Age of Empires II Debbies 2nd Charity Stream- BO5 Showmatch TheViper vs Jordan |
- Debbies 2nd Charity Stream- BO5 Showmatch TheViper vs Jordan
- Reconstruction of medieval Kyoto
- Ran into a Kamayuk and Eagle Warrior in central Cuzco, heart of the Incan Empire. As you can clearly see in the background, they are currently not housed
- Watch tower
- Burgundian peasants after the Flemish Revolution be like
- Will Lords of the West be the first in a series of new expansions?
- Back in the days when you did nothing else but this as a kid
- Best Advent-Calendar Present so far..
- Playing in the year 2000 / Playing in 2020
- AI opening its way to hell.
- Current state of team games in random MM - please improve this!
- Scout rush advice
- Do we have any info on how the ladder will work with the new DLC?
- Truly amazing fireball in the dark at 6 minute mark
- Are the Burgundians and Sicilians really that radical?
- New to AoE2
- Looks like II DE will pay for III havok
- Helbardier/Pikemen question
- A milestone in perseverance for me ~
- How would you counter Cuman Paladins and Cataphracts on team game arabia.
- Changes for lower mid player
- New castle designs NO ONE IS TALKING ABOUT!
- Advice for a 1000~ ELO who'd like to improve
- One example as to why slinging is banned in most tournaments
Debbies 2nd Charity Stream- BO5 Showmatch TheViper vs Jordan Posted: 17 Dec 2020 01:05 PM PST Hello everyone, just wanted to post this here: Tomorrow ( 14GMT 18th of Dec) Ill be having a charity Stream on my Channel twitch.tv/D_e_b_b_i_e. A Bo5 Showmatch between Viper and Jordan- all games being played. You can rig these matches by bidding money before the matches for Civ and Map picks as well as during the games. During the games you can buy things of a shopping List ( https://i.imgur.com/czDhH5i.png ). So the two players will be told for instance „Vipi delete 10 vills" „Jordan you need to delete your TC right before Imperial kicks in"- I will be in voice with them- these are just examples. How everything works in detail, I will be telling tomorrow on my Stream I start 13GMT, so 1 hour before the matches start. The Charity is for Pfotenhilfe Sauerland like last time, the Organisation Vipi and I are a fosterhome of and have Justus from. More information will be given tomorrow. Hope to see you there and have some fun with the bois and rig the hell out of their games with a good cause in mind🙏🏻 It is Open Casting for everyone but you need to mention and explain which charity stream this is and what ppl can do on my channel to rig the games. 👍🏻 [link] [comments] | ||
Reconstruction of medieval Kyoto Posted: 18 Dec 2020 12:54 AM PST
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Posted: 17 Dec 2020 11:39 AM PST
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Posted: 17 Dec 2020 08:58 PM PST
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Burgundian peasants after the Flemish Revolution be like Posted: 18 Dec 2020 02:19 AM PST
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Will Lords of the West be the first in a series of new expansions? Posted: 18 Dec 2020 12:35 AM PST The wording on the steam page specifies that LotW is the "first official expansion to Age of Empires II: Definitive Edition" that implies to me that they have more planned down the line that adhere to this smaller expansion strategy. If it is the case, that might mean maybe a couple more small expansions to flesh out long requested parts of the world are in the pipeline, which could actually be fitting since its hard to see how some places would need 4 entire civs to fit in for them. So I'm going to guess there will be a mini-expansion for India that might have long requested variation so its not just a singular Indian civ to represent the whole sub-continent, my guess for civilizations in that would be the Cholas and the Bengalis, with the current Indians more explicitly representing the Delhi sultanate. After that there could one for more African civs that weren't included in the game, to that end I think the Somali and either the Kingdom of Kongo, or Kanem-Bornu would be the most obvious, using the current African set. Finally, if there a third one I could see an expansion for the states near China, which could be featuring the Jurchen (who would later be known as the Manchu), and the Tibetans, but if that's not politically hot, alternatively there could also be Thai. I hope this is the last of the European civs ever added to the game with LotW honestly, so sorry to Poland, but I don't really know what they could do with them anyway to distinguish them from the Slavs, Lithuanians and Magyars. Some thing I really hope they can do is making the civs featured more distinctive based on their geography, so maybe we could finally have African civs feature black villagers or make monks and trade carts relevant to their locations, ie, Muslim civs have Imams and use Camel caravans. [link] [comments] | ||
Back in the days when you did nothing else but this as a kid Posted: 17 Dec 2020 11:13 AM PST
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Best Advent-Calendar Present so far.. Posted: 18 Dec 2020 07:03 AM PST
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Playing in the year 2000 / Playing in 2020 Posted: 18 Dec 2020 06:01 AM PST Easy AI campaign > "how do you turn this on" / Perfect opening to castle age > krush Large 8 player all against all on Black Forest / 1v1 Arabia better fits your busy schedule Spending 20 mins in the dark age because 3 villages can only do so much / having to kill your own villages in post imp for trade carts Playing Vikings for the unique units / Playing Vikings for those economic bonuses Maining a civ based solely on having the coolest unique unit / Preferring less UU reliant civs for better rush potential Not building too many lumber camps to save wood / Getting triggered at seeing your lumberjacks walk 3 spaces Has never hunted a boar in your life / Lames opponent's boar Only builds unique units and knights / Makes ample use of trash and efficient unit counters Owns the original artbook and tech tree poster / Got a discount on DE from owning HD [link] [comments] | ||
Posted: 17 Dec 2020 03:45 PM PST
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Current state of team games in random MM - please improve this! Posted: 18 Dec 2020 05:53 AM PST
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Posted: 18 Dec 2020 01:05 AM PST Outsode of going full scout spam. Any tips on scout rushing? How many do you tend to make. What do you do that makes you say that was a successful rush. Presumably because each scout is so food expensive and will delay your castle time you want to pick of a vil or two. Is it1 vil per scout? Is it worth getting upgrades? Presumably your first scout will give you the info needed to sdecide some of these questions. Please don't answer it depends. Thanks in advance for your wisdom. [link] [comments] | ||
Do we have any info on how the ladder will work with the new DLC? Posted: 18 Dec 2020 04:47 AM PST I was just wondering if there was any info regarding the new DLC and the ranked ladder. Will people with and without it be able to play with/against each other? Or will we have restrictions like HD had? If you ask me, I'd rather have a single ladder with everyone in the same pool, and people without the DLC will just be unable to pick the new civs. There's been some "pay to win" discussion to this idea, but I just don't think it really matters in the ladder (it probably is very important in a tournament/civ draft setting though). What do you think would be the best solution for this? [link] [comments] | ||
Truly amazing fireball in the dark at 6 minute mark Posted: 18 Dec 2020 12:43 AM PST
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Are the Burgundians and Sicilians really that radical? Posted: 18 Dec 2020 07:36 AM PST Over the past couple days I've seen countless people say that the new civilizations fundamentally violate the game and break the established rules of aoe2s design. I grew up with the game so I can remember getting the conquerors expansion decades ago and being incredibly surprised by what the new mesoamerican civilizations were. A civilization with no cavalry OR gunpowder?? Instead they had to invent an entirely new unit to be a knight, scout cavalry, and infantry unit all at the same time, and give them insane eco bonuses to compensate for their limited options, and give them crazy good infantry counters because other heavy infantry countered their bread and butter unit, the eagle warrior. How would this not break the fundamental design of aoe2? And they were so ahistorical! They had full blacksmiths, siege workshops, navies, and trebuchets! In my age of empires?? Outrageous! And yet, over 20 years of being slightly overpowered and dominating competitive gameplay alongside the Huns, they are probably the most beloved, fun, and interesting civilizations in the game. How did we get here? When did we become a community so terrified of design risk and learning to play against new things? I wish that the new civilizations didn't have all their bonuses be one time powerspike resource exchanges, but otherwise I don't see anything that couldn't be easily balanced through the tech tree, resource costs, or through changing the actual numbers. I think it is very important to voice your concern and have productive dialogues, but does anybody feel like the outrage over their design is overblown? The mesoamerican and to a lesser extent, the SEA civs, took much bigger, more disruptive risks to the core design of the game, and the game survives and is even more fun to play because of it. [link] [comments] | ||
Posted: 17 Dec 2020 05:15 PM PST Hey everyone. I played several rts games over the years. I've played sc2, wc3, aoe3 and the expansions, empire earth and empires dawn of the modern world. I think aoe2 is by far the best one. I can see why the community is so strong after 20 years. I'm glad I found this game and I wish it was sooner. I was ranked pretty high on aoe3. It was my first age game. I look forward to this sub and learning the game. So thanks everyone for keeping the community going so I could join it 20 years later! [link] [comments] | ||
Looks like II DE will pay for III havok Posted: 17 Dec 2020 02:01 PM PST
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Posted: 18 Dec 2020 04:59 AM PST Hey guys, Imperial age scenario, you need to go spearline. Would you prefer fully upgraded pikemen (or with a small bonus like malians) or subpar helbardiers missing important upgrades (like magyars, khmer etc)? And why? For the sake of argument lets leave out viking and aztec pikes. I feel there was already enough discussion about them. [link] [comments] | ||
A milestone in perseverance for me ~ Posted: 18 Dec 2020 04:37 AM PST
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How would you counter Cuman Paladins and Cataphracts on team game arabia. Posted: 18 Dec 2020 04:30 AM PST I've considered monks and killing them before they get there. What unit combination do you think would work against this? [link] [comments] | ||
Posted: 18 Dec 2020 07:21 AM PST Hello higher mid elo players!! What are the changes you made to your game to improve your skill from 1500 DE to 1700-1800 DE? Also, how do you figure out the archer fire rate delay? [link] [comments] | ||
New castle designs NO ONE IS TALKING ABOUT! Posted: 17 Dec 2020 02:06 PM PST
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Advice for a 1000~ ELO who'd like to improve Posted: 18 Dec 2020 06:29 AM PST Hello my fellow villagers. I'd love to hear some of your ideas on this. My current ELO is a bit above 1000, so I'm at a stage where I know the basic build orders and I can manage basic things alright, but I'd like to know what the best way would be to get a bit better (on 1v1s), as I don't really know how to approach it. I usually play with random civs, but I've started thinking that's probably a bad idea, cause then I don't know any of them well at all. So, I guess I'd like to know:
Thanks so much! :) [link] [comments] | ||
One example as to why slinging is banned in most tournaments Posted: 18 Dec 2020 06:18 AM PST
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