Age of Empires II Civilization Match-up Discussion Round 12 Week 4: Persians vs Turks |
- Civilization Match-up Discussion Round 12 Week 4: Persians vs Turks
- 3000 IQ Play
- The name is Bond, RubensBond
- Nice move devs
- Co-Op has Arrived in June’s Public Update Preview!
- Elite Unique Units should have unique sprites/skins
- With Dawn of the Dukes, the Slavs need to be renamed
- Played rank for the first time today
- Top 1000 Players - win/loss streaks
- June update balance changes
- I dressed up as the swordsman, scout cav, and knight lines in KCD to celebrate the Bohemians being added to Age of Empires 2 DE!
- Just updated the long running Lord Of The Rings Tauntpack mod, which now contains over 999 taunts!
- Here's a closer look on Polish war hammer used by their unique unit. Forged in fire is my favorite show.
- [SOLVED] Age of Empires 2: Definitive Edition - stuttering/freezing every few seconds
- How do I get rid of what looks like a clan tag under my name?
- <3 Dave
- My first ranked game!
- Poles Mill Theory (Lords of the West DLC)
- We NEED a reconnect feature
- Houfnice Theory
- Why no Danish and Swedish civs? They were totally different from vikings, which were really norse anyway bro
Civilization Match-up Discussion Round 12 Week 4: Persians vs Turks Posted: 15 Jun 2021 09:44 PM PDT Aaaand these discussions just got like a year and a half longer.... thanks FE Kappa Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Cumans vs Ethiopians, and next up is the Persians vs Turks! Persians: Cavalry civilization
Turks: Gunpowder civilization
Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!
Thanks as always for participating! Next week we will continue our discussions with the Bulgarians vs Incas. Hope to see you there! :) [link] [comments] | ||
Posted: 15 Jun 2021 07:41 PM PDT
| ||
Posted: 16 Jun 2021 05:16 AM PDT
| ||
Posted: 16 Jun 2021 03:59 AM PDT
| ||
Co-Op has Arrived in June’s Public Update Preview! Posted: 15 Jun 2021 02:47 PM PDT
| ||
Elite Unique Units should have unique sprites/skins Posted: 16 Jun 2021 07:35 AM PDT There's been a lot of demand for unique castles, monks, villagers and pretty much all the basic units based on their civilization. The most common argument used against this is unit readability. If the same unit gets different skins it might become too difficult to recognize. If readability is so important, then why doesn't it come up when talking about Unique units? The Elite UUs are actually counted as different units than the regular UUs. Despite that, they look exactly the same. In my opinion, if FE wants to change certain skins in the game, these should be top priority because they will actually enhance the gameplay as one won't have to constantly click on the enemy units to see if they're elite or not. Also a side note, FE already added new skins for units that didn't have any. Eagles and Elite Eagles were identical in AoC and Elite Cannon Galleons got there golden guns in DE 20 years after their introduction. This isn't some out of box suggestion I'm asking here. [link] [comments] | ||
With Dawn of the Dukes, the Slavs need to be renamed Posted: 16 Jun 2021 06:24 AM PDT At this time, we have the Slavs, who apparently represent all Slavs. But now we have the Bulgarians, and soon will have the Poles and Bohemians, all of whom are Slavic nations. Thus the Slavs should be renamed. I'm not sure what to - maybe Rus' or Ruthenians to more strictly represent the East Slavs. These historic names would avoid any modern connotation as much as possible and link the civ to the Kievan Rus' federation. [link] [comments] | ||
Played rank for the first time today Posted: 15 Jun 2021 06:31 PM PDT So after watching a lot of spirit of the law and T90 encouraging people to play ranked games I finally decided to sit down and play online. And I was actually able to win two games today! The people I played against were so much fun to play against, they applied pressure and had me on the ropes at times (the first game was terrifying with bloody swarms of battle elephants) and were incredibly gracious and helpful. It was a nice change of pace from my usual games against the AI. Thanks for being such an encouraging group and pushing people to play online. For those who are still scared to try it, give it a shot who knows you might win! Or youll go out swinging :D [link] [comments] | ||
Top 1000 Players - win/loss streaks Posted: 16 Jun 2021 03:36 AM PDT
| ||
Posted: 15 Jun 2021 05:42 PM PDT
| ||
Posted: 15 Jun 2021 10:19 PM PDT | ||
Just updated the long running Lord Of The Rings Tauntpack mod, which now contains over 999 taunts! Posted: 16 Jun 2021 04:11 AM PDT
| ||
Posted: 15 Jun 2021 09:24 PM PDT
| ||
[SOLVED] Age of Empires 2: Definitive Edition - stuttering/freezing every few seconds Posted: 16 Jun 2021 01:16 AM PDT This is a public service announcement. I can't add this as a comment to the numerous posts I found because they're all archived, so I'm making a post (Reddit is #1 result when you Google the issue). I had the game freeze every ~15secs. Spoiler,the issue was Malwarebytes! I suspect that other anti-malware / -viruses might also cause this issue. SOLUTION: add your [link] [comments] | ||
How do I get rid of what looks like a clan tag under my name? Posted: 16 Jun 2021 06:08 AM PDT
| ||
Posted: 15 Jun 2021 05:45 PM PDT For context: I started a new job at my office, moved from engineering to sales manager. With that come new responsibilities, thus here I sit on a conference call with our Asia sales manager... Something feels weird when we start the call.. The sound of the guy's voice is so incrediblely familiar.. friendly.. it's soft, yet strong. comforting and confident.. time passes, and I can't stop thinking about it... then finally, 30 minutes in - it hits me.. this guy sounds just like Dave. Honestly, I was dreading being a part of these calls. But now I will look forward to them every week. [link] [comments] | ||
Posted: 15 Jun 2021 02:38 PM PDT Hi! After quite a lot of games against the AI, some unranked games (mostly on BF and other noobs maps), this evening I've found the courage to try a ranked game. Even though I was a long time player of the old AOEII-HD, manage to find the courage to go ranked was quite hard. Actually all the post that I've found here on Reddit, explaining that we shouldn't be scared about ranked game as they are created to help us to find players at our level and to grow, well these posts help me a lot! Of course I've lost the game, 1v1 arena, I was Byzantines and opponent was Italians (and that's fun, because I'm Italian!), nothing special. He started quite aggressively, building some production building next to my walls, luckily I found and destroyed them before was too late, so I got the total control of the middle area, I even managed to take ALL the reliques. But then problems started, instead of taking the advantage of the momentum to push into his base, I settled down, we both hit imperial and he came out of his walls with an army at least double than mine with pike (which ofc melted my cavalry), Genovese crossbowmen and some cavs. I was slowly starting to create the first Cataphracts, but one of my weaknesses is that I'm not very flexible (not at all) when I have to switch and adapt my strategy, long story short: he melted my army and in few minutes he was inside my base. Called GG and game was over. After the game we had some nice and relaxed chat about the game and I have to say that I really enjoyed this game (way better than some too-easy win in BF on custom game), for sure next will follow soon! My suggestion: don't hesitate, go and play ranked (at the end your rank is only a number btw...)! [link] [comments] | ||
Poles Mill Theory (Lords of the West DLC) Posted: 15 Jun 2021 10:28 AM PDT So as most of us have noticed the Poles get a mill that is 3x3 and many have speculated what exactly their special mill can do and i'd like to offer some theories.
What do you think the Polish Mills will do? Any theories yourselves? EDIT: Also, maybe for option 1 - Mills grant 5 population.EDIT 2: I think people are underestimating option 2. On nomad for example, with everything all in one, if you put your TC on a wood line and a pile of gold, you could put your mill on berries/hunt and skip taking a lumber camp or mining camp and get all your eco upgrades from the mill. That's 175 wood saved there, not including build time saved. OR in any late game scenario, lets say your back gold/stone runs out, you could easily transition those villagers to farms. OR if you have way too many villagers on wood (which lets be honest, happens to all of us), you could just have them drop farms right there, next to your wood line. Saving you idle/walk time, and 75 wood. [link] [comments] | ||
Posted: 15 Jun 2021 03:10 PM PDT So annoying to play a long team game and when the game freezes for a second and you instantly DC... [link] [comments] | ||
Posted: 16 Jun 2021 07:49 AM PDT So I've been thinking about potential ways you could upgrade a bombard cannon. Giving them much more damage vs buildings seems OP unless Bohemians lack Siege Engineers. You could give them a bit more range or make them harder to kill, maybe, but that's kinda boring. I did a little research (lol Wikipedia) and it seems like the houfnice was mainly used as an anti-personnel weapon, so I'm thinking... What about a BBC that does pass-through damage like a Scorpion? It'd be like an infantry eraser. [link] [comments] | ||
Posted: 15 Jun 2021 04:16 AM PDT
|
You are subscribed to email updates from Age of Empires II. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment