Age of Empires II Medieval Monday: Ask Your Questions and Get Your Answers |
- Medieval Monday: Ask Your Questions and Get Your Answers
- After quite a bit of grind, I have finally hit 1000 elo! Time to see if I can push myself to 1200
- Favorite Civ?
- Brainstorming a Charles V Campaign
- I am looking for an old aoe2 magazine advert similar to the image. The screenshot was held in a map held by gauntlets. I remember 2 walled bases sperated by a river with a crossing. Left side was western blue architeutre with a castle while right side was middle eastern green and wonder.
- Reaching 1000 ELO for the first time, got yo thank the comunity
- Regional monks and unique castles, please!
- Zombie lobby
- Glitch where man-at-arms are invisible
- I need help (age of empires 2)
- Conquering the Naked FC / Drush FC
- Black Forest is the only map that I know of that is set to all explored automatically, even in ranked. Why?
- When doing a rush, is it enough to harass villagers to the point where they can't work or do I actually need to kill them?
- Today I learnt
- Can we please just get rid of burgundians UT? I don't mind losing, but I feel cheated.
- most annoying part of the campaigns: giving the enemies galleons and cannon galleons that can dodge individual cannon balls in a scenario where you can't make ships
- Fan made Balance patch, attempt 3
- New Incas can't be that bad or at least I hope since I just got wrecked on arena by them.
- Devs still no response for ALT + F4 problem
- Can you help a noob starting out
- Light Cav spam is STRONG
- Tsar of the Bulgars pro tip for easy victory
- Serjeants
Medieval Monday: Ask Your Questions and Get Your Answers Posted: 24 May 2021 04:00 AM PDT Time for another weekly round of questions. Talk about everything from build orders to advanced strategies. Whatever your questions, the community is here to answer them. So ask away! [link] [comments] | ||
After quite a bit of grind, I have finally hit 1000 elo! Time to see if I can push myself to 1200 Posted: 24 May 2021 06:44 AM PDT
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Posted: 23 May 2021 11:56 PM PDT waht is your favorite civ and why? I think mine is Bulgarians at the moment because of the men at arm potential and krepost. I also think their unique unites are supper cool. Konniks can man handle their own counter unite. [link] [comments] | ||
Brainstorming a Charles V Campaign Posted: 24 May 2021 04:12 AM PDT I feel like Charles V ruled at an interesting enough time that he warrants his own campaign. Given that he lived from 1500 to 1558, such a campaign would fit in the timelines of either Age of Empires 2 or 3; however, given that modern warfare at this time was still in its infancy with landsknechts & condotierro fighting alongside nascent tercio formations, it feels like Aoe2 could model such a campaign a little better. In terms of "largest Empires," the titles held by Charles V rank up there. Holding the titles of Holy Roman Emperor, and ruling Spain and the Low Countries and the old Burgundian territories, his domain was so immense that he ultimately ended up abdicating from many titles, leading to Hapsburg Spain & Hapsburg Austria. Conflict-wise, his realm was involved on many fronts. Starting with conquest/defense against the Kingdom of Navarre, defeating France in the Italian Wars (and the Battle of Pavia), engaging the Turks at Mohacs, and having to face the Protestant Schmalkaldic League. An ironic moment would be sacking Rome and holding the Pope hostage, thus preventing him from annulling Henry VIII's marriage and setting the stage for the Church of England to break away. The campaign would have you play as the Burgundian civilization, mainly because the Empire used the Cross of Burgundy during that time. That said, the tech tree would also be tweaked so your civilization was pseudo-AOE3 in its design. That is, Champions renamed Doppelsoldners and given trample damage, Conquistadors renamed Mounted Arquebusiers and trained from Stables, etc. Would such a campaign be of potential interest? [link] [comments] | ||
Posted: 24 May 2021 05:51 AM PDT
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Reaching 1000 ELO for the first time, got yo thank the comunity Posted: 23 May 2021 05:13 PM PDT
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Regional monks and unique castles, please! Posted: 23 May 2021 09:34 AM PDT
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Posted: 23 May 2021 10:51 PM PDT noticed that I have many games on the unranked lobby that are either no longer existing or actually games that had ended some time ago. anyone else has that and how to get rid of those old games that no longer exist? [link] [comments] | ||
Glitch where man-at-arms are invisible Posted: 24 May 2021 03:42 AM PDT I am running into a consistent glitch where the militia line typically, although sometimes samurai and woad raiders, are invisible and cannot be selected. This occurs whether these units are mine or the enemies. It's a 50/50 as to whether it'll happen in a given game. Are there any known fixes to this? It's making raiding impossible to deal with. Steam forum and general internet searches are less revealing that I would've hoped so far. Hoping someone else has had a similar issue. [link] [comments] | ||
I need help (age of empires 2) Posted: 24 May 2021 01:47 AM PDT I've played 20 games with my flat mate and lost all twenty :/. Got me out here looking like a punk. I need you help pleaaaaase. Tactics, hints strategy anything [link] [comments] | ||
Conquering the Naked FC / Drush FC Posted: 24 May 2021 05:32 AM PDT So, being a player that loves feudal aggression, I find it very frustrating when players decide to skip feudal age wars by double palisade walling / just turtling. Don't get me wrong, valid strat and I think people who think the game should be played a "certain way" are weird... after all its an RTS with game mechanics and start off points the same for all, it about how you use those mechanics. Having said that we do all have preferences I'm sure, for unit composition, civ type etc etc. So! I wanted to find/work on a strat that I can use to counter the turtles! Going for a 21 pop MAA into towers here. 1) What do you guys think of the build? [link] [comments] | ||
Posted: 24 May 2021 03:18 AM PDT | ||
Posted: 23 May 2021 08:32 PM PDT See, I usually have trouble with the rush strategy and countering rushes. It requires a lot of micromanaging and also it's nearly impossible to block villagers from getting back to their TC. I really struggle with the advanced technique campaign in Dedinitive Edition, while I know about things such as boar luring, I still cannot seem to master the rush. [link] [comments] | ||
Posted: 24 May 2021 12:54 AM PDT Today I learnt that it was the Magyars (not the Poles) who invented the Hussar (they were Heavy Cavalry). Hussars didn't have wings. It was the Poles who like a college students copied the Magyar Hussars and put wings on them to avoid plagiarism. If you want to read about them, you can read here. Since AoE2 is a medieval game, I will stop at heavy cavalry. But in 1600s, these Hussars became Light Cavalry. Spellings of various Hussars: Hungarian: huszár, Polish: huzar, Croatian: husar, Serbian Latin: Husar, Serbian Cyrillic: Хусар. The word Hussar is indeed pronounced as the Magyar word. It is a common English phenomenon with single s and double s - desert vs dessert, as vs ass, etc [link] [comments] | ||
Can we please just get rid of burgundians UT? I don't mind losing, but I feel cheated. Posted: 23 May 2021 10:21 AM PDT
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Posted: 23 May 2021 08:10 AM PDT
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Fan made Balance patch, attempt 3 Posted: 24 May 2021 06:07 AM PDT General:
Burgundians:
Burmese:
Cumans:
Magyars:
Saracens:
Spanish:
Vietnamese:
[link] [comments] | ||
New Incas can't be that bad or at least I hope since I just got wrecked on arena by them. Posted: 23 May 2021 05:45 PM PDT Mostly this is to compliment my opponent. I was at my brothers and was over staying my welcome so beyond the standard gg I didn't get to pass on my compliments. I was Italians on arena and have a great 22 vill plus 2 and loom FC. In 4 of the 5 games I get all 5 relics and a middle map control castle. This guy made me pay dearly to get 3 relics and put forward siege workshop barracks and castles in my face. I was never able to expand at all. I love Incas but never thought to use them on arena. I'm just surprised and impressed by his eco and age up times while having a way better army. I got totally outplayed and love it. Now I'll look deeper into what Incas can do. AOE2 is the only time I can say thanks for kicking my ass and completely mean it [link] [comments] | ||
Devs still no response for ALT + F4 problem Posted: 23 May 2021 08:42 PM PDT https://forums.ageofempires.com/t/the-alt-f4-multiplayer-problem/95086/972 Look at the thread in official forums, it has 973 replies so far. Still no dev replied to it. It is the biggest problem in multiplayer of AoE2 currently. Would be nice if devs could respond to it. [link] [comments] | ||
Can you help a noob starting out Posted: 23 May 2021 06:39 PM PDT I just got this game and i love it. I have been following the ingame tutorials trying some noob only servers and i just get slaughtered. People use some sort of build order. My questions are. How do get a build order and display it on your screen to learn im using steam DE version. what do i do when i can only find 4 sheep even if i venture out with villigars. How do i stop early game rushes? How to get good enough for noob only Thank you for your comments. [link] [comments] | ||
Posted: 24 May 2021 04:46 AM PDT I recently experienced something strange; it was non-stop scout/light cav spam. This guy sent wave after wave after wave of scouts into my base, I would simply ring the TC bell and laugh at the waste of resources, thinking I was getting ahead. As the game progressed he would upgrade to light cav and never once stop the wave of cavalry. I couldn't breathe! He would always manage to snipe a villager or disrupt my farming that required micromanagement. His job was to constantly sacrifice his scout cav for my villagers no matter what. Ultimately I was overwhelmed and lost the game. I was completely fascinated by how effective this tactic was. The biggest light-bulb moment for me was seeing how little the town center did to the cavalry when he had +1 armor and bloodlines. So I decided to dabble in this strategy, and I have found it to be very powerful in lower ranked games.I've played ~30 ladder games with 87% win-rate. I've gone from the starting ~1300 mmr to 1600 mmr on doing nothing other than this strategy. This build doesn't cut any corners economically, however it does heavily delay getting to castle-age, but that's never an issue. Sufficient harassment stops the other guy getting to castle, or if he manages to get the resources to advance, the number of light cav is so high that knights get slaughtered if he can even manage to begin building them. 1 barracks worth of spearmen is never enough to defend against this. It's easy to run around and harass somewhere else, or simply target down the spearmen if you have a 3:1 ratio of scout cav or better. Basic guide:13 on wood, 11 on food, 1 on gold when advancing to Feudal.Build barracks mid-way through advancingUpgrade lumber CampUpgrade Wheelbarrow, then non-stop villager production and queue them to woodBuild 1 stable ASAPMake 3 scouts, harass (ideally join your initial scout with this group)Build 2nd stable, constantly have at least 1 scout in queuePurchase Bloodlines when gold allowsConstantly make farms and keep up with house production (seriously! lots of houses)Blacksmith can come fairly late, the 1 gold miner should time well with when you can get the armor upgrade. The key to success for this strategy is to not watch your scouts attacking the whole time. ~70% of your screen time should be at your base. 30% checking up on your scouts, sending them to the other side of the base or the other lumber camp etc. to harass and try not to engage spearmen unless there's only a couple of them. Did the enemy ring the TC bell? A lot of villagers won't be able to fit in, so happy stab away at the villagers sitting directly under the TC. The light cav can take SO MANY arrows. Sacrificing scout/light cav for villagers is always worth it. Occasionally a player will make multiple barracks and start massing spearmen. If this happens, keep up the pressure in order to keep his units in his base while transitioning to skirmishers. Sorry if this is a well known meta-build or something. I just wanted to share my experience with Scout/Light-Cav and I'm having very good success with it. [link] [comments] | ||
Tsar of the Bulgars pro tip for easy victory Posted: 24 May 2021 04:26 AM PDT
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Posted: 23 May 2021 03:10 PM PDT Their tech tree description doesn't list a strong vs weak vs like all other units. I cant find other units where the counter isnt mentioned. [link] [comments] |
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