small text and see the units. Is there any mod or setting to help make things bigger. Its a shame cause I don't think I'll play this game if there's nothing to fix it and it seems quite fun. [link] [comments] | ||
And with one last mighty heave the brave monk saved the relic for his people. Posted: 03 Jan 2022 04:37 PM PST
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Posted: 04 Jan 2022 08:28 PM PST
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Gameranger question: What does this symbol next to "Jugrobos" username mean? Posted: 04 Jan 2022 11:07 AM PST
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