Age of Empires II + chemistry |
- + chemistry
- ACCM's PAYPAL ACCOUNT RESTORED - THANK YOU BILL GATES!
- Incas need Llama Knights
- What are some (mostly) Campaign exclusive props and objects that you would like to see implemented in regular games?
- Do you like Inca trush nerf?
- Dev Team: Stop Changing Old Civilizations Identity
- Can you set this bar to always show? Atleast when youre building something so you can see the progress without needing to hover mouse over it?
- April Preview Update, shooting boar with TC
- Truth off my chest: I can't be happier seeing the incas got massively nerfed
- Reintroduce Inca speed bonus differently
- Ideas for Sicilians balance:Replacing the Militia Line
- Will you want a change to Incas Team bonus with their recent nerf? if yes, what could it be?
- How to zoom out to a wide view when Enhances Graphics is enabled??
- Inca vs Spanish
- I'm Blue | Age of Empires 2 DE cover
- Since this weird showmatch challenge is going on right now, lets remember their recent clash... Minimap Only with 3000 % upspeed! enjoy
- Back in my day
- Soundtrack Search
- Monthly tournament. Every month I host an event (tournament) with the AOE2 community on twitch. This will be April’s event!
Posted: 15 Apr 2021 01:47 AM PDT
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ACCM's PAYPAL ACCOUNT RESTORED - THANK YOU BILL GATES! Posted: 14 Apr 2021 04:39 PM PDT
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Posted: 15 Apr 2021 03:19 AM PDT Give Incas Llama Knights as a replacement for their villager rush. They lack a mobile power unit with high HP so a Llama Knight could fill this role. It also would sharpen their identity as Llama civ. [link] [comments] | ||
Posted: 15 Apr 2021 12:18 AM PDT For instance I would personally like to see Fortified Palisade Walls being added as a Feudal Age skin of the regular Palisade Wall, to act as a clear visual indicator of the increased health it gains upon age up. It would also be neat if some of the exclusive infantry units like the Eastern Swordsman could act as an alternate skin for Men-At-Arms for instance, that you could toggle on and off. [link] [comments] | ||
Posted: 15 Apr 2021 04:07 AM PDT For people not informed yet, in new patch coming probably at the end of April Inca villagers will no longer be affected by blacksmith upgrades till Castle Age, which is supposed to nerf their oppressive tower rush abilities [link] [comments] | ||
Dev Team: Stop Changing Old Civilizations Identity Posted: 15 Apr 2021 07:11 AM PDT Koreans used to be a tower rush civilization. Then they were reworked to be come just another archer civilization. Incas used to be a great tower rush civilization. Now they have been nerfed out of their specialty. Now there are no top-tier tower rushes anymore. A plea to developers: when a civilization or strategy has been in its role for years and has allowed for content creators to create great content from it, please don't radically change it! Thanks for coming to my TED talk. [link] [comments] | ||
Posted: 15 Apr 2021 02:59 AM PDT
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April Preview Update, shooting boar with TC Posted: 15 Apr 2021 12:05 AM PDT Has anybody else noticed that in the April PUP available you can no longer shoot boars with your TC to weaken them? Not sure if it's just me getting a bug, or if this is an intended new change of feature for the game Can anybody else confirm? If they're removing boar weakening it seems like a curious decision Edit: thanks for the replies, it's a bug that will be fixed. Really glad we have the preview builds now so we can find and get these bugs reported before the patch goes live. Cheers to the devs [link] [comments] | ||
Truth off my chest: I can't be happier seeing the incas got massively nerfed Posted: 15 Apr 2021 03:22 AM PDT GO TO HELL INCA TRUSHERS. You ruined so many happy evenings. Go to hell and stay there forever. [link] [comments] | ||
Reintroduce Inca speed bonus differently Posted: 15 Apr 2021 08:11 AM PDT I'm not sure how possible this is from a programming perspective (although campaigns would tell me it would be), but; I'd propose that all Inca units could gain a 5%/10%/15% speed bonus within the line of sight of towers, castles and town centers. That would be both a nice nod to the historical road building feats of the civilization that allowed them to have quick communication and travel within the empire. At the same time, it could help form the Inca's identity as a strong defensive civ, giving them the ability to quickly move their armies to defend locations, and would encourage them to build those cheaper towers to expand defensively without encouraging tower rushes too much. [link] [comments] | ||
Ideas for Sicilians balance:Replacing the Militia Line Posted: 15 Apr 2021 12:26 AM PDT The recent Patches are trying to balance Sicilians. The one thing I already felt odd is they didn't change the cost of Elite Serjeants Another idea I would like is for the Serjeants to completely replace I guess people would assume this is too strong for them and remind people of the horrific Tower rush we finally got rid of. But I personally think this is the way to go and nerf for a civ like Sicilians. The Donjon are more expensive that means its more difficult for them to cover a whole eco area. The Serjants are also more expensive on gold and slower so this means taking out palisade walls are slower for them on default. Sicilians are currently the worst drush civ as an infantry so it really does not make any sense. [link] [comments] | ||
Will you want a change to Incas Team bonus with their recent nerf? if yes, what could it be? Posted: 15 Apr 2021 07:58 AM PDT As per anounced in the incoming nerf to incas vills nerf, some agree it was fair, others said they need a buff in compensation. but most agree that their faster built farms is a negligible bonus, what would you propose? I can personally think of 2 options like: [link] [comments] | ||
How to zoom out to a wide view when Enhances Graphics is enabled?? Posted: 15 Apr 2021 12:45 AM PDT | ||
Posted: 15 Apr 2021 06:53 AM PDT So happened to get Inca as a random civilization during a 2v2 match. My opponents are Spanish and Byzantines, whereas my ally is Koreans. Can the Incas still stand a big chance against the Spanish and Byzantines, or I'm pretty much screwed? Aztecs and Maya against Spanish is still manageable, because of the bonuses affecting eagles and skirms. [link] [comments] | ||
I'm Blue | Age of Empires 2 DE cover Posted: 14 Apr 2021 11:20 AM PDT
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Posted: 14 Apr 2021 12:32 PM PDT
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Posted: 15 Apr 2021 06:20 AM PDT Does anyone else remember having to build fish farms on fish? Or am I just making that up? Also in what expansion where Hussars and Halbs added? I remember when they weren't a thing forsure [link] [comments] | ||
Posted: 15 Apr 2021 12:12 AM PDT Hey Reddit, I come to you in a time of great need. I cannot for the life of me find the iconic Age of Empires 2 theme- not the title screen one from Age of Kings, but the one that plays during the Lords of the West trailer on the Steam page. If anyone knows a name / a link to find it, I would be most obliged. [link] [comments] | ||
Posted: 14 Apr 2021 12:35 PM PDT
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