Age of Empires II Fortified Friday - Arena Match-ups: Spanish, Malians & Huns. |
- Fortified Friday - Arena Match-ups: Spanish, Malians & Huns.
- today is my birthday, my girlfriend gave me this🥰
- A-Z Civ Tier List for 1v1 ‘Nomad’
- I frickin love Lithuanians
- Just finished a 2.5 hour game- best match yet
- My proudest split :D
- What’s the weirdest thing an opponent has said in a 1v1?
- If we were to get a civ with a bonus that gives their Foot Archers bonus movement speed, how would you balance it out?
- Is there any way to desync the game on purpose?
- What do you think?
- Elephant Appreciation Day
- What is this tool that TheViper uses to see the rating of the opponent while playing the game?
- A thought on the Vietnamese: What if they could research Conscription in Castle Age?
- So, I started watching replays and being extremely critical with my own plays, it led to a 8 game win streak (still onging) and jumped from around 820 elo to 950. I know it may not seem like much but I think it's a big improvement.
- You get to pick the next civilizations to be added to the game. Who are you choosing? What are their bonuses? What is their campaign?
- The "Too Many Civs" expansion has just been announced. The plan is to increase the overall number of civilizations to 100. How do you do it?
- How are you supposed to use Advanced Genie Editor when you're using AoE2 DE from the Microsoft Store?
- Trample damage calculation question
- I search a mod who hide rank after game
- how to make the AI not forfeit?
- Has there ever been a mod for AOE2 similar to DOTA?
- What I actually see when Woad Raiders are marching on me
- Tips for arena
- What happened to the announced AoE II Roadmap for 2022?
- Is this unit counter chart good?
- Satisfying ballista elephants shredding galleons
Fortified Friday - Arena Match-ups: Spanish, Malians & Huns. Posted: 11 Mar 2022 10:52 PM PST I'm still learning how a lot of matchups play out on Arena and with the sheer amount of civs we now have there are 100's of matchups all with their own little intricacies. I feel like I have a general idea for most civs but every so often I get caught out making the wrong unit type, taking the wrong strategic approach, or just forgetting that cavalry archers exist! I'm hoping some shared knowledge might speed up the learning process. Each week I will randomly generate 3 civilisations for us to talk about. This week: Spanish - Malians - Huns Below are some questions to get the discussion started: Which civ would you pick out of the pool if your opponent was going to be able to choose from the two remaining civs? What's your opening going to be? Scouts for map control/relics into boom, Trush, Smush, Castle Drop, Straight Boom, Fast Imp, TC Douche? How will the 3 civs fair in a beautiful monk war? If they make it to IMP which of the civs has the better unit composition/deathball? Which civ has the best 1TC YOLO play? How will these civs do against some of the best Arena opening strats? (Turks Jannie/Mango and Bohemian Smush) General thoughts on the civs and how they play on Arena? [link] [comments] | ||
today is my birthday, my girlfriend gave me this🥰 Posted: 11 Mar 2022 07:07 PM PST
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A-Z Civ Tier List for 1v1 ‘Nomad’ Posted: 11 Mar 2022 10:19 AM PST
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Posted: 11 Mar 2022 11:30 AM PST Obviously I mean the civ never been to Lithuania or met a Lithuanian, i'm sure they're lovely people though. I am low elo and they just play so smooth in dark age, good transition from scouts to knights. And strong trash for the late game. Also while my conversion micro is bad, the monks picking up relics for the attack bonus is a nice little mini game. What are the general feelings on the sub? I feel like they got to be in the top 3 civs for newer players. [link] [comments] | ||
Just finished a 2.5 hour game- best match yet Posted: 11 Mar 2022 06:11 PM PST
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Posted: 10 Mar 2022 07:50 PM PST
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What’s the weirdest thing an opponent has said in a 1v1? Posted: 11 Mar 2022 06:09 PM PST I know this is a random question. I've had a few weird interactions with people in 1v1s and TGs. Here's my top 3, some of which the other player was fantastic and some bizarre:
What were your weirdest chat interactions? [link] [comments] | ||
Posted: 11 Mar 2022 05:19 PM PST Bonus movement speed, even in tiny doses, can be extremely powerful for foot archers when you micro them. It's no surprise that no civilization so far has any bonus or UT that speeds up their foot archers (though Lithuanians do have faster Skirmishers). If we were to get a civilization with a movement speed bonus for their foot archers, what would you do to limit it? EDIT: Since the others pointed out Plumed and Rattan Archers (as well as Cavalry Archers), what if this bonus started working in Feudal? Even 5% faster moving Archers in Feudal Age could be really strong, even if they're only moving 0.04 faster (normal movement speed is 0.96, with a 5% bonus it goes to 1.00). That's just my thoughts, though. What are yours? [link] [comments] | ||
Is there any way to desync the game on purpose? Posted: 11 Mar 2022 02:37 PM PST
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Posted: 11 Mar 2022 08:34 PM PST
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Posted: 11 Mar 2022 03:30 PM PST Hey guys. There's never a bad day to celebrate our favourite Pachyderms, and thus I have opened up this post so that everyone can share their love for these amazing animals and their role in our favourite strategy game. In addition, if you have any positive experience with Elephant Units in AoE2 (or hell, AoE1, 3 or 4, we don't discriminate, Elephants are Elephants regardless of game), feel free to share them. [link] [comments] | ||
What is this tool that TheViper uses to see the rating of the opponent while playing the game? Posted: 11 Mar 2022 10:50 PM PST
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A thought on the Vietnamese: What if they could research Conscription in Castle Age? Posted: 11 Mar 2022 05:28 PM PST Vietnamese get free Conscription, which isn't much of a bonus since Conscription is cheap and researches fairly quickly. Saving 150 Food, 150 Gold, and 60 seconds of research time upon reaching Imperial Age is honestly kinda lackluster, especially when you compare it to something like the Turks getting Chemistry for free. Well, just for thought, what if you could research Conscription in Castle Age as Vietnamese, but it wasn't for free? Would this be more useful? Would it be too strong? Would no one go for it because of the cost in CA (since you need a Castle)? What do you think? [link] [comments] | ||
Posted: 10 Mar 2022 04:07 PM PST
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Posted: 11 Mar 2022 05:45 PM PST I can't seem to open the editor because I can't find the right pathways. The automatic option selects Steam pathways that don't exist, and I can't find comparable pathways for the Microsoft version. Could be a dumb question, but does anyone know how to get started? [link] [comments] | ||
Trample damage calculation question Posted: 11 Mar 2022 07:37 AM PST How does bonus damage work with trample? IE let's say you have a battle elephant with a champion as it's main target. Adjacent to the battle elephant is a cavalry archer. The elephant has manipur cavalry. Does the cavalry archer take 25% of what it would have taken after manipur is calculated? The same can be said for polish hussars and their team bonus [link] [comments] | ||
I search a mod who hide rank after game Posted: 11 Mar 2022 03:45 AM PST hi there, i throw a random search for a mod creator: waapla who made the unrated mod, if someone now him i would love to have some help from him, can't download his mod Or if someone know a mod that allow to mask the elo after the match on lichess for thoses who play chess there is a setting that allow to hide the élo of yourself and the opponent, this really help progress because you focus yourself on the game itself and not the ladder rating I would like to play a year, daily and see after 1 year of play where i end up, what do you guys think ? In the mod browser there is this mod: unrated mod; and it seems that's exactly what i need, but i can't download it! And i have no clue why I asked on discord servers, no response for now If you know waapla, or a mod that does the same i would really love to [link] [comments] | ||
how to make the AI not forfeit? Posted: 10 Mar 2022 11:23 PM PST Before you say type 104 in the chat it doesn't work lol. I've typed 104 to all players, to each specific AI, it doesn't matter, they always give up after defeating either a town center and a castle, or sometimes just a single TC out of their 6 TCs, I'm playing on hard difficulty, it's aggravating it's like there's no point in playing the AI anymore. The old version of age 20 years ago worked, how come they've made every other aspect of the game better in DE so much better but stripped away the satisfaction of actually getting to you know, play a match? I get stomped online and I'm trying to practice against the AI but there's no point they just give up before they even try. I've tried installing a mod off of the in-game mod list that has a special AI that doesn't forfeit but it's buggy as hell and the military units and vils still give up, and go idle and don't move, they just don't throw the FF until everything is cleared off the map. Which still isn't fun because they just bug out and don't move. Anyone have any ideas? My uncle and I wanna play after 20 years but this one broken aspect of the game just takes all the purpose out of it. [link] [comments] | ||
Has there ever been a mod for AOE2 similar to DOTA? Posted: 11 Mar 2022 12:32 PM PST DOTA was a mod for Warcraft III and there was apparently a similar mod for Starcraft called "Aeon of Strife". Given AOE2 is a similar RTS has there ever been a mod that gives you control of a hero? If not, why not? Is it much harder to mod AOE2 to such an extent? [link] [comments] | ||
What I actually see when Woad Raiders are marching on me Posted: 10 Mar 2022 03:15 AM PST
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Posted: 10 Mar 2022 09:55 PM PST So my elo for open maps is pretty stable at 1200+ but I think my elo for arena is probably around 950 at its best. I literally don't know how to play close map. So here I have some specific questions/confusion regarding how to play and hopefully can get some useful tips here. I know most people do fast castle. How many do you put on gold and stone before going up? I usually put 2 on gold and 4 on stone just enough so I can get to castle age and build a castle to either defend myself or get a forward castle. At the start of castle age, what do you do? Do you get a monastery first? Or do you get military building first? And when to build the first castle? To get to imp fast, do you get 3 TCs? Or stay on one TC? Do you do all eco upgrade before you go up? What eco and how many military buildings I should prepare if I want to push hard in IMP? My questions can go on and on but I feel I have to follow some rules in order to play better at arena. [link] [comments] | ||
What happened to the announced AoE II Roadmap for 2022? Posted: 11 Mar 2022 11:23 AM PST The lack of content recently is very frustrating. If there aren't balance changes scheduled in the near future to keep the game fresh and interesting I worry about the future. A fresh DLC would be nice, too. [link] [comments] | ||
Is this unit counter chart good? Posted: 10 Mar 2022 10:07 AM PST
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Satisfying ballista elephants shredding galleons Posted: 10 Mar 2022 10:48 AM PST |
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