Age of Empires 3 April PUP: Spain Update |
- April PUP: Spain Update
- Any good Youtubers to learn from or get better at aoe3 from?
- Haven't played in a year and i'm lost.
- A very basic guide for eco by a top 100 player
- Will we see a huge naval warfare map? Ship formations and naval strategy? Specialization of ships
- POSSIBLE BUG - Ranting calculation
- Population Cap.
- What is a good way to look up card effects in DE?
- How to deal with Griots as China (or general counters vs them)
- mother nature units are invincible and burning down my buildings unprovoked (help)
- SPAIN REWORK! April Patch (PUP) Notes Overview
- Are units more inclined to attack buildings now?
- AoE3:DE on sale now for -60% off until 15th April!
- Can i play AoE 3 DE offline if i purchase it on Steam?
- Definitive Civilization Overview: Dutch
- Aztec Build Orders
- Is stagecoach worth it with just two TP?
- NR Maps on Moddb.com
- Frame Drops, help
Posted: 11 Apr 2022 10:21 PM PDT 📜 [BUILD INFO] - Public Update Preview - April Update Hello Explorers! With today's launch of the Public Update Preview, we're making the first build available for an early hands look at the work being done for the upcoming April Update. As part of this process, we'll be updating the build often with additional fixes, so this is the thread to watch – this is where we'll provide any notes or changes that are worth paying attention to, and we'll update that information as newer builds come online. Keep an eye on this thread for more information throughout the Public Update Preview. Below is a list of preliminary fixes we are prepping for this release. Please note that not all potential fixes/items are guaranteed to be in the final update, as we are still actively testing everything and may need to adjust or remove items if they are not ready. Additionally, this is not a holistic list, and some additional items may end up in our final release. Quick reminders -
April Update – Build # 13.3891
UI
Scenario Editor
Settings
Mods
Civilization BalanceGENERAL
SPANISHUNITS AND BUILDINGS
CARDS
The changes to Unction card intend to considerably reduce its significance in the late-game (paving the way for powerful new cards) and to make it less difficult to use. Random MapsMap Updates
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Any good Youtubers to learn from or get better at aoe3 from? Posted: 13 Apr 2022 05:53 AM PDT In aoe2 I'd watch videos by Spirit of the Law, Hera and a few others to improve my gameplay. I had learnt how to play well in aoe3 on my own back then, but I don't know any actual good Youtuber or someone to learn from? Y'all know how I can get started? [link] [comments] | ||
Haven't played in a year and i'm lost. Posted: 13 Apr 2022 10:37 AM PDT Hi o7 I haven't played since USA release (so about a year) and i have seen there was big patches with new cards, updates, the african civs (i know nothing about them), etc. so i guess i have to learn all again. I see somewhere that Aztec are played totally different now? what other civs have changed too much in the meantime? Is that nothing-but-FF crap still around or the ppl play other way now? TL;DR: What are the current strategies? Also, is the africans dlc worth it at 33% discount? [link] [comments] | ||
A very basic guide for eco by a top 100 player Posted: 13 Apr 2022 07:34 AM PDT | ||
Will we see a huge naval warfare map? Ship formations and naval strategy? Specialization of ships Posted: 12 Apr 2022 09:00 AM PDT
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POSSIBLE BUG - Ranting calculation Posted: 13 Apr 2022 05:56 AM PDT So I have noticed this rating bug, whenever some opponent gets disconnected due to connection loss from an ongoing ranked game, my rating goes down. Anyone else faced this? [link] [comments] | ||
Posted: 12 Apr 2022 10:41 PM PDT Hello everyone, yesterday I had a strange thing happen, I was playing the AoE3 mod The Napoleonic Era and I somehow increased my pop cap from 200 to 250 I didn't have 250 people I had an actual pop cap of 250. I was playing as the United States and I have absolutely no idea how I did it. I've tried to replicate it with no luck, anyone know if it was a glitch or is there a specific way to do this? [link] [comments] | ||
What is a good way to look up card effects in DE? Posted: 12 Apr 2022 02:22 PM PDT Fandom is manually updated by people so it's not always up-to-date. The patch notes are too long and there are hidden changes. I feel that since the introduction of finer tags (e.g. cards now affect "musket infantry" in general instead of listing every single infantry that functions like a musketeer) and many other stuff, there are massive hidden tweaks but not reflected in the patch notes. Is there something like an online database that is automatically extracted from in-game data? I do not want to open DE every time just to check one card effect. [link] [comments] | ||
How to deal with Griots as China (or general counters vs them) Posted: 12 Apr 2022 05:12 PM PDT I'll start by stating the obvious: Griots are a very unfun unit that needs more counter play and some tweaking as they literally facetank, eco and unit boost, and debuff at the same time unlike any other healer in the game. But, I am not a dev so I have to deal with them as is. Their range is massive and really counter china's "deathball" style of play as they nerf my entire army because trumpets. Now that Hausa market is back they are on the ladder frequently enough So I am trying to brainstorm how to beat this unit as Hausa players love to spam their uber tough stunlocking boys . As china, I have no way to snipe them with cannons besides late game consulate shipments of which I dont think can mass or be alive that late. My buddy (shout out McCleaves) pointed out flamethrowers since the only tag griots have is infantry, but since lifidi and javelins are common getting flamethrowers into them might be tricky. Other than that, my only other idea is to rush them down hard and never let them enjoy their silly trumpets of doom. Thoughts? With hausa market fixed they are common enough on the ladder and china already struggles into cav heavy armies so unsure if just a hard matchup or someone has thought of a better way to handle this? Any special merc , banner, or native strats? Thanks in advance! [link] [comments] | ||
mother nature units are invincible and burning down my buildings unprovoked (help) Posted: 12 Apr 2022 05:11 PM PDT | ||
SPAIN REWORK! April Patch (PUP) Notes Overview Posted: 11 Apr 2022 11:03 PM PDT
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Are units more inclined to attack buildings now? Posted: 11 Apr 2022 07:13 PM PDT I feel like I've noticed that when I try attacking someone's base, units just can't seem to help themselves and start attacking buildings, even when I (think I) tell them to attack the enemy units. It's like they just attack first enemy thing they see and it really messes up some rushes I try to do. I dunno, I feel like I didn't have this problem until the last month or two. Maybe it's just me clicking wrong? Is this just me or has anyone else noticed this? [link] [comments] | ||
AoE3:DE on sale now for -60% off until 15th April! Posted: 11 Apr 2022 01:26 PM PDT
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Can i play AoE 3 DE offline if i purchase it on Steam? Posted: 11 Apr 2022 07:46 PM PDT I don't have a great internet connection. Steps to play game offline on steam would be appreciated. Thanks. [link] [comments] | ||
Definitive Civilization Overview: Dutch Posted: 11 Apr 2022 11:15 AM PDT
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Posted: 11 Apr 2022 03:20 PM PDT as some of you may or may not know, i like to design my own build orders, as it both feels awesome when i make one that works well, and it makes me feel MUCH more justified when i make a youtube video on it if its a strategy i designed myself, even if the general strategy idea has already been thought of (for example, even though marines strategy is already a thing for the USA, MY version of the marines strategy is something i have no problem showing off in my videos, even moreso since it's honestly the strongest marine varient out there until i see one that proves otherwise) im trying to workshop a new Azzy strat, and need some ideas. strategies i already have made and/or have a video on my channel for include: Skull knights (has video) eagle runner FF (has video) scout rush (designed and tested, but unsuccessful due to a build limit that didn't exist in TAD) age 2 beefy explorer + jaguar prowlers (designed and tested, had some success but only in some team games, has room for improvement) support/ally (one of the most hillarious builds ive ever made that KINDA worked but not really, only if the enemy wasn't taking you seriously) fast industrial into revolt that changes your war hut units into noble huts (concept is there, but the shipment costs 6K resources and was impractical and took far too long) shameless channel plug: Ulhan Gaming - YouTube so... what else do you guys think i should do? do you think i should try and refine the the age 2 jag strat, or work on something new? have any BO ideas you'd love to see but never got around to actually designing yourself? [link] [comments] | ||
Is stagecoach worth it with just two TP? Posted: 11 Apr 2022 07:39 PM PDT I've always thought it was considered worth it with 3+, but recently seen several good players getting it with just 2. [link] [comments] | ||
Posted: 11 Apr 2022 11:08 AM PDT Five Game modes for Treaty 20: https://www.moddb.com/games/age-of-empires-iii-the-asian-dynasties/downloads/nr-maps-bonus-maps-new A Game mode for Treaty 30 and Treaty - No Blockade: Exotic Game mode for Treaty 20: These are for Legacy and are multiplayer compatible. Select "Custom Maps" to play. [link] [comments] | ||
Posted: 10 Apr 2022 01:13 PM PDT I have an okay laptop, 8gb ram, nvidia gtx 1650 Graphics card, and amd ryzen 5 3550H processor. Still, my game consistently drops frames and lags. I tested in single player so network latency is out of the question. And I tested with almost lowest possible graphics settings as well but the problem remains. I now have switched back to the optimal game settings as shown in geforce experience because it does not matter even if I toggle my graphics settings to lowest. Any help is appreciated. Is the game seriously this badly optimized? [link] [comments] |
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